Survival mode (original) (raw)

About DBpedia

Survival mode, or horde mode, is a game mode in a video game in which the player must continue playing for as long as possible without dying in an uninterrupted session while the game presents them with increasingly difficult waves of challenges. A variant of the mode requires that the player last for a certain finite amount of time or number of waves, after which victory is achieved and the mode ends. The mode is particularly common among tower defense games, where the player must improve the defenses of a specific location in order to repel enemy forces for as long as possible. Survival mode has been compared to the gameplay of classic arcade games, where players face off against increasingly stronger waves of enemies. This mode was intended to give the game a definite and sometimes sudd

Property Value
dbo:abstract Survival mode, or horde mode, is a game mode in a video game in which the player must continue playing for as long as possible without dying in an uninterrupted session while the game presents them with increasingly difficult waves of challenges. A variant of the mode requires that the player last for a certain finite amount of time or number of waves, after which victory is achieved and the mode ends. The mode is particularly common among tower defense games, where the player must improve the defenses of a specific location in order to repel enemy forces for as long as possible. Survival mode has been compared to the gameplay of classic arcade games, where players face off against increasingly stronger waves of enemies. This mode was intended to give the game a definite and sometimes sudden ending, so that other players could then play the arcade game as well. Power Instinct added a Survival Mode, called 'Life Attack' to their Super Nintendo Port in November 1993. Street Fighter II: The World Warrior on the Game Boy introduced the mode in 1995, and both Tekken 2 and Street Fighter EX included the mode in 1996 and 1997 respectively. Popular games that have a survival mode include zombie games such as those in the Left 4 Dead series, games in the Call of Duty series following Call of Duty: World at War, and the tower defense game Plants vs. Zombies. Gears of War 2 introduced the term "horde mode" as an alternative name for survival mode, and subsequently picked up by other games such as World War Z. Additionally, many sandbox games, such as Minecraft, take advantage of this game mode by having players survive the night time from a variety of monsters, such as skeletons and zombies. Another sandbox game, Rust, uses both non-player characters and other players as enemies, inviting player vs player combat in order to survive in the game's environment. (en) La modalità sopravvivenza è una modalità nei videogiochi dove il giocatore deve sopravvivere il più a lungo possibile, mentre il gioco aumenta man mano di difficoltà. Questa incrementa ad ogni ondata successiva. Un'altra variante della modalità richiede che il giocatore raggiunga un punto prestabilito prima di perdere il gioco. La modalità è comune nei giochi tower defense, dove il giocatore deve aumentare la difesa di un luogo specifico per respingere le forze nemiche il più a lungo possibile. La modalità sopravvivenza è stata paragonata alla giocabilità dei classici videogiochi arcade, dove i giocatori affrontano ondate sempre più forti di nemici. Questa modalità è stata pensata per dare al gioco un finale definito ed, a volte, improvviso, in modo che gli altri giocatori possano giocare l'arcade al meglio. Giochi popolari, che hanno una modalità sopravvivenza i quali includono gli zombie, sono la serie di Left 4 Dead, Call of Duty, Call of Duty: World at War, giochi open world come Minecraft, e in modalità Tower Defense Plants vs. Zombies e Gears of War 2. (it) Режим выживания — режим в компьютерных играх, где игрок должен выживать в игре как можно дольше, пока игра посылает различные задания. Также существует вариант, когда игрок должен достичь какого либо момента. Особенно распространён этот режим в играх по защите башен, когда игрок должен улучшать части башен, чтобы отражать нарастающие удары противника. Режим можно сравнить с классическими аркадными играми, когда игрок должен улучшать себя, чтобы защититься от противника. Этот режим мог дать непредсказуемое окончание игры, что очень нравилось игрокам. Другой популярной темой режима выживания является борьба с естественными потребностями человека: необходимостью есть, спать, сохранять тепло и душевное равновесие. Популярнейшая серия игр с таким режимом с противниками-зомби — это Left 4 Dead, а также игра из серии Call of Duty: Call of Duty: World at War, игра по защите башен Plants vs. Zombies и Gears of War 2. Также, игры-песочницы, такие как Minecraft, дают преимущество: монстры появляются только ночью. В режиме выживания нередко встречается режим перманентной смерти: когда со смертью главного героя игра заканчивается без возможности загрузить ранее сохраненный прогресс (примеры: DayZ, Don't Starve, разрабатываемая The Long Dark). (ru)
