LBitmap::MotionBlur (original) (raw)
Summary
Applies a filter, to the class object's bitmap, which creates the illusion of movement in an image.
Syntax
#include "ltwrappr.h"
virtual L_INT LBitmap::MotionBlur (uDim, nAngle, bUnidirectional, uFlags = 0)
Parameters
L_UINT uDim
Size of the blur effect, in pixels.
L_INT nAngle
Value that represents the direction of the motion, in hundredths of a degree (+/-) This value can be a number from 0 to 36000. If the value is positive, the motion will be clockwise. If the value is negative, the motion is counter-clockwise.
L_BOOL bUnidirectional
Flag that indicates whether the motion extends only in one direction. Possible values are:
Value | Meaning |
---|---|
TRUE | The motion blur effect is only in the direction specified in nAngle. |
FALSE | The motion blur effect is along the line with that angle. For example, if nAngle is 0, the blur effect will occur in the 0 degree direction and the 180 degree direction. |
L_UINT32 uFlags
Reserved for future use. Must be 0.
Returns
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
Comments
This function supports 12 and 16-bit grayscale and 48 and 64-bit color images. Support for 12 and 16-bit grayscale and 48 and 64-bit color images is available only in the Document/Medical toolkits.
This function does not support signed data images. It returns the error code ERROR_SIGNED_DATA_NOT_SUPPORTED if a signed data image is passed to this function.
This function does not support 32-bit grayscale images. It returns the error code ERROR_GRAY32_UNSUPPORTED if a 32-bit grayscale image is passed to this function.
Motion Blur Function - Before
Motion Blur Function - After
View additional platform support for this Motion Blur function.
Required DLLs and Libraries
- LTDIS
- LTFIL
- LTIMGEFX
- For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.
Platforms
Win32, x64.
See Also
Functions
- LBitmap::BricksTexture
- LBitmap::Deskew
- LBitmap::DiffuseGlow
- LBitmap::GlowFilter
- LBitmap::HalfTonePattern
- LBitmap::HighPassFilter
- LBitmap::MaskConvolution
- LBitmap::Perspective
- LBitmap::PlasmaFilter
- LBitmap::Pointillist
- LBitmap::Sharpen
- LBitmap::Posterize
- LBitmap::Mosaic
- LBitmap::Emboss
- LBitmap::MedianFilter
- LBitmap::AddNoise
- LBitmap::IntensityDetect
- LBitmap::SpatialFilter
- LBitmap::BinaryFilter
- LBitmap::MaxFilter
- LBitmap::MinFilter
- LBitmap::Oilify
- LBitmap::Solarize
- LDialogImageEffect::DoModalMotionBlur
- LBitmap::WindowLevel
- LBitmap::WindowLevelExt
Topics
Example
L_INT LBitmap__MotionBlurExample(LBitmap & Bitmap, L_TCHAR * szFile)
{
L_INT nRet;
nRet =Bitmap.Load(szFile);
if(nRet !=SUCCESS)
return nRet;
nRet =Bitmap.MotionBlur(20, 4500, FALSE);
if(nRet !=SUCCESS)
return nRet;
return SUCCESS;
}
LEADTOOLS Raster Imaging C++ Class Library Help