Class PawnLogic (original) (raw)

Namespace

LiteEntitySystem

Assembly

LiteEntitySystem.dll

Base class for entites that can be controlled by Controller

[EntityFlags(EntityFlags.Updateable)]
public abstract class PawnLogic : EntityLogic, IComparable<InternalEntity>

Inheritance

object

PawnLogic

Implements

Inherited Members

Constructors

PawnLogic(EntityParams)

protected PawnLogic(EntityParams entityParams)

Parameters

entityParams EntityParams

Properties

Controller

public ControllerLogic Controller { get; }

Property Value

ControllerLogic

Methods

Update()

Fixed update. Called if entity has attribute EntityFlagsAttribute and flag Updateable

protected override void Update()