LBitmapWindow::GetFloaterPointer (original) (raw)
Summary
Retrieves a pointer to the floater.
Syntax
#include "ltwrappr.h"
LBitmap * LBitmapWindow::GetFloaterPointer()
Returns
Value | Meaning |
---|---|
NULL | No floater exists. |
!NULL | Pointer to an LBitmap object that contains a copy of the floater. |
Comments
The LBitmap object is allocated by the GetFloater() function. It should be deallocated when no longer needed.
Required DLLs and Libraries
- LTDIS
- LTDLG
- LTEFX
- LTFIL
- LTIMG
- LTSCR
- LTTWN
- For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.
Platforms
Win32, x64.
See Also
Functions
- LBitmapWindow::GetFloater
- LBitmapWindow::GetFloaterRgn
- LBitmapWindow::HasFloater
- LBitmapWindow::SetAutoRgnToFloater
- Class Members
Topics
Example
//This example assumes that pBitmapWindow points to a valid LBitmapWindow object
L_INT LBitmapWindow__GetFloaterPointerExample(LBitmapWindow *pBitmapWindow)
{
LBitmap *pBitmap;
pBitmap = pBitmapWindow->GetFloaterPointer();
return SUCCESS;
}
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