Use lld by default on x86_64-unknown-linux-gnu stable by lqd · Pull Request #140525 · rust-lang/rust (original) (raw)

This PR and stabilization report is joint work with @Kobzol.

This PR proposes making LLD the default linker on the x86_64-unknown-linux-gnu target for the artifacts we distribute, and also stabilizing the -Clinker-features=[+-]lld and -Clink-self-contained=[+-]linker codegen options to make it possible to opt out.

LLD has been used as the default linker on nightly and CI on this target since May 2024 (PR, blog post), and it seems like it is working fine, so we would like to propose stabilizing it.

The main motivation for using LLD instead of the default BFD linker is improving compilation times. For example, in the linked benchmark, it makes incremental recompilation of ripgrep in debug more than twice faster. Another benefit is that Rust compilation becomes more consistent and self-contained, because we will use a known version of the LLD linker, rather than "whatever GNU ld version is on the user's system".

Due to the performance benefit being so huge, many people already opt into using LLD (or other fast linkers, such as mold) using various approaches (1, 2, 3, 4). By making LLD the default linker on the x86_64-unknown-linux-gnu target, we will be able to speed up Rust compilation out of the box, without users having to opt in or know about it.

You can find an extended version of this stabilization report which includes analysis of crater results and more data here.

What is being stabilized

To opt out of using LLD, RUSTFLAGS="-Clinker-features=-lld" would be used. To opt out of using rust-lld, falling back to the LLD installed on the system, RUSTFLAGS="-Clink-self-contained=-linker" would be used.

Tests

When enabling rust-lld on nightly, we also switched x64 linux to use it at stage >= 1, meaning that all tests have been running with lld since May 2024, on CI as well as contributors' machines. (Post opt-dist tests also had been using it when running their test subset earlier than that).

There are also a few tests dedicated to the CLI behavior, or ensuring the default linker is indeed the one we expect:

Ecosystem impact

As already stated, LLD has been used as the default linker on x64 Linux on nightly for almost a year, and we haven't seen any blockers to stabilization in that time. There were a handful of issues reported, these are discussed later below.

Furthermore, two crater runs (November 2023, February 2025), were performed to test the impact of using LLD as the default linker. A triage of the earlier crater run was previously done here, but all the important findings from both crater runs are reported below.

Below is a list of compatibility differences between BFD and LLD that we have encountered. There is a more thorough list of differences in this post from the current LLD maintainer. From that post, "99.9% pieces of software work with ld.lld without a change".


.ctors/.dtors sections

#128286 reported an issue where LLD was unable to link certain CUDA library was using these sections that were using the .ctors/.dtors ELF sections. These were deprecated a long time ago (https://gcc.gnu.org/bugzilla/show_bug.cgi?id=46770), replaced with a more modern .init_array/.fini_array sections. LLD doesn't (and won't) support these sections (1, 2), so if they appear in input object files, the linked artifact might produce incorrect behavior, because e.g. some global variables might not get initialized properly.

However, the usage of .ctors/.dtors should be very rare in practice. We have performed a crater run to test this. It has identified only 8 crates where the .ctors/.dtors section is occurring in the final linked artifact. It was caused by a few crates using the .ctors link section manually, and by using a very (~6 year) old version of the ctor crate.

Crater run analysis

Possible workaround
It is possible to detect if .ctors/.dtors section is present in the final linked artifact (LLD will keep it there, but it won't be populated), and warn users about it. This check is very cheap and doesn't even appear on perf. We have benchmarked the check on a 240 MiB Chrome binary, where it took 0.8ms with page cache flushed, and 0.06ms with page cache primed (which should be the common case, as the linked artifact is written to disk just before the check is performed).

In theory, this could be also solved with a linker script that moves .ctors to .init_array.

We think that these sections should be so rare that it is not worth it to implement any workarounds for now.


Different garbage collection behavior

#130397 reported an issue where LLD (correctly) prunes a local symbol, so it is missing in the linked artifact. However, BFD keeps the same symbol, so it is a regression. This is caused by a difference in linker garbage collection.

Rust uses --gc-sections and puts each function into a separate linker section, which prunes unused code. In some rare situations, code that uses so called linker encapsulation symbols might not be annotated properly, which causes it to break if --gc-sections is used. Note that this is essentially a bug with the object file.

BFD (2.37+) uses a conservative linking mode that works around this issue, which might slightly increase binary size of the linked artifact. LLD does not use this workaround by default, but it can be made to use the conservative mode using -z nostart-stop-gc.

Perhaps more importantly, the default behavior of LLD also breaks the somewhat popular linkme crate.

To avoid this issue, we tell LLD to use the conservative mode, which maintains backwards compatibility with BFD. We found that it has no effect on compilation performance and binary size in our benchmark suite. With this change, linkme works.

In the future, we could stop using the conservative behavior, perhaps by emitting some future-incompat lints for some time before that.

The conservative behavior opt-in broke cargo zigbuild, which we have already fixed.

Crater run analysis


Various uncommon issues

A small number of issues that only occurred in a handful of instances were found in crater, and it is unclear if LLD is at fault or if there is some other issue that was not detected with BFD.

You can examine these here.


Missing jobserver support

LLD doesn't support the jobserver protocol for limiting the number of threads used, it simply defaults to using all available cores, and is one of the reasons why it's faster than BFD. However, this should mostly be a non-issue, because most of the linking done during high parallelism sections of cargo build is linking of build scripts and proc macros, which are typically very fast to link (e.g. ~50ms), and a potential oversubscription of cores thus doesn't hurt that much.

When the final artifact is linked (which typically takes the most time), there should be no other sources of parallelism conflicts from compiling other code, so LLD should be able to use all available threads.

That being said, it is a difference of behavior, where previously a -j flag was generally not using more cpu than the specified limit. It can be impactful in some resource-constrained systems, but to be clear that is already the case today due to cargo parallelism. This could be one reason to opt out of using rust-lld on some systems.

LLD has support for limiting the number of threads to use, so in theory rustc could try to get all the jobserver tokens available and use that as lld's thread limit. It'd still be suboptimal as new tokens would not be dynamically detected, and we could be using less threads than available.

We did a benchmark on a real-world crate that shows that using multiple LLD threads for intermediate artifacts doesn't seem to have a performance effect. You can find it here.


Opting out of LLD in the ecosystem

We have also examined repositories where people opted out of LLD on nightly, using this GitHub query. The summary can be found below:

Summary of LLD opt outs

This examination was performed on 2025-03-09.

Here we briefly examine the most common reasons why people use -Zlinker-features=-lld, based on comments and git history.

History

The idea to use a faster linker by default has been on the radar for quite some time (#39915, #71515). There were very early attempts to use the gold linker by default, but these had to be reverted because of compatibility issues. Support for LLD was implemented back in 2017, but it has not been made default yet, except for some more niche targets, such as WASM, ARM Cortex or RISC-V.

It took quite some time to figure out how should the interface for selecting the linker (and the way it is invoked) look like, as it differs a lot between different platforms, linkers and compiler drivers. During that time, LLD has matured and achieved almost perfect compatibility with the default Linux linker (BFD).

Unresolved questions/concerns


Next steps

After the FCP completes:


Development, testing, try builds were done in #138645.

r? @petrochenkov
@rustbot label +needs-fcp +T-compiler