LScreenCapture::SetBitmap (original) (raw)

Summary

Sets an LBitmapBase object (or any object derived from LBitmapBase) to be used by the screen capture functions.

Syntax

#include "ltwrappr.h"

virtual L_VOID LScreenCapture::SetBitmap(pLBitmap)

Parameters

LBitmapBase * pLBitmap

Pointer to a LEAD bitmap object to be used for capturing.

Returns

None.

Comments

Before you can use any of the screen capture functions, a bitmap must be associated with the class object. Until you have associated a bitmap with the LScreenCapture object, the object is considered invalid.

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Example

L_INT LScreenCapture__SetBitmapExample() { LBitmap LeadBitmap; LScreenCapture screenCapture; // attach the LBitmap object to screenCapture screenCapture.SetBitmap(&LeadBitmap); //… return SUCCESS; }

LEADTOOLS Raster Imaging C++ Class Library Help