LScreenCapture::SetBitmap (original) (raw)
Summary
Sets an LBitmapBase object (or any object derived from LBitmapBase) to be used by the screen capture functions.
Syntax
#include "ltwrappr.h"
virtual L_VOID LScreenCapture::SetBitmap(pLBitmap)
Parameters
LBitmapBase * pLBitmap
Pointer to a LEAD bitmap object to be used for capturing.
Returns
None.
Comments
Before you can use any of the screen capture functions, a bitmap must be associated with the class object. Until you have associated a bitmap with the LScreenCapture object, the object is considered invalid.
Required DLLs and Libraries
- LTDIS
- LTSCR
- For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.
Platforms
Win32, x64.
See Also
Example
L_INT LScreenCapture__SetBitmapExample()
{
LBitmap LeadBitmap;
LScreenCapture screenCapture;
// attach the LBitmap object to screenCapture
screenCapture.SetBitmap(&LeadBitmap);
//…
return SUCCESS;
}
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