Build Engine Applications with IDE - MATLAB & Simulink (original) (raw)

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You can use the MATLAB® Editor to write your engine application code and the mex command to build it. If you prefer to use an integrated development environment (IDE) such asMicrosoft® Visual Studio® or Xcode to write your source code, you can still use the mex command. However, to build your application with your IDE, follow the guidelines in the following topics.

Configuring the IDE

To use your integrated development environment to build engine applications, your IDE needs a compiler that MATLAB supports. For an up-to-date list of supported compilers, see Supported and Compatible Compilers.

Engine applications require the Engine Library libeng, the Matrix Library libmx, and supporting include files. When you build using themex command, MATLAB is configured to locate these files. When you build in your IDE, you must configure the IDE to locate them. Where these settings are depends on your IDE. Refer to your product documentation.

Engine Include Files

Header files contain function declarations with prototypes for the routines you access in the API libraries. These files are in the_`matlabroot`_\extern\include folder and are the same for Windows®, macOS, and Linux® systems. Engine applications use:

In your IDE, set the pre-processor include path to the value returned by the following MATLAB command:

fullfile(matlabroot,'extern','include')

Engine Libraries

You need the libeng and libmx shared libraries. The name of the file is platform-specific. Add these library names to your IDE configuration. Refer to your IDE product documentation for instructions.

Windows Libraries

In these path specifications, replace compiler with eithermicrosoft or mingw64.

Linux Libraries

macOS Libraries

Replace macos with either maca64 for macOS with Apple silicon or maci64 for macOS with Intel®.

See Also

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