Arduino; Glove mouse; Virtual Keyboard Research Papers (original) (raw)
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Recent papers in Arduino; Glove mouse; Virtual Keyboard
This research introduces a novel method for controlling mouse movement with a real-time camera. Adding more buttons or repositioning the mouse's tracking ball are two common ways. Instead, we recommend that the hardware be redesigned. Our... more
This research introduces a novel method for controlling mouse movement with a real-time camera. Adding more buttons or repositioning the mouse's tracking ball are two common ways. Instead, we recommend that the hardware be redesigned. Our idea is to employ a camera and computer vision technologies to manage mouse tasks (clicking and scrolling), and we demonstrate how it can do all that existing mouse devices can. This project demonstrates how to construct a mouse control system. I.
We have evolved over millions of years to sense the world around us. The most useful information that can help us to make the right decision is not naturally perceivable with our five senses, namely the data, information and knowledge... more
We have evolved over millions of years to sense the world around us. The most useful information that can help us to make the right decision is not naturally perceivable with our five senses, namely the data, information and knowledge that mankind has accumulated about everything and which is increasingly all available online. Although the miniaturization of computing devices allows us to carry computers in our pockets, keeping us continually connected to the digital world, there is no link between our digital devices and our interactions with the physical world. Our project bridges the gap, bringing invisible digital information out into the physical world, and allowing us to interact with this information via classical gestures. The main aim of our project is to design a device that incorporates everything that normal computer interfacing device possess by visualizing them and rebuilding the constraints of material experience.