LScreenCapture::CaptureMenuUnderCursor (original) (raw)

Summary

Captures an image of the selected menu's contents into the associated class object's bitmap.

Syntax

#include "ltwrappr.h"

virtual L_INT LScreenCapture::CaptureMenuUnderCursor(L_VOID)

Returns

Value Meaning
SUCCESS The function was successful.
< 1 An error occurred. Refer to Return Codes.

Comments

The hot key needs to be pressed to complete the capture.

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Example

L_INT LScreenCapture__CaptureMenuUnderCursorExample(HWND hWnd) { L_INT nRet; HDC hDC; RECT rcClientRect; LBitmap LeadBitmap; LScreenCapture screenCapture(&LeadBitmap); // capture MenuUnderCursor- HotKey = F11 // after calling this function you have to select a menu // then press F11 nRet = screenCapture.CaptureMenuUnderCursor(); if(nRet == SUCCESS) { hDC = GetDC(hWnd); GetClientRect(hWnd, &rcClientRect); LeadBitmap.Paint()->SetDC(hDC); nRet = LeadBitmap.SetDstRect(&rcClientRect); if(nRet != SUCCESS) return nRet; nRet = LeadBitmap.Paint()->PaintDC(); if(nRet != SUCCESS) return nRet; ReleaseDC(hWnd, hDC); } else return nRet; return SUCCESS; }

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