LBitmap::GetOverlayCount (original) (raw)
Summary
Gets the number of overlays that have been defined for the specified main bitmap.
Syntax
#include "ltwrappr.h"
virtual L_UINT LBitmap::GetOverlayCount(uFlags)
Parameters
L_UINT uFlags
Reserved for future use. Pass 0.
Returns
The overlay count
Comments
This function will count how many overlays have been defined. The overlays are defined by calling LBitmap::SetOverlay or LBitmap::SetOverlayAttributes.
Required DLLs and Libraries
- LTKRN
- For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.
Platforms
Win32, x64.
See Also
Functions
- LBitmap::BricksTexture
- LBitmap::Canvas
- LBitmap::DisplaceMap
- LBitmap::Fragment
- LBitmap::Vignette
- Class Members
Topics
Example
This example will count the overlays from plBitmap which has been defined and initialized elsewhere.
L_INT LBitmap__GetOverlayCountExample(LBitmap *pBitmap)
{
L_UINT uCount;
uCount = pBitmap->GetOverlayCount(0);
/* now uCount contains the number of overlays */
return SUCCESS;
}
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