Shader Model 6.1 (original) (raw)
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Marcelo Lopez Ruiz edited this page
Nov 21, 2017
Shader Model 6.1 is a superset of Shader Model 6.0.
The main additions are as follows:
- SV_ViewID. This feature enables instancing of the graphics pipeline by "view", in a manner that is orthogonal to draw instancing.
- SV_Barycentrics. This is a new system-generated value available in pixel shaders, used for example to perform interpolation over small or unaligned values like a few bits from a 32-bit value.