[Python-Dev] Drop the new time.wallclock() function? (original) (raw)

Kristján Valur Jónsson kristjan at ccpgames.com
Wed Mar 14 18:09:39 CET 2012


- By default, it should fall back to time.time if a better source is not available, but there should be a flag that can disable this fallback for users who really need a monotonic/steady time source. As pointed out on a different thread, you don"t need this "flag" since the code can easily enforce the monotonic property by maintaining a static value. This is how we worked around buggy implementations of QueryPerformanceCounter on windows (). K

-----Original Message----- From: python-dev-bounces+kristjan=ccpgames.com at python.org [mailto:python-dev-bounces+kristjan=ccpgames.com at python.org] On Behalf Of Nadeem Vawda Sent: 14. mars 2012 09:47 To: Guido van Rossum Cc: Antoine Pitrou; python-dev at python.org Subject: Re: [Python-Dev] Drop the new time.wallclock() function?

A summary of the discussion so far, as I've understood it:

For the function name, I think monotonic() and steady_clock() convey the purpose of the function much better than the other two; the term "wallclock" is actively misleading, and "realtime" seems ambiguous.

For the flag name, I'm -1 on "monotonic" -- it sounds like a flag to decide whether to use a monotonic time source always or never, while it actually decides between "always" and "sometimes". I think "strict" is nicer than "fallback", but I'm fine with either one.

Cheers, Nadeem


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