On Borrowed Time: PMD:EOS Nuzlocke Rules by Wooled on DeviantArt (original) (raw)
First~Next Since I usually have like, 20 people ask me, "other means" means I use an action replay! I actually played this run on a PMD: EOS cartridge I've had since the games came out, so I can't use super fancy hacking. But this way, I can actually shake things up a lil and put the partner in danger more often to give y'all some more suspense :3c
And now for some rule technicalities because there's a lot more words to the rules, but they aren't really important unless you want to know exactly how I played through the game.
- First pokemon who asks per an area is defined by dungeon/area name. For example, lower steam cave and upper steam cave count as two separate areas. The semi-exception to this is cafe recruits and rescue recruits. If I have not recruited a pokemon in a certain dungeon and I rescue a pokemon that wants to join the team, they can technically count as the recruit for that dungeon. Cafe recruits could technically be recruited infinitely, because they have a low encounter rate. (Though I used the cafe a LOT on this playthrough and ended up with more recruits than I thought- but this didn't really lead to recruiting abuse, since they always start level 1 and generally were underwhelming, so I just skipped over them in gameplay.)
- Tactics don't have to apply to escorts since they're out of my control and always set to the default.
- No map is allowed, but I am allowed to use IQ skills to help find the stairs (esp since those IQ skills require a million gummis to unlock)
- No bank is allowed, but mostly because it's unnecessary since a wipe means the end of the run. What doesn't constitute as the end of the run, however, is if after a quick save I bumped my cartridge which the game counts as a loss. This has unfortunately happened, and that'll be a fun point in the story.
- Get a reviver seed in a dungeon? Eat it immediately. No exceptions. Not even for escorts. If an escort faints, they'll be considered dead in-story. How fun!
- Not much to say about legendaries here.
- The only exception to the Wondermail rule is if the partner dies and needs to be swapped out via Action Replay. Since I couldn't crack a way to directly replace the partner in-story (only post-game), I more or less have to hack my way through it by changing the partner's species and giving them TMs for moves the new partner is supposed to know. It's complicated.
- This run is incomplete at the time I'm writing this, so the hero dying is a fun and dangerous surprise even for myself! As previously mentioned, "outside means" means the Action Replay. I didn't mention it, but the replacement partner must be someone who is already recruited on the team, barring legendary pokemon of course.
- And this isn't listed in the rules, but I used the Action Replay to give the main character Ice typing as well as giving her my closest approximation to the Alolan Vulpix movepool.
And that does it! Though I should mention that not all actions in the game translate directly to the comic, so if you're a bit of a stickler about rules being portrayed exactly in this nuzcomic, this might not be the comic for you. Otherwise, enjoy reading!
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Updated 5/30 with redone rules page and added ruleset info in the description.