ActiveRecord::ConnectionAdapters::ConnectionHandler (original) (raw)
Active Record Connection Handler
ConnectionHandler is a collection of ConnectionPool objects. It is used for keeping separate connection pools that connect to different databases.
For example, suppose that you have 5 models, with the following hierarchy:
class Author < ActiveRecord::Base
end
class BankAccount < ActiveRecord::Base
end
class Book < ActiveRecord::Base
establish_connection :library_db
end
class ScaryBook < Book
end
class GoodBook < Book
end
And a database.yml that looked like this:
development:
database: my_application
host: localhost
library_db:
database: library
host: some.library.org
Your primary database in the development environment is “my_application” but the Book model connects to a separate database called “library_db” (this can even be a database on a different machine).
Book, ScaryBook, and GoodBook will all use the same connection pool to “library_db” while Author, BankAccount, and any other models you create will use the default connection pool to “my_application”.
The various connection pools are managed by a single instance of ConnectionHandler accessible via ActiveRecord::Base.connection_handler. All Active Record models use this handler to determine the connection pool that they should use.
The ConnectionHandler class is not coupled with the Active models, as it has no knowledge about the model. The model needs to pass a connection specification name to the handler, in order to look up the correct connection pool.
Methods
A
C
- clear_active_connections!,
- clear_all_connections!,
- clear_reloadable_connections!,
- connected?,
- connection_pool_list,
- connection_pools
E
F
N
R
Class Public methods
new()Link
def initialize
@connection_name_to_pool_manager = Concurrent::Map.new(initial_capacity: 2) end
Instance Public methods
active_connections?(role = nil)Link
Returns true if there are any active connections among the connection pools that the ConnectionHandler is managing.
def active_connections?(role = nil) each_connection_pool(role).any?(&:active_connection?) end
clear_active_connections!(role = nil)Link
Returns any connections in use by the current thread back to the pool, and also returns connections to the pool cached by threads that are no longer alive.
def clear_active_connections!(role = nil) each_connection_pool(role).each do |pool| pool.release_connection pool.disable_query_cache! end end
clear_all_connections!(role = nil)Link
def clear_all_connections!(role = nil) each_connection_pool(role).each(&:disconnect!) end
clear_reloadable_connections!(role = nil)Link
def clear_reloadable_connections!(role = nil) each_connection_pool(role).each(&:clear_reloadable_connections!) end
connected?(connection_name, role: ActiveRecord::Base.current_role, shard: ActiveRecord::Base.current_shard)Link
Returns true if a connection that’s accessible to this class has already been opened.
def connected?(connection_name, role: ActiveRecord::Base.current_role, shard: ActiveRecord::Base.current_shard) pool = retrieve_connection_pool(connection_name, role: role, shard: shard) pool && pool.connected? end
connection_pool_list(role = nil)Link
Returns the pools for a connection handler and given role. If :all
is passed, all pools belonging to the connection handler will be returned.
def connection_pool_list(role = nil) if role.nil? || role == :all connection_name_to_pool_manager.values.flat_map { |m| m.pool_configs.map(&:pool) } else connection_name_to_pool_manager.values.flat_map { |m| m.pool_configs(role).map(&:pool) } end end
connection_pools(role = nil)Link
establish_connection(config, owner_name: Base, role: Base.current_role, shard: Base.current_shard, clobber: false)Link
def establish_connection(config, owner_name: Base, role: Base.current_role, shard: Base.current_shard, clobber: false) owner_name = determine_owner_name(owner_name, config)
pool_config = resolve_pool_config(config, owner_name, role, shard) db_config = pool_config.db_config
pool_manager = set_pool_manager(pool_config.connection_descriptor)
existing_pool_config = pool_manager.get_pool_config(role, shard)
if !clobber && existing_pool_config && existing_pool_config.db_config == db_config
if owner_name.primary_class? && (existing_pool_config.connection_descriptor != owner_name)
existing_pool_config.connection_descriptor = owner_name
end
existing_pool_config.pool
else disconnect_pool_from_pool_manager(pool_manager, role, shard) pool_manager.set_pool_config(role, shard, pool_config)
payload = {
connection_name: pool_config.connection_descriptor.name,
role: role,
shard: shard,
config: db_config.configuration_hash
}
ActiveSupport::Notifications.instrumenter.instrument("!connection.active_record", payload) do
pool_config.pool
end
end end
flush_idle_connections!(role = nil)Link
def flush_idle_connections!(role = nil) each_connection_pool(role).each(&:flush!) end
remove_connection_pool(connection_name, role: ActiveRecord::Base.current_role, shard: ActiveRecord::Base.current_shard)Link
def remove_connection_pool(connection_name, role: ActiveRecord::Base.current_role, shard: ActiveRecord::Base.current_shard) if pool_manager = get_pool_manager(connection_name) disconnect_pool_from_pool_manager(pool_manager, role, shard) end end
retrieve_connection_pool(connection_name, role: ActiveRecord::Base.current_role, shard: ActiveRecord::Base.current_shard, strict: false)Link
Retrieving the connection pool happens a lot, so we cache it in @connection_name_to_pool_manager. This makes retrieving the connection pool O(1) once the process is warm. When a connection is established or removed, we invalidate the cache.
def retrieve_connection_pool(connection_name, role: ActiveRecord::Base.current_role, shard: ActiveRecord::Base.current_shard, strict: false) pool_manager = get_pool_manager(connection_name) pool = pool_manager&.get_pool_config(role, shard)&.pool
if strict && !pool selector = [ ("'#{shard}' shard" unless shard == ActiveRecord::Base.default_shard), ("'#{role}' role" unless role == ActiveRecord::Base.default_role), ].compact.join(" and ")
selector = [
(connection_name unless connection_name == "ActiveRecord::Base"),
selector.presence,
].compact.join(" with ")
selector = " for #{selector}" if selector.present?
message = "No database connection defined#{selector}."
raise ConnectionNotDefined.new(message, connection_name: connection_name, shard: shard, role: role)
end
pool end