dbo:wikiPageID 33792107 (xsd:integer)
dbo:wikiPageLength 5134 (xsd:nonNegativeInteger)
dbo:wikiPageRevisionID 1079211607 (xsd:integer)
dbo:wikiPageWikiLink dbr:Call_of_Duty dbr:Call_of_Duty:_World_at_War dbr:Power_Instinct dbr:Game_Boy dbr:Game_mode dbr:Gears_of_War_2 dbr:Left_4_Dead dbr:Street_Fighter_EX dbr:Street_Fighter_II:_The_World_Warrior dbr:Zombie_game dbr:Tower_defense dbr:Non-player_characters dbr:Tekken_2 dbc:Video_game_gameplay dbr:Super_Nintendo dbr:Plants_vs._Zombies dbr:Golden_age_of_video_arcade_games dbr:Minecraft dbr:World_War_Z_(2019_video_game) dbr:Rust_(video_game) dbr:Sandbox_game dbr:Player_vs_player
dbp:wikiPageUsesTemplate dbt:About dbt:Reflist dbt:Short_description dbt:Use_dmy_dates dbt:Video_game_gameplay
dcterms:subject dbc:Video_game_gameplay
gold:hypernym dbr:Mode
rdf:type dbo:Single dbo:MusicGenre
rdfs:comment Survival mode, or horde mode, is a game mode in a video game in which the player must continue playing for as long as possible without dying in an uninterrupted session while the game presents them with increasingly difficult waves of challenges. A variant of the mode requires that the player last for a certain finite amount of time or number of waves, after which victory is achieved and the mode ends. The mode is particularly common among tower defense games, where the player must improve the defenses of a specific location in order to repel enemy forces for as long as possible. Survival mode has been compared to the gameplay of classic arcade games, where players face off against increasingly stronger waves of enemies. This mode was intended to give the game a definite and sometimes sudd (en) La modalità sopravvivenza è una modalità nei videogiochi dove il giocatore deve sopravvivere il più a lungo possibile, mentre il gioco aumenta man mano di difficoltà. Questa incrementa ad ogni ondata successiva. Un'altra variante della modalità richiede che il giocatore raggiunga un punto prestabilito prima di perdere il gioco. La modalità è comune nei giochi tower defense, dove il giocatore deve aumentare la difesa di un luogo specifico per respingere le forze nemiche il più a lungo possibile. (it) Режим выживания — режим в компьютерных играх, где игрок должен выживать в игре как можно дольше, пока игра посылает различные задания. Также существует вариант, когда игрок должен достичь какого либо момента. Особенно распространён этот режим в играх по защите башен, когда игрок должен улучшать части башен, чтобы отражать нарастающие удары противника. Режим можно сравнить с классическими аркадными играми, когда игрок должен улучшать себя, чтобы защититься от противника. Этот режим мог дать непредсказуемое окончание игры, что очень нравилось игрокам. Другой популярной темой режима выживания является борьба с естественными потребностями человека: необходимостью есть, спать, сохранять тепло и душевное равновесие. (ru)
rdfs:label Modalità sopravvivenza (it) Survival mode (en) Режим выживания (ru)
owl:sameAs freebase:Survival mode wikidata:Survival mode dbpedia-he:Survival mode dbpedia-it:Survival mode dbpedia-ru:Survival mode dbpedia-simple:Survival mode https://global.dbpedia.org/id/T3v1
prov:wasDerivedFrom wikipedia-en:Survival_mode?oldid=1079211607&ns=0
foaf:isPrimaryTopicOf wikipedia-en:Survival_mode
is dbo:wikiPageDisambiguates of dbr:Survival_(disambiguation)
is dbo:wikiPageRedirects of dbr:Survival_Mode dbr:Horde_mode
is dbo:wikiPageWikiLink of dbr:Puzzle_Bobble_4 dbr:List_of_Xbox_Series_X_and_Series_S_games dbr:List_of_best-selling_PC_games dbr:2010s_in_video_games dbr:Devil_May_Cry_3:_Dante's_Awakening dbr:Dead_Man's_Diary dbr:Crate_Entertainment dbr:Crossed_Swords_II dbr:Mass_Effect:_Andromeda dbr:Mass_Effect_3 dbr:Glossary_of_video_game_terms dbr:God_Mode_(video_game) dbr:Left_4_Dead dbr:Left_4_Dead_2 dbr:Street_Fighter_Alpha dbr:Street_Fighter_Alpha_3 dbr:Street_Fighter_EX dbr:Street_Fighter_II dbr:Streets_of_Rage_4 dbr:Survival dbr:Survival_(disambiguation) dbr:Mass_Effect_3:_Citadel dbr:Bust-A-Move_Bash! dbr:AirAttack_2 dbr:Transformers:_Fall_of_Cybertron dbr:Trip'd dbr:WWF_No_Mercy_(video_game) dbr:Amid_Evil dbr:Fallout_Shelter dbr:Fortnite dbr:No_Man's_Sky dbr:Overload_(video_game) dbr:List_of_PC_games_(T) dbr:List_of_PlayStation_5_games dbr:Guilty_Gear_Isuka dbr:Guilty_Gear_X dbr:Guilty_Gear_Xrd dbr:Halo:_Spartan_Assault dbr:Hexic dbr:Tekken_2 dbr:The_Bouncer_(video_game) dbr:2018_in_video_games dbr:2019_in_video_games dbr:Survival_Mode dbr:Survivalcraft dbr:Soulcalibur_(video_game) dbr:Space_Engineers dbr:Spec_Ops:_The_Line dbr:SpongeBob_SquarePants:_Battle_for_Bikini_Bottom_–_Rehydrated dbr:Minecraft dbr:Minecraft_(franchise) dbr:R.I.P.D. dbr:Super_Monday_Night_Combat dbr:No_More_Room_in_Hell dbr:Horde_mode
is dbp:genre of dbr:Fortnite
is owl:differentFrom of dbr:Survival_game
is foaf:primaryTopic of wikipedia-en:Survival_mode