LAnimationWindow::PlayProcessing (original) (raw)
Summary
Starts playing the animation file.
Syntax
#include "ltwrappr.h"
L_INT LAnimationWindow::PlayProcessing()
L_INT LAnimationWindow::PlayProcessing(hWnd, bLoop=FALSE)
Parameters
HWND hWnd
Handle of the window.
L_BOOL bLoop
Flag that determines whether to enable or disable playing in loop. Possible values are:
Value | Meaning |
---|---|
TRUE | Enables playing in loop. |
FALSE | Disables playing in loop. This is the default value. |
Returns
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
Required DLLs and Libraries
- LTDIS
- LTFIL
- For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.
Platforms
Win32, x64.
See Also
Functions
- LAnimationWindow::PreProcessing
- LAnimationWindow::PostProcessing
- LAnimationWindow::PlayWhileLoad
- Class Members
Topics
Example
For an example, refer to LAnimationWindow::PreProcessing.
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