Artillery game (original) (raw)
Un jeu vidéo d'artillerie est un jeu vidéo de combat au tour par tour dont le but est pour chaque joueur de détruire son adversaire en planifiant une trajectoire correcte pour un projectile. Ces jeux sont parmi les premiers développés, leur thème étant la prolongation des utilisations alors classiques des ordinateurs, employés pour le calcul de trajectoires de fusées et le calcul balistique.
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dbo:abstract | Artillery games are two or three-player (usually turn-based) video games involving tanks (or simply cannons) trying to destroy each other. The core mechanics of the gameplay is almost always to aim at the opponent(s) following a ballistic trajectory (in its simplest form, a parabolic curve). Artillery games are among the earliest computer games developed; the theme of such games is an extension of the original uses of computer themselves, which were once used to calculate the trajectories of rockets and other related military-based calculations. Artillery games have been described as a type of "shooting game", though they are more often classified as a type of strategy video game. Early precursors to the modern artillery-type games were text-only games that simulated artillery entirely with input data values. One of the earliest known games in the genre is War 3 for two or three players, written in FOCAL Mod V by Mike Forman (date unknown). The game was then ported to TSS/8 BASIC IV by M. E. Lyon Jr. in 1972. Ported again to HP Time-Shared BASIC by Brian West in 1975. And, finally, to a cross-platform subset of Microsoft BASIC by Creative Computing in 1979 for the book More BASIC Computer Games where it appears with multiple names: Artillery-3, Artillery 3, and WAR3. Another early game is Gunner (1973) by Tom Kloos. These early versions of turn-based tank combat games interpreted human-entered data such as the distance between the tanks, the velocity or "power" of the shot fired and the angle of the tanks' turrets. (en) Das Artillery-Spiel ist ein Subgenre der Computer-Strategiespiele und meist als rundenbasiertes Mehrspielerspiel ausgelegt, in dem Spieler zwei oder mehrere Artilleriestellungen, d. h. Panzer, Kanonen o. ä., bedienen, um Einheiten der Gegenspieler über eine ballistische Geschossbahn zu treffen und letztlich zu besiegen. Artillery war auch der Name der ersten grafischen Umsetzung des Genres auf dem Apple II von 1980. 1976 erschien in der Zeitschrift Creative Computing der vermutlich erste Vertreter, der noch textbasiert war. Ab MS-DOS 5.0 wurde auf jedem PC das Artillery-Spiel Gorillas mitgeliefert. Die Gegnerseiten sind meist durch eine Hügellandschaft oder Ähnliches voneinander getrennt. Die Geschosse müssen daher nicht nur den Gegner treffen, sondern durch Einstellen von Abschusswinkel und Feuerkraft auch diese Hindernisse überwinden. Mitunter müssen auch Windrichtung und -stärke berücksichtigt werden. (de) Un jeu vidéo d'artillerie est un jeu vidéo de combat au tour par tour dont le but est pour chaque joueur de détruire son adversaire en planifiant une trajectoire correcte pour un projectile. Ces jeux sont parmi les premiers développés, leur thème étant la prolongation des utilisations alors classiques des ordinateurs, employés pour le calcul de trajectoires de fusées et le calcul balistique. (fr) Artillery è un tipo di videogioco dove due giocatori cercano di colpirsi a vicenda dalle loro postazioni di artiglieria, e la traiettoria dei proiettili viene simulata dal programma secondo la fisica del moto parabolico. L'azione è bidimensionale e si svolge su un piano verticale, i giocatori possono regolare l'alzo e la velocità alla volata mentre il puntamento orizzontale non è necessario. Si spara a turni, andando avanti per prove ed errori, fino a centrare il bersaglio. Queste caratteristiche tratte da un incerto originale risalente almeno al 1976, con numerose successive varianti, sono poi divenute comuni a un particolare genere di videogiochi che vengono definiti varianti di Artillery. (it) Артиллерия (англ. Artillery, также известен как артиллерийская игра) — жанр компьютерных игр, основанный на тактических сражениях, главной составляющей которых является расчёт траектории полета снаряда, зависящей от силы, ветра и других факторов. (ru) 炮术游戏(Artillery)是早期回合制策略电子游戏的代名词,坦克互相射击,考虑弹道计算、地形、弹药和风向等问题。 (zh) Артилерія або Обстріл — жанр відеоігор, в яких зазвичай відтворюються танкові битви. У процесі гри слід розрахувати траєкторію польоту снаряду, враховуючи силу, вітер та інші фактори. Артилерійські ігри — одні з найбільш ранніх відеоігор. Зазвичай їх вважають різновидом стратегічних ігор, проте інколи зараховують до шутерів. Родоначальниками жанру були текстові ігри, які моделювали артилерію, виходячи з введених даних. Перша з них, написана мовою програмування BASIC і відома як Artillery, була написана Майком Форманом, а її код опублікований в журналі у 1976. Ця гра була відтворена і доповнена Лайаном і Брайеном Вестом 1977 і стала відома під назвою War 3. War 3, у свою чергу, була перероблена і 1979-го з'явилася під назвою Artillery 3. (uk) |
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rdfs:comment | Un jeu vidéo d'artillerie est un jeu vidéo de combat au tour par tour dont le but est pour chaque joueur de détruire son adversaire en planifiant une trajectoire correcte pour un projectile. Ces jeux sont parmi les premiers développés, leur thème étant la prolongation des utilisations alors classiques des ordinateurs, employés pour le calcul de trajectoires de fusées et le calcul balistique. (fr) Артиллерия (англ. Artillery, также известен как артиллерийская игра) — жанр компьютерных игр, основанный на тактических сражениях, главной составляющей которых является расчёт траектории полета снаряда, зависящей от силы, ветра и других факторов. (ru) 炮术游戏(Artillery)是早期回合制策略电子游戏的代名词,坦克互相射击,考虑弹道计算、地形、弹药和风向等问题。 (zh) Das Artillery-Spiel ist ein Subgenre der Computer-Strategiespiele und meist als rundenbasiertes Mehrspielerspiel ausgelegt, in dem Spieler zwei oder mehrere Artilleriestellungen, d. h. Panzer, Kanonen o. ä., bedienen, um Einheiten der Gegenspieler über eine ballistische Geschossbahn zu treffen und letztlich zu besiegen. Artillery war auch der Name der ersten grafischen Umsetzung des Genres auf dem Apple II von 1980. 1976 erschien in der Zeitschrift Creative Computing der vermutlich erste Vertreter, der noch textbasiert war. Ab MS-DOS 5.0 wurde auf jedem PC das Artillery-Spiel Gorillas mitgeliefert. (de) Artillery games are two or three-player (usually turn-based) video games involving tanks (or simply cannons) trying to destroy each other. The core mechanics of the gameplay is almost always to aim at the opponent(s) following a ballistic trajectory (in its simplest form, a parabolic curve). Artillery games are among the earliest computer games developed; the theme of such games is an extension of the original uses of computer themselves, which were once used to calculate the trajectories of rockets and other related military-based calculations. Artillery games have been described as a type of "shooting game", though they are more often classified as a type of strategy video game. (en) Artillery è un tipo di videogioco dove due giocatori cercano di colpirsi a vicenda dalle loro postazioni di artiglieria, e la traiettoria dei proiettili viene simulata dal programma secondo la fisica del moto parabolico. L'azione è bidimensionale e si svolge su un piano verticale, i giocatori possono regolare l'alzo e la velocità alla volata mentre il puntamento orizzontale non è necessario. Si spara a turni, andando avanti per prove ed errori, fino a centrare il bersaglio. (it) Артилерія або Обстріл — жанр відеоігор, в яких зазвичай відтворюються танкові битви. У процесі гри слід розрахувати траєкторію польоту снаряду, враховуючи силу, вітер та інші фактори. Артилерійські ігри — одні з найбільш ранніх відеоігор. Зазвичай їх вважають різновидом стратегічних ігор, проте інколи зараховують до шутерів. (uk) |
rdfs:label | Artillery-Spiel (de) Artillery game (en) Jeu vidéo d'artillerie (fr) Artillery (videogioco) (it) Артиллерийская игра (ru) 炮术游戏 (zh) Артилерія (жанр відеоігор) (uk) |
rdfs:seeAlso | dbr:List_of_artillery_video_games |
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