C++ named requirements: BasicLockable (since C++11) (original) (raw)

The BasicLockable requirements describe the minimal characteristics of types that provide exclusive blocking semantics for execution agents (i.e. threads).

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[edit] Requirements

For type **L** to be BasicLockable, the following conditions have to be satisfied for an object **m** of type **L**:

Expression Preconditions Effects
m.lock() Blocks until a lock can be acquired for the current execution agent (thread, process, task). If an exception is thrown, no lock is acquired.
m.unlock() The current execution agent holds a non-shared lock on m. Releases the non-shared lock held by the execution agent.Throws no exceptions.

[edit] Non-shared locks

A lock on an object is said to be non-shared lock if it is acquired by a call to lock, try_lock, try_lock_for, or try_lock_until member function.

[edit] Standard library

The following standard library types satisfy BasicLockable requirements:

mutex(C++11) provides basic mutual exclusion facility (class) [edit]
recursive_mutex(C++11) provides mutual exclusion facility which can be locked recursively by the same thread (class) [edit]
recursive_timed_mutex(C++11) provides mutual exclusion facility which can be locked recursivelyby the same thread and implements locking with a timeout (class) [edit]
shared_mutex(C++17) provides shared mutual exclusion facility (class) [edit]
shared_timed_mutex(C++14) provides shared mutual exclusion facility and implements locking with a timeout (class) [edit]
timed_mutex(C++11) provides mutual exclusion facility which implements locking with a timeout (class) [edit]

[edit] See also