Class PawnLogic (original) (raw)
Namespace
Assembly
LiteEntitySystem.dll
Base class for entites that can be controlled by Controller
[EntityFlags(EntityFlags.Updateable)]
public abstract class PawnLogic : EntityLogic, IComparable<InternalEntity>Inheritance
object
PawnLogic
Implements
Inherited Members
Constructors
PawnLogic(EntityParams)
protected PawnLogic(EntityParams entityParams)Parameters
entityParams EntityParams
Properties
Controller
public ControllerLogic Controller { get; }Property Value
Methods
Update()
Fixed update. Called if entity has attribute EntityFlagsAttribute and flag Updateable
protected override void Update()