LBitmap::SmoothCallBack (original) (raw)
Summary
Called for each bump or nick found by LBitmap::Smooth.
Syntax
#include "ltwrappr.h"
virtual L_INT LBitmap::SmoothCallBack(uBumpOrNick, iStartRow, iStartCol, iLength, uHorV)
Parameters
L_UINT32 uBumpOrNick
Flag that indicates whether to remove bumps or fill in nicks. Possible values are:
| Value | Meaning |
|---|---|
| SMOOTH_NONE | Do nothing. |
| SMOOTH_BUMP | Remove a bump. |
| SMOOTH_NICK | Fill in a nick. |
L_INT32 iStartRow
The starting row of the bump or nick. The rows are zero-based.
L_INT32 iStartCol
The starting column of the bump or nick. The columns are zero-based.
L_INT32 iLength
Length (in pixels) of the bump or nick.
L_UINT32 uHorV
Flag that indicates whether the element being smoothed is vertical or horizontal. Possible values are:
| Value | Meaning |
|---|---|
| SMOOTH_HORIZONTAL_ELEMENT | A horizontal bump or nick |
| SMOOTH_VERTICAL_ELEMENT | A vertical bump or nick |
Returns
| Value | Meaning |
|---|---|
| SUCCESS_REMOVE | Remove the bump or fill the nick. |
| SUCCESS_NOREMOVE | Do not remove the bump or fill the nick. |
| Otherwise | An error occurred. Refer to Return Codes. |
Comments
This member function is called for each bump and nick found by LBitmap::Smooth. Return SUCCESS_REMOVE to have the bump removed or the nick filled. Return SUCCESS_NOREMOVE to leave the bump or nick unchanged. Pass any other value to abort. This value will be the return value of the LBitmap::Smooth(). If flags SMOOTH_IMAGE_UNCHANGED and SMOOTH_SINGLE_REGION are being used, then the return value of this function affects only the internal single region that contains all the changes.
Required DLLs and Libraries
- LTIMG
- For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.
Platforms
Win32, x64.
See Also
Functions
Topics
Example
For an example, refer to LBitmap::Smooth.
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