Video game loot boxes are psychologically akin to gambling - PubMed (original) (raw)
Video game loot boxes are psychologically akin to gambling
Aaron Drummond et al. Nat Hum Behav. 2018 Aug.
No abstract available
Similar articles
- Problem gamblers spend less money when loot boxes are removed from a game: a before and after study of Heroes of the Storm.
Zendle D. Zendle D. PeerJ. 2019 Oct 29;7:e7700. doi: 10.7717/peerj.7700. eCollection 2019. PeerJ. 2019. PMID: 31681510 Free PMC article. - Adolescents and loot boxes: links with problem gambling and motivations for purchase.
Zendle D, Meyer R, Over H. Zendle D, et al. R Soc Open Sci. 2019 Jun 19;6(6):190049. doi: 10.1098/rsos.190049. eCollection 2019 Jun. R Soc Open Sci. 2019. PMID: 31312481 Free PMC article. - Loot boxes and problem gambling: Investigating the "gateway hypothesis".
Spicer SG, Fullwood C, Close J, Nicklin LL, Lloyd J, Lloyd H. Spicer SG, et al. Addict Behav. 2022 Aug;131:107327. doi: 10.1016/j.addbeh.2022.107327. Epub 2022 Mar 30. Addict Behav. 2022. PMID: 35397261 - Characteristics of Gamers who Purchase Loot Box: a Systematic Literature Review.
Yokomitsu K, Irie T, Shinkawa H, Tanaka M. Yokomitsu K, et al. Curr Addict Rep. 2021;8(4):481-493. doi: 10.1007/s40429-021-00386-4. Epub 2021 Jul 8. Curr Addict Rep. 2021. PMID: 34258146 Free PMC article. Review. - Video Lottery is the Most Harmful Form of Gambling in Canada.
MacLaren VV. MacLaren VV. J Gambl Stud. 2016 Jun;32(2):459-85. doi: 10.1007/s10899-015-9560-z. J Gambl Stud. 2016. PMID: 26233645 Review.
Cited by
- Associations between Marketing Exposure, In-game Purchases, Problem Gaming, Simulated Gambling, and Psychological Distress among Adolescents.
Chang FC, Chuang WC, Rutherford R, Chen WY, Yang CY, Chiu CH, Chen PH, Miao NF, Chuang HY. Chang FC, et al. J Gambl Stud. 2024 Aug 28. doi: 10.1007/s10899-024-10353-z. Online ahead of print. J Gambl Stud. 2024. PMID: 39196468 - The relationship between game genre, monetization strategy and symptoms of gaming disorder in a clinical sample of adolescents.
André F, Bore P, Toresson T, Andersson M, Claesdotter-Knutsson E. André F, et al. Ups J Med Sci. 2024 Mar 6;129. doi: 10.48101/ujms.v129.10386. eCollection 2024. Ups J Med Sci. 2024. PMID: 38571884 Free PMC article. - State-Run Dating Apps: Are They Morally Desirable?
de Vries B. de Vries B. Philos Technol. 2024;37(1):30. doi: 10.1007/s13347-024-00719-x. Epub 2024 Feb 22. Philos Technol. 2024. PMID: 38404949 Free PMC article. - Normalization of Chance-Based Mechanisms in Mobile Games for Children: A Descriptive Analysis.
de Andrade WM. de Andrade WM. J Gambl Stud. 2024 Sep;40(3):1517-1537. doi: 10.1007/s10899-023-10273-4. Epub 2023 Dec 26. J Gambl Stud. 2024. PMID: 38148441 - Exploring the relationships between psychological variables and loot box engagement, part 1: pre-registered hypotheses.
Close J, Spicer SG, Nicklin LL, Uther M, Whalley B, Fullwood C, Parke J, Lloyd J, Lloyd H. Close J, et al. R Soc Open Sci. 2023 Dec 20;10(12):231045. doi: 10.1098/rsos.231045. eCollection 2023 Dec. R Soc Open Sci. 2023. PMID: 38126068 Free PMC article.
LinkOut - more resources
Full Text Sources