std::independent_bits_engine - cppreference.com (original) (raw)

std::independent_bits_engine

| | | | | ----------------------------------------------------------------------------------------------------------------------- | | ------------- | | template< class Engine, std::size_t W, class UIntType > class independent_bits_engine; | | (since C++11) |

independent_bits_engine is a random number engine adaptor that produces random numbers with different number of bits than that of the wrapped engine.

Contents

[edit] Template parameters

Engine - the type of the wrapped engine
W - the number of bits the generated numbers should have
UIntType - the type of the generated random numbers. The effect is undefined unless the parameter is cv-unqualified and is one of unsigned short, unsigned int, unsigned long, or unsigned long long.
Type requirements
-Engine must meet the requirements of RandomNumberEngine.
-W must be greater than zero, and no greater than std::numeric_limits<UIntType>::digits.

[edit] Member types

Member type Definition
result_type (C++11) UIntType

[edit] Member functions

(constructor)(C++11) constructs the engine adaptor (public member function) [edit]
seed(C++11) sets the state of the underlying engine (public member function) [edit]
base(C++11) returns the underlying engine (public member function) [edit]
Generation
operator()(C++11) advances the state of the underlying engine and returns the generated value (public member function) [edit]
discard(C++11) advances the adaptor's state by a specified amount (public member function) [edit]
Characteristics
min[static] (C++11) gets the smallest possible value in the output range (always zero). (public static member function) [edit]
max[static] (C++11) gets the largest possible value in the output range (always 2w - 1). (public static member function) [edit]

[edit] Non-member functions

[edit] Example