[Python-Dev] Why can't I encode/decode base64 without importing a module? (original) (raw)

Glenn Linderman v+python at g.nevcal.com
Wed Apr 24 11🔞06 CEST 2013


On 4/24/2013 1:22 AM, M.-A. Lemburg wrote:

On 23.04.2013 19:24, Guido van Rossum wrote:

On Tue, Apr 23, 2013 at 9:04 AM, M.-A. Lemburg <mal at egenix.com> wrote:

On 23.04.2013 17:47, Guido van Rossum wrote:

On Tue, Apr 23, 2013 at 8:22 AM, M.-A. Lemburg <mal at egenix.com> wrote:

Just as reminder: we have the general purpose encode()/decode() functions in the codecs module:

import codecs r13 = codecs.encode('hello world', 'rot-13') These interface directly to the codec interfaces, without enforcing type restrictions. The codec defines the supported input and output types. As an implementation mechanism I see nothing wrong with this. I hope the codecs module lets you introspect the input and output types of a codec given by name? At the moment there is no standard interface to access supported input and output types... but then: regular Python functions or methods also don't provide such functionality, so no surprise there ;-) Not quite the same though. Each function has its own unique behavior. But codecs support a standard interface, except that the input and output types sometimes vary. The codec system itself It's mostly a matter of specifying the supported type combinations in the codec documentation. BTW: What would be a use case where you'd want to programmatically access such information before calling the codec ? As you know, in Python 3, most code working with bytes doesn't also work with strings, and vice versa (except for a few cases where we've gone out of our way to write polymorphic code -- but users rarely do so, and any time you use a string or bytes literal you basically limit yourself to that type). Suppose I write a command-line utility that reads a file, runs it through a codec, and writes the result to another file. Suppose the name of the codec is a command-line argument (as well as the filenames). I need to know whether to open the files in text or binary mode based on the name of the codec. Ok, so you need to know which codecs your tool can support and which of those need text input and which bytes input. I've been thinking about this some more: I think that type information alone is not flexible enough to cover such use cases.

Maybe MIME type and encoding would be sufficient type information, but probably not str vs. bytes.

In your use case you'd want to only permit use of a certain set of codecs, not simply all of them, since some might not implement what you actually want to achieve with the tool, e.g. a user might have installed a codec set that adds support for reading and writing image data, but your intended use was to only support text data.

MIME type supports this sort of concept, with the two-level hierarchy of naming the type... text/xml text/plain image/jpeg

So what we need is a way to allow the codecs to say e.g. "I work on text", "I support encoding bytes and text", "I encode to bytes", "I'm reversible", "I transform input data", "I support bytes and text, and will create same type output", "I work on image data", "I work on X509 certificates", "I work on XML data", etc.

Guess what I think you are re-inventing here.... Nope, guess again.... Yep, MIME types plus encodings.

In other words, we need a form of tagging system, with a set of standard tags that each codec can publish and which also allows non-standard tags (which can then at some point be made standard, if there's agreement on them).

Hmm. Sounds just like the registry for, um, you guessed it: MIME types.

Given a codec name you could then ask the codec registry for the codec tags and verify that the chosen codec handles text data, needs bytes or text encoding input and creates bytes as encoding output. If the registry returns codec tags that don't include the "I work on text" tag, the tool could then raise an error.

For just doing text encoding transformations, text/plain would work as a MIME type, and the encodings of interest for the encodings.

Seems like "str" always means "Unicode" but the MIME type can vary; "bytes" might mean encoded text, and the MIME type can also vary.

For non-textual transformations, "encoding" might mean Base 64, BinHex, or other such representations... but those can also be applied to text, so it might be a 3rd dimension, or it might just be a list of encodings rather than a single encoding.

Compression could be another dimension, or perhaps another encoding.

But really, then, a transformation needs to be a list of steps; a codec can sign up to perform one or more of the steps, a sequence of codecs would have to be found, capable of performing a subsequence of the steps, and then run in the appropriate order.

This all sounds so general, that probably the Python compiler could be implemented as a codec :) Or any compiler. Probably a web server could be implemented as a codec too :) Well, maybe not, codecs have limited error handling and reporting abilities. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://mail.python.org/pipermail/python-dev/attachments/20130424/afeb3f6c/attachment.html>



More information about the Python-Dev mailing list