LAnnotation::GetActiveState (original) (raw)

Summary

Gets the Activation State of the specified object.

Syntax

#include "ltwrappr.h"

virtual L_UINT LAnnotation::GetActiveState()

Returns

The object's activation state constant. Possible values are:

Value Meaning
ANNACTIVE_DISABLED [0] The object will not respond to activation events.
ANNACTIVE_ENABLED [1] The object will respond to activation events.

Comments

The following types of objects respond to activation events:

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Functions

Topics

Example

L_INT LAnnotation_GetActiveStateExample(LAnnotation& LeadAnn) { L_INT nRet; L_UINT uActiveState ; ANNRECT AnnRect ; uActiveState = LeadAnn.GetActiveState() ; if (uActiveState != ANNACTIVE_ENABLED) { nRet = LeadAnn.SetActiveState(ANNACTIVE_ENABLED) ; if(nRet != SUCCESS) return nRet; } nRet = LeadAnn.GetRect(&AnnRect); if(nRet != SUCCESS) return nRet; return SUCCESS; }

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