Prakash Nikam - Academia.edu (original) (raw)
Related Authors
National Technical University "Kharkiv Polytechnic Institute"
Uploads
Papers by Prakash Nikam
There is a lack of formal risk management techniques in agile software development methods Scrum.... more There is a lack of formal risk management techniques in agile software development methods Scrum. The need to manage risks in agile project management is also identified by various authors. Authors conducted a survey to find out the current practices in agile project management. Furthermore authors discus the new integration framework of Scrum and PRINCE2 with focus on risk management. Enrichment of Scrum with selected practices from the heavy-weight project management methodology PRINCE2 promises better results in delivering software products especially in global development projects. , where he deals with agile principles, objectives and benefits in project management.
. Conceptual diagram of Surrogate Interaction for a 2D vector editor. All interaction with the su... more . Conceptual diagram of Surrogate Interaction for a 2D vector editor. All interaction with the surrogate is forwarded to the shapes.
This paper discusses the research that has been done in the field of Human Computer Interaction (... more This paper discusses the research that has been done in the field of Human Computer
Interaction (HCI) relating to human psychology. A brief overview of HCI is presented. Specific
examples of research in the areas of icons and menus are then reviewed. The results of these
experiments and the predictions they make about general human psychology and specific human
interaction with computers is discussed. Mental models of user interface interaction are
discussed and compared to mental models of real world object. Finally, future directions for
research are proposed.
User-computer dialogues are typically one-sided, with the bandwidth from computer to user far gre... more User-computer dialogues are typically one-sided, with the bandwidth from computer to user far greater than that from user to computer. The movement of a user's eyes can provide a convenient, natural, and high-bandwidth source of additional user input, to help redress this imbalance. We therefore investigate the introduction of eye movements as a computer input medium. Our emphasis is on the study of interaction techniques that incorporate eye movements into the user-computer dialogue in a convenient and natural way. This chapter describes research at NRL on developing such interaction techniques and the broader issues raised by non-command-based interaction styles. It discusses some of the human factors and technical considerations that arise in trying to use eye movements as an input medium, describes our approach and the first eye movement-based interaction techniques that we have devised and implemented in our laboratory, reports our experiences and observations on them, and considers eye movement-based interaction as an exemplar of a new, more general class of non-command-based user-computer interaction.
There is a lack of formal risk management techniques in agile software development methods Scrum.... more There is a lack of formal risk management techniques in agile software development methods Scrum. The need to manage risks in agile project management is also identified by various authors. Authors conducted a survey to find out the current practices in agile project management. Furthermore authors discus the new integration framework of Scrum and PRINCE2 with focus on risk management. Enrichment of Scrum with selected practices from the heavy-weight project management methodology PRINCE2 promises better results in delivering software products especially in global development projects. , where he deals with agile principles, objectives and benefits in project management.
. Conceptual diagram of Surrogate Interaction for a 2D vector editor. All interaction with the su... more . Conceptual diagram of Surrogate Interaction for a 2D vector editor. All interaction with the surrogate is forwarded to the shapes.
This paper discusses the research that has been done in the field of Human Computer Interaction (... more This paper discusses the research that has been done in the field of Human Computer
Interaction (HCI) relating to human psychology. A brief overview of HCI is presented. Specific
examples of research in the areas of icons and menus are then reviewed. The results of these
experiments and the predictions they make about general human psychology and specific human
interaction with computers is discussed. Mental models of user interface interaction are
discussed and compared to mental models of real world object. Finally, future directions for
research are proposed.
User-computer dialogues are typically one-sided, with the bandwidth from computer to user far gre... more User-computer dialogues are typically one-sided, with the bandwidth from computer to user far greater than that from user to computer. The movement of a user's eyes can provide a convenient, natural, and high-bandwidth source of additional user input, to help redress this imbalance. We therefore investigate the introduction of eye movements as a computer input medium. Our emphasis is on the study of interaction techniques that incorporate eye movements into the user-computer dialogue in a convenient and natural way. This chapter describes research at NRL on developing such interaction techniques and the broader issues raised by non-command-based interaction styles. It discusses some of the human factors and technical considerations that arise in trying to use eye movements as an input medium, describes our approach and the first eye movement-based interaction techniques that we have devised and implemented in our laboratory, reports our experiences and observations on them, and considers eye movement-based interaction as an exemplar of a new, more general class of non-command-based user-computer interaction.