LAnnotation::GetUserMode (original) (raw)

Summary

Gets the user mode of the annotation object. The user mode can be for interactive design of an annotation object or for run-time use.

Syntax

#include "ltwrappr.h"

virtual L_UINT LAnnotation::GetUserMode()

Returns

The annotation object's current user mode. Possible values for the user mode are:

Value Meaning
ANNUSER_DESIGN [0] Design mode. Used for creating objects.
ANNUSER_RUN [1] Run mode. Used for viewing and/or activating objects.

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Functions

Topics

Example

L_INT LAnnotation_AnnGetUserModeExample(LAnnotation & Annotation) { L_TCHAR szMessage[80]; L_UINT nAnnUserMode; nAnnUserMode = Annotation.GetUserMode(); wsprintf(szMessage, TEXT("User mode %d"), nAnnUserMode); MessageBox(NULL, szMessage, TEXT("Notice"), MB_OK); return SUCCESS; }

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