The Appeal of Chance for Behavior Change: "Social Anxiety Challenge", Location-Based Gameful Application for Social Anxiety (original) (raw)
An Engaging Serious Game Aiming at Awareness of Therapy Skills Associated with Social Anxiety Disorder
Thomas Bjørner
Mobile Networks and Applications, 2021
View PDFchevron_right
Above Water: An Educational Game for Anxiety
Marim Ganaba, Gustavo F Tondello
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts - CHI PLAY Companion '16, 2016
View PDFchevron_right
Project SAM: Developing an app to provide self-help for anxiety
phil topham
2015
View PDFchevron_right
Can a Mobile Game-like Intervention Help Women with Anxiety and Depression? Examining real world data of ‘OCD.app - Anxiety, Mood & Sleep’
Guy Doron
View PDFchevron_right
Integrating psychotherapy practices and gamified elements in novel game mechanics for stress relief
Georgios Tsatiris
arXiv (Cornell University), 2021
View PDFchevron_right
A Biofeedback-Based Mobile App With Serious Games for Young Adults With Anxiety in the United Arab Emirates: Development and Usability Study
Leena Amiri
JMIR serious games, 2022
View PDFchevron_right
Can a Mobile Game-like Intervention Help Women with Anxiety and Depression? Examining real world data of ‘OCD.app - Anxiety, Mood & Sleep’
Guy Doron
Research Square (Research Square), 2023
View PDFchevron_right
Mental Health on the Go: Effects of a Gamified Attention Bias Modification Mobile Application in Trait Anxious Adults
Tracy Dennis
Clinical psychological science : a journal of the Association for Psychological Science, 2014
View PDFchevron_right
Serious gaming for behavior change: The state of play
Felix Weninger, Lucas Paletta
View PDFchevron_right
Psychoeducational Social Anxiety Mobile Apps: Systematic Search in App Stores, Content Analysis, and Evaluation
Trent E Hammond
Jmir mhealth and uhealth, 2021
View PDFchevron_right
Mobile Apps for Mental Health: Overview and a Social Gaming Framework
IJERD JOURNAL
View PDFchevron_right
A Serious-Gaming Mobile App to Identify Emotional Problems and Promote Adaptive Coping in Adolescents: Grow It! (Preprint)
Jeroen Legerstee
2021
View PDFchevron_right
On the Development Process of ReApp, an Emotion Regulation Training Mobile Game, in the Context of Gamification and the Creation of Games for Wellbeing
Vered Pnueli
2017
View PDFchevron_right
The Guardians: Designing a Game for Long-term Engagement with Mental Health Therapy
Craig Ferguson
2021 IEEE Conference on Games (CoG)
View PDFchevron_right
Designing a mobile application to support the indicated prevention and early intervention of childhood anxiety
Kevin Gary
Proceedings of the conference on Wireless Health, 2015
View PDFchevron_right
Challenger - A mobile phone application for treatment of social phobia : A randomized controlled trial of a self-help treatment in book form with or without the addition of mobile phone application
Per Carlbring
2015
View PDFchevron_right
Designing Gamification for Behavior Change in Mental Health: Challenges and Perspectives E-Virtuoses, 2013
Valentina Rao
View PDFchevron_right
Mental Health on the Go
Tracy Dennis
Clinical psychological science, 2014
View PDFchevron_right
Mobile-Application Based Cognitive Behavior Therapy (CBT) for Identifying and Managing Depression and Anxiety
Saptarshi Purkayastha
Digital Human Modeling. Applications in Health, Safety, Ergonomics, and Risk Management: Health and Safety, 2017
View PDFchevron_right
Combination of a Serious Game Application and Direct Contact with Mental Health Patients
Adolfo J. Cangas
International Journal of Mental Health and Addiction, 2022
View PDFchevron_right
Gametherapy: Playing Computer and Mobile Games for Problem Solving
Alireza Noruzi
Webology, 2019
View PDFchevron_right
Effects of a gamified, behavior change technique–based mobile app on increasing physical activity and reducing anxiety in adults with autism spectrum disorder: Feasibility randomized controlled trial
Donetta Cothran, Patrick C Shih
JMIR Formative Research, 2022
View PDFchevron_right
MindSurf: a pilot study to assess the usability and acceptability of a smartphone app designed to promote contentment, wellbeing, and goal achievement
Warren Mansell
BMC Psychiatry
View PDFchevron_right
Can Brief, Daily Training Using a Mobile App Help Change Maladaptive Beliefs? Crossover Randomized Controlled Trial
María José Jordán Díaz-roncero
JMIR mHealth and uHealth
View PDFchevron_right
Serious Games: The Future of Psychotherapy? Proposal of an Integrative Model
Thomas Fovet
Psychotherapy and psychosomatics, 2017
View PDFchevron_right
Training for Life: Designing a Game to Engage Younger People in a Psychological Counselling Program
Keith Nesbitt
Australian Journal of Intelligent Information Processing Systems, 2013
View PDFchevron_right
Emotional Health Designing Games for Emotional Health
Meagan Bromley
View PDFchevron_right
COGNITIVE BEHAVIOR THERAPY App - William O'Donohue, Jane E. Fish
anca forum
View PDFchevron_right
Guided Self-Help Game-Based App for Adolescents in the Philippines and Low-to Middle-Income Countries
Reynaly Shen Javier, Glaiza Mae Superable
2022
View PDFchevron_right
Health-Care Interventions with Games: A low-cost, high-impact approach
Melodi Pirzada
IEEE Consumer Electronics Magazine, 2015
View PDFchevron_right
Designing Games for Emotional Health
Ralph Vacca
View PDFchevron_right
The Safety, Acceptability and Efficacy of Alena, a Modularized CBT-based Mobile App Intervention for Social Anxiety: a Randomised Controlled Trial
Sandra Sobańska
medRxiv (Cold Spring Harbor Laboratory), 2023
View PDFchevron_right
The SmartCAT: An m-Health Platform for Ecological Momentary Intervention in Child Anxiety Treatment
I Gede Eka Boy Pramana
Telemedicine and e-Health, 2014
View PDFchevron_right
Development and usability of a gamified app to help children manage stress: an evaluation study
Italian Journal of Educational Technology, Iolie Nicolaidou
Italian Journal of Educational Technology, 2019
View PDFchevron_right
Medicate: Treating Depression via Game Therapy
akash halder
2020
View PDFchevron_right