std::isnormal - cppreference.com (original) (raw)

Defined in header
(1)
bool isnormal( float num ); bool isnormal( double num ); bool isnormal( long double num ); (since C++11) (until C++23)
constexpr bool isnormal( /*floating-point-type*/ num ); (since C++23)
SIMD overload (since C++26)
Defined in header
template< /*math-floating-point*/ V > constexpr typename /*deduced-simd-t*/<V>::mask_type isnormal ( const V& v_num ); (S) (since C++26)
Additional overloads
Defined in header
template< class Integer > bool isnormal( Integer num ); (A) (since C++11) (constexpr since C++23)
  1. Determines if the given floating point number num is normal, i.e. is neither zero, subnormal, infinite, nor NaN. The library provides overloads for all cv-unqualified floating-point types as the type of the parameter num.(since C++23)

A) Additional overloads are provided for all integer types, which are treated as double.

[edit] Parameters

num - floating-point or integer value
v_num - a data-parallel object of std::basic_simd specialization where its element type is a floating-point type

[edit] Return value

  1. true if num is normal, false otherwise.

S) A data-parallel mask object where the ith element equals true if v_num[i] is normal or false otherwise for all i in the range [​0​, v_num.size()).

[edit] Notes

The additional overloads are not required to be provided exactly as (A). They only need to be sufficient to ensure that for their argument num of integer type, std::isnormal(num) has the same effect as std::isnormal(static_cast<double>(num)).

[edit] Example

#include #include #include   int main() { std::cout << std::boolalpha << "isnormal(NaN) = " << std::isnormal(NAN) << '\n' << "isnormal(Inf) = " << std::isnormal(INFINITY) << '\n' << "isnormal(0.0) = " << std::isnormal(0.0) << '\n' << "isnormal(DBL_MIN/2.0) = " << std::isnormal(DBL_MIN / 2.0) << '\n' << "isnormal(1.0) = " << std::isnormal(1.0) << '\n'; }

Output:

isnormal(NaN) = false isnormal(Inf) = false isnormal(0.0) = false isnormal(DBL_MIN/2.0) = false isnormal(1.0) = true

[edit] See also