LScreenCapture::CaptureMenuUnderCursor (original) (raw)
Summary
Captures an image of the selected menu's contents into the associated class object's bitmap.
Syntax
#include "ltwrappr.h"
virtual L_INT LScreenCapture::CaptureMenuUnderCursor(L_VOID)
Returns
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
Comments
The hot key needs to be pressed to complete the capture.
Required DLLs and Libraries
- LTDIS
- LTSCR
- For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.
Platforms
Win32, x64.
See Also
Example
L_INT LScreenCapture__CaptureMenuUnderCursorExample(HWND hWnd)
{
L_INT nRet;
HDC hDC;
RECT rcClientRect;
LBitmap LeadBitmap;
LScreenCapture screenCapture(&LeadBitmap);
// capture MenuUnderCursor- HotKey = F11
// after calling this function you have to select a menu
// then press F11
nRet = screenCapture.CaptureMenuUnderCursor();
if(nRet == SUCCESS)
{
hDC = GetDC(hWnd);
GetClientRect(hWnd, &rcClientRect);
LeadBitmap.Paint()->SetDC(hDC);
nRet = LeadBitmap.SetDstRect(&rcClientRect);
if(nRet != SUCCESS)
return nRet;
nRet = LeadBitmap.Paint()->PaintDC();
if(nRet != SUCCESS)
return nRet;
ReleaseDC(hWnd, hDC);
}
else
return nRet;
return SUCCESS;
}
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