WebSocket class - dart:html library (original) (raw)

Use the WebSocket interface to connect to a WebSocket, and to send and receive data on that WebSocket.

To use a WebSocket in your web app, first create a WebSocket object, passing the WebSocket URL as an argument to the constructor.

var webSocket = new WebSocket('ws://127.0.0.1:1337/ws');

To send data on the WebSocket, use the send method.

if (webSocket != null && webSocket.readyState == WebSocket.OPEN) {
  webSocket.send(data);
} else {
  print('WebSocket not connected, message $data not sent');
}

To receive data on the WebSocket, register a listener for message events.

webSocket.onMessage.listen((MessageEvent e) {
  receivedData(e.data);
});

The message event handler receives a MessageEvent object as its sole argument. You can also define open, close, and error handlers, as specified by Events.

For more information, see theWebSocketssection of the library tour andIntroducing WebSockets, an HTML5Rocks.com tutorial.

Inheritance

Annotations

Constructors

WebSocket(String url, [Object? protocols])

factory

Properties

binaryTypeString?

getter/setter pair

bufferedAmountint?

no setter

extensionsString?

no setter

hashCodeint

The hash code for this object.

no setterinherited

onEvents

This is an ease-of-use accessor for event streams which should only be used when an explicit accessor is not available.

no setterinherited

onCloseStream<CloseEvent>

Stream of close events handled by this WebSocket.

no setter

onErrorStream<Event>

Stream of error events handled by this WebSocket.

no setter

onMessageStream<MessageEvent>

Stream of message events handled by this WebSocket.

no setter

onOpenStream<Event>

Stream of open events handled by this WebSocket.

no setter

protocolString?

no setter

readyStateint

no setter

runtimeTypeType

A representation of the runtime type of the object.

no setterinherited

urlString?

no setter

Methods

addEventListener(String type, EventListener? listener, [bool? useCapture])→ void

inherited

close([int? code, String? reason])→ void

dispatchEvent(Event event)→ bool

inherited

noSuchMethod(Invocation invocation)→ dynamic

Invoked when a nonexistent method or property is accessed.

inherited

removeEventListener(String type, EventListener? listener, [bool? useCapture])→ void

inherited

send(dynamic data)→ void

Transmit data to the server over this connection.

sendBlob(Blob data)→ void

Transmit data to the server over this connection.

sendByteBuffer(ByteBuffer data)→ void

Transmit data to the server over this connection.

sendString(String data)→ void

Transmit data to the server over this connection.

sendTypedData(TypedData data)→ void

Transmit data to the server over this connection.

toString()→ String

A string representation of this object.

inherited

Operators

operator ==(Object other)→ bool

The equality operator.

inherited

Static Properties

supportedbool

Checks if this type is supported on the current platform.

no setter

Constants

CLOSED → const int

closeEvent → const EventStreamProvider<CloseEvent>

Static factory designed to expose close events to event handlers that are not necessarily instances of WebSocket.

CLOSING → const int

CONNECTING → const int

errorEvent → const EventStreamProvider<Event>

Static factory designed to expose error events to event handlers that are not necessarily instances of WebSocket.

messageEvent → const EventStreamProvider<MessageEvent>

Static factory designed to expose message events to event handlers that are not necessarily instances of WebSocket.

OPEN → const int

openEvent → const EventStreamProvider<Event>

Static factory designed to expose open events to event handlers that are not necessarily instances of WebSocket.