glEnableClientState (original) (raw)
Name
glEnableClientState — enable or disable client-side capability
C Specification
void glEnableClientState( | GLenum cap); |
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Parameters
cap
Specifies the capability to enable. Symbolic constantsGL_COLOR_ARRAY
,GL_EDGE_FLAG_ARRAY
,GL_FOG_COORD_ARRAY
,GL_INDEX_ARRAY
,GL_NORMAL_ARRAY
,GL_SECONDARY_COLOR_ARRAY
,GL_TEXTURE_COORD_ARRAY
, andGL_VERTEX_ARRAY
are accepted.
C Specification
void glDisableClientState( | GLenum cap); |
---|
Parameters
cap
Specifies the capability to disable.
Description
glEnableClientState
and glDisableClientState enable or disable individual client-side capabilities. By default, all client-side capabilities are disabled. BothglEnableClientState
and glDisableClientState take a single argument, cap
, which can assume one of the following values:
GL_COLOR_ARRAY
If enabled, the color array is enabled for writing and used during rendering when glArrayElement, glDrawArrays, glDrawElements,glDrawRangeElements glMultiDrawArrays, orglMultiDrawElements is called. See glColorPointer.
GL_EDGE_FLAG_ARRAY
If enabled, the edge flag array is enabled for writing and used during rendering when glArrayElement, glDrawArrays, glDrawElements,glDrawRangeElements glMultiDrawArrays, orglMultiDrawElements is called. See glEdgeFlagPointer.
GL_FOG_COORD_ARRAY
If enabled, the fog coordinate array is enabled for writing and used during rendering when glArrayElement, glDrawArrays, glDrawElements,glDrawRangeElements glMultiDrawArrays, orglMultiDrawElements is called. See glFogCoordPointer.
GL_INDEX_ARRAY
If enabled, the index array is enabled for writing and used during rendering when glArrayElement, glDrawArrays, glDrawElements,glDrawRangeElements glMultiDrawArrays, orglMultiDrawElements is called. See glIndexPointer.
GL_NORMAL_ARRAY
If enabled, the normal array is enabled for writing and used during rendering when glArrayElement, glDrawArrays, glDrawElements,glDrawRangeElements glMultiDrawArrays, orglMultiDrawElements is called. See glNormalPointer.
GL_SECONDARY_COLOR_ARRAY
If enabled, the secondary color array is enabled for writing and used during rendering when glArrayElement, glDrawArrays,glDrawElements, glDrawRangeElements glMultiDrawArrays, orglMultiDrawElements is called. See glColorPointer.
GL_TEXTURE_COORD_ARRAY
If enabled, the texture coordinate array is enabled for writing and used during rendering when glArrayElement, glDrawArrays,glDrawElements, glDrawRangeElements glMultiDrawArrays, orglMultiDrawElements is called. See glTexCoordPointer.
GL_VERTEX_ARRAY
If enabled, the vertex array is enabled for writing and used during rendering when glArrayElement, glDrawArrays, glDrawElements,glDrawRangeElements glMultiDrawArrays, orglMultiDrawElements is called. See glVertexPointer.
Notes
glEnableClientState
is available only if the GL version is 1.1 or greater.
GL_FOG_COORD_ARRAY
and GL_SECONDARY_COLOR_ARRAY
are available only if the GL version is 1.4 or greater.
For OpenGL versions 1.3 and greater, or when ARB_multitexture
is supported, enabling and disablingGL_TEXTURE_COORD_ARRAY
affects the active client texture unit. The active client texture unit is controlled withglClientActiveTexture.
Errors
GL_INVALID_ENUM
is generated if cap
is not an accepted value.
glEnableClientState
is not allowed between the execution of glBegin and the corresponding glEnd, but an error may or may not be generated. If no error is generated, the behavior is undefined.
See Also
glArrayElement,glClientActiveTexture,glColorPointer,glDrawArrays,glDrawElements,glEdgeFlagPointer,glFogCoordPointer,glEnable,glGetPointerv,glIndexPointer,glInterleavedArrays,glNormalPointer,glSecondaryColorPointer,glTexCoordPointer,glVertexPointer