glMap1d ( target u1 u2 stride order points -- ) (original) (raw)
glMap1d ( target u1 u2 stride order points -- )
Inputs
target | an object |
---|---|
u1 | an object |
u2 | an object |
stride | an object |
order | an object |
points | an object |
Outputs
None
Definition
USING: alien.c-types alien.syntax ;
LIBRARY: gl FUNCTION: void glMap1d
( GLenum target, GLdouble u1, GLdouble u2, GLint stride,
GLint order, GLdouble* points )