NoiseLayoutType Enumeration (original) (raw)
Summary
Flags that indicate how to apply the effect, and which layout pattern to use for the noise. This enumeration has a System.FlagsAttribute attribute that allows a bitwise combination of its member values.
Syntax
public enum NoiseLayoutType
public enum class NoiseLayoutType : public System.Enum, System.IComparable, System.IConvertible, System.IFormattable
class NoiseLayoutType(Enum):
PF_Pure = 0
PF_Pure = 0
PF_Combine = 1
PF_Difference = 2
PF_Line = 16
PF_Random = 32
Members
Value | Member | Description |
---|---|---|
0 | PF_Circle | Lay out the noise in concentric circles. Set the center for the circle using xCircle and yCircle. |
0 | PF_Pure | Produce noise as a new image. |
1 | PF_Combine | Combine the noise and the image pixels using the Opacity value. |
2 | PF_Difference | Apply the difference between the noise and the image pixels. |
16 | PF_Line | Lay out the noise in lines at a 45 degree angle. |
32 | PF_Random | Lay out the noise randomly. |