Virtual Reality as an Artistic Space in the Context of Musical Art
Dima Efimov
View PDFchevron_right
Book Review: Marko Ciciliani, Barbara Lüneburg and Andreas Pirchner (eds.), Vol. 1: Ludified: Artistic Research in Audiovisual Composition, Performance & Perception and Vol. 2: Game Elements in Marko Ciciliani’s Audiovisual Works.
Bret Battey
Organised Sound, 2022
View PDFchevron_right
Between Games, Performance, and Audience
Falk Hübner
Forum, 2021
View PDFchevron_right
Bringing back the 'live' into the digital: Semiotics on the emergence of live VR in music concerts
Jenske Sampson
2021
View PDFchevron_right
Renewing Contemporary Music Composing, Performing, and Listening Experience:Immersion as Part of the Creative Process and Recording
Maria Kallionpää
2018
View PDFchevron_right
La música en los mundos inmersivos. Estudio sobre los espacios de representación Music in Virtual Worlds. Study on the Representation Spaces (2012)
Felipe Gértrudix Barrio
Comunicar. DOI: 10.3916/C38-2011-03-09 , 2012
View PDFchevron_right
Between Art and Game: Performance Practice in the Gamified Audiovisual Artworks of GAPPP
Barbara Lüneburg
The Computer Games Journal, 2018
View PDFchevron_right
'Multimedia as a Prosthesis': Mingling Live Theatrical Arts and Virtuality
eric joris
View PDFchevron_right
Back to the Future and Forward to the Past: Zukunftsmusik and the aesthetics of immersive classical music experience
Maria Kallionpää
2020
View PDFchevron_right
Ludic form and contemporary performance arts
Graeme Kirkpatrick
View PDFchevron_right
Interactive Digital Technologies on Scene – Consequences and Perspectives on Aesthetics of Performative Spaces
Helmuth Reiter
Le Centre pour la Communication Scientifique Directe - HAL - SHS, 2012
View PDFchevron_right
Laura Zattra (2018), “Alvise Vidolin interviewed by Laura Zattra: the role of the computer music designers in composition and performance”, in Live-Electronic Music. Composition, Performance and Study, Friedemann Sallis, Valentina Bertolani, Jan Burle, Laura Zattra eds., Routledge, pp. 83-100
LAURA ZATTRA
View PDFchevron_right
"VIRTUALLY INTERNATIONAL": MUSIC AND THE CREATION OF VIRTUAL SPACE
Beverly Geesin
pixelkraut.net
View PDFchevron_right
Interactive Immersive Environments: A Composer's Journey
Anne D E A N E Berman
International Computer Music Conference Proceedings, 2004
View PDFchevron_right
Cybersounds: Essays on Virtual Music Culture edited by Michael D. Ayers. Peter Lang, New York, NY, U.S.A., 2006. 282 pp. Paper. ISBN: 978-0-8204-7861-6
stefaan van ryssen
Leonardo, 2007
View PDFchevron_right
Mirosław Rogala The Virtual and the Vivid: Re-framing the Issues in Interactive Arts
Miroslaw Rogala
View PDFchevron_right
Re:Replay: On the Classical Arrangement and Concertization of Video Game Music
Stefan Greenfield-Casas
2022
View PDFchevron_right
Cybersounds: Essays on Virtual Music Culture edited by Michael D. Ayers. Peter Lang, New York, U.S.A., 2006. 282 pp. Paper. ISBN: 0-8204-7861-x
stefaan van ryssen
Leonardo, 2007
View PDFchevron_right
Music Video Games in Live Performance : Catachresis or an emergent approach ?
Francisco Bernardo
2014
View PDFchevron_right
Aura, Iteration and Action: Digital Technology and the Jouissance of Live Music
Tauel Harper
The Digital Evolution of Live Music, 2015
View PDFchevron_right
Cyberformance – performance art as a bridge between the actual and the virtual worlds. Actas del Congreso de la Sociedad Española de Estudios de la Comunicación Iberoamericana (SEECI), Facultad de Ciencias de la Información, Universidad Complutense, Madrid, Espanha, 2014. pp. 126-135.
Clara Gomes
View PDFchevron_right
Intersensoriality, immersion and environment in digital art: Paroles trouvées, a spatialised musical, videochoreographic, optical installation
Andrea Davidson
Body, Space & Technology, 2011
View PDFchevron_right
Performing Nostalgia On Record: How Virtual Orchestras And YouTube Ensembles Have Problematised Classical Music
Eve Klein
View PDFchevron_right
The virtual and the vivid: Reframing the issues in interactive arts
Miroslaw Rogala
Technoetic arts, 2011
View PDFchevron_right
Aesthetic Considerations in the Use of “Virtual” Music Instruments
Christopher Dobrian
View PDFchevron_right
VIVO (Video Interactive VST Orchestra) and the aesthetics of interaction
Fabio Paolizzo
View PDFchevron_right
La música en los mundos inmersivos. Estudio sobre los espacios de representación Music in Virtual Worlds. Study on the Representation Spaces
Manuel Gertrudix Barrio
Comunicar
View PDFchevron_right
Fleischmann, Monika; Strauss, Wolfgang: Staging of the Thinking Space. From Immersion to Performative Presence
Monika Fleischmann
View PDFchevron_right
Towards the Spatial: Music, Art, and the Audiovisual Environment
Holly Rogers
Sounding the Gallery: Video and the Rise of Art-Music, 2013
View PDFchevron_right
Book Review: Virtual Music: Sound, Music, and Image in the Digital Era
Lucy March
Journal of Popular Music Studies, 2023
View PDFchevron_right
(Dis-)embodied Voices and Digital Liveness: Music Theatre in Lockdown
Wolfgang Marx
INSAM Journal of Contemporary Music, Art and Technology 6: Music, Art and Humanities in the Time of Global Crisis, 2021
View PDFchevron_right
Performance Problems in Live Music: Presence, Memory, and Fabulation
Victor de Almeida Nobre Pires
IASPM JOURNAL, 2023
View PDFchevron_right
Live streaming: A new dimension of classical music performance culture
Maria Koomen
2011
View PDFchevron_right
Embodiment and agency: Towards an aesthetics of interactive performativity
Uwe Seifert
Proceedings of the 4th Sound and Music …, 2007
View PDFchevron_right
A place to play - Experimentation and Interactions Between Technology and Performance.(2006)
Scott D Palmer
The Potentials of Spaces : International Scenography and Performance for the 21st Century, 2006
View PDFchevron_right