Real-time KD-tree construction on graphics hardware (original) (raw)

Verification of real-Time Graphics Systems

Robert Nagy

2012

View PDFchevron_right

Computer Vision and Graphics

Wladyslaw Skarbek

Lecture Notes in Computer Science, 2009

View PDFchevron_right

A Parallel Implementation of a 3D Reconstruction Algorithm for Real-Time Vision

Joel Falcou

2005

View PDFchevron_right

Interactive texture synthesis

Patricio Parada

Proceedings 11th International Conference on Image Analysis and Processing, 2001

View PDFchevron_right

Visualizing Simulated Construction Operations in 3D

Julio Martinez

Journal of Computing in Civil Engineering, 2001

View PDFchevron_right

Real-time volume rendering

Kevin Kreeger

International Journal of Imaging Systems and Technology, 2000

View PDFchevron_right

The chained-cubic tree interconnection network

Basel Mahafzah

˜The œinternational Arab journal of information technology, 2011

View PDFchevron_right

Time-Critical Rendering of Irregular Grids

Claudio Silva

Proceedings of SIBGRAPI …, 2000

View PDFchevron_right

Interactive Rendering using the Render Cache

George Drettakis

Eurographics, 1999

View PDFchevron_right

Architectural.Graphic.Standards.11th

Gabriela Velasquez

View PDFchevron_right

kD-Tree Traversal Implementations for Ray Tracing on Massive Multiprocessors: A Comparative Study

Thiago Souto Maior

… Architecture and High …, 2009

View PDFchevron_right

Cybercut: an internet-based CAD/CAM system

Jordan Smith

2001

View PDFchevron_right

Visualization assisted by parallel processing

nancy rodriguez

Parallel Processing for Imaging Applications, 2011

View PDFchevron_right

3D object modelling for entertainment applications

Yi Song

Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology - ACE '06, 2006

View PDFchevron_right

Fault-Tolerance of Parallel Volume Rendering on Cluster of PCs

Sergio Guedes

View PDFchevron_right

An embedded, FPGA-based computer graphics coprocessor with native geometric algebra support

Filippo Sorbello

Integration, the VLSI Journal, 2009

View PDFchevron_right

On-line arbitrarily vertex decomposable trees

M. Woźniak

Discrete Applied Mathematics, 2007

View PDFchevron_right

Improved Real-Time Stereo on Commodity Graphics Hardware

Marc Pollefeys

2004 Conference on Computer Vision and Pattern Recognition Workshop

View PDFchevron_right

Algorithm of tree of cuts construction

Alex Geida

2020

View PDFchevron_right

Interactive Graphics: Exemplified with Real Data Applications

waqas malik

Frontiers in Psychology, 2011

View PDFchevron_right

Point-set embeddings of trees with given partial drawings

Walter Didimo

Computational Geometry, 2009

View PDFchevron_right

Interactive k-d tree GPU raytracing

Mike Houston

Proceedings of the 2007 symposium on Interactive 3D graphics and games - I3D '07, 2007

View PDFchevron_right

Interactive virtual relighting of real scenes

George Drettakis

IEEE Transactions on Visualization and Computer Graphics, 2000

View PDFchevron_right

Estimation of Volume Rendering Efficiency with GPU in a Parallel Distributed Environment

Fabiana Piccoli

Procedia Computer Science, 2013

View PDFchevron_right

Graphical objects

Jonas Gomes

The Visual Computer, 1996

View PDFchevron_right