UniTask Struct
Namespace: Cysharp.Threading.Tasks
Assembly: cs.temp.dll.dll
Lightweight unity specified task-like object.
public readonly struct UniTask
Members
Constructors
Name | Description |
---|---|
UniTask(IUniTaskSource, Int16) |
Fields
Name | Description |
---|---|
CompletedTask |
Properties
Name | Description |
---|---|
Status |
Methods
Constructors
UniTask(IUniTaskSource, Int16)
public UniTask(IUniTaskSource source, short token)
Parameters
source
IUniTaskSource
token
System.Int16
Fields
CompletedTask
public static readonly UniTask CompletedTask
Field Value
Properties
Status
public readonly UniTaskStatus Status { get; }
Property Value
Methods
Action(Func)
helper of create add UniTaskVoid to delegate. For example: FooAction = UniTask.Action(async () => { /* */ })
public static Action Action(Func<UniTaskVoid> asyncAction)
Parameters
asyncAction
System.Func<UniTaskVoid>
Returns
System.Action
Action(Func<CancellationToken, UniTaskVoid>, CancellationToken)
helper of create add UniTaskVoid to delegate.
public static Action Action(Func<CancellationToken, UniTaskVoid> asyncAction, CancellationToken cancellationToken)
Parameters
asyncAction
System.Func<System.Threading.CancellationToken, UniTaskVoid>
cancellationToken
System.Threading.CancellationToken
Returns
System.Action
Action(T, Func<T, UniTaskVoid>)
helper of create add UniTaskVoid to delegate.
public static Action Action<T>(T state, Func<T, UniTaskVoid> asyncAction)
Parameters
state
T
asyncAction
System.Func<T, UniTaskVoid>
Returns
System.Action
Type Parameters
T
AsAsyncUnitUniTask()
public readonly UniTask<AsyncUnit> AsAsyncUnitUniTask()
Returns
Create(Func)
public static UniTask Create(Func<UniTask> factory)
Parameters
factory
System.Func<UniTask>
Returns
Create(Func<CancellationToken, UniTask>, CancellationToken)
public static UniTask Create(Func<CancellationToken, UniTask> factory, CancellationToken cancellationToken)
Parameters
factory
System.Func<System.Threading.CancellationToken, UniTask>
cancellationToken
System.Threading.CancellationToken
Returns
Create(T, Func<T, UniTask>)
public static UniTask Create<T>(T state, Func<T, UniTask> factory)
Parameters
state
T
factory
System.Func<T, UniTask>
Returns
Type Parameters
T
Create(Func<UniTask>)
public static UniTask<T> Create<T>(Func<UniTask<T>> factory)
Parameters
factory
System.Func<UniTask>
Returns
Type Parameters
T
Defer(Func)
Defer the task creation just before call await.
public static UniTask Defer(Func<UniTask> factory)
Parameters
factory
System.Func<UniTask>
Returns
Defer(TState, Func<TState, UniTask>)
Defer the task creation just before call await.
public static UniTask Defer<TState>(TState state, Func<TState, UniTask> factory)
Parameters
state
TState
factory
System.Func<TState, UniTask>
Returns
Type Parameters
TState
Defer(Func<UniTask>)
Defer the task creation just before call await.
public static UniTask<T> Defer<T>(Func<UniTask<T>> factory)
Parameters
factory
System.Func<UniTask>
Returns
Type Parameters
T
Defer<TState, TResult>(TState, Func<TState, UniTask>)
Defer the task creation just before call await.
public static UniTask<TResult> Defer<TState, TResult>(TState state, Func<TState, UniTask<TResult>> factory)
Parameters
state
TState
factory
System.Func<TState, UniTask>
Returns
Type Parameters
TState
TResult
Delay(Int32, DelayType, PlayerLoopTiming, CancellationToken, Boolean)
public static UniTask Delay(int millisecondsDelay, DelayType delayType, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
Parameters
millisecondsDelay
System.Int32
delayType
DelayType
delayTiming
PlayerLoopTiming
cancellationToken
System.Threading.CancellationToken
cancelImmediately
System.Boolean
Returns
Delay(Int32, Boolean, PlayerLoopTiming, CancellationToken, Boolean)
public static UniTask Delay(int millisecondsDelay, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
Parameters
millisecondsDelay
System.Int32
ignoreTimeScale
System.Boolean
delayTiming
PlayerLoopTiming
cancellationToken
System.Threading.CancellationToken
cancelImmediately
System.Boolean
Returns
Delay(TimeSpan, DelayType, PlayerLoopTiming, CancellationToken, Boolean)
public static UniTask Delay(TimeSpan delayTimeSpan, DelayType delayType, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
Parameters
delayTimeSpan
System.TimeSpan
delayType
DelayType
delayTiming
PlayerLoopTiming
cancellationToken
System.Threading.CancellationToken
cancelImmediately
System.Boolean
Returns
Delay(TimeSpan, Boolean, PlayerLoopTiming, CancellationToken, Boolean)
public static UniTask Delay(TimeSpan delayTimeSpan, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
Parameters
delayTimeSpan
System.TimeSpan
ignoreTimeScale
System.Boolean
delayTiming
PlayerLoopTiming
cancellationToken
System.Threading.CancellationToken
cancelImmediately
System.Boolean
Returns
DelayFrame(Int32, PlayerLoopTiming, CancellationToken, Boolean)
public static UniTask DelayFrame(int delayFrameCount, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
Parameters
delayFrameCount
System.Int32
delayTiming
PlayerLoopTiming
cancellationToken
System.Threading.CancellationToken
cancelImmediately
System.Boolean
Returns
FromCanceled(CancellationToken)
public static UniTask FromCanceled(CancellationToken cancellationToken = default(CancellationToken))
Parameters
cancellationToken
System.Threading.CancellationToken
Returns
FromCanceled(CancellationToken)
public static UniTask<T> FromCanceled<T>(CancellationToken cancellationToken = default(CancellationToken))
Parameters
cancellationToken
System.Threading.CancellationToken
Returns
Type Parameters
T
FromException(Exception)
public static UniTask FromException(Exception ex)
Parameters
ex
System.Exception
Returns
FromException(Exception)
public static UniTask<T> FromException<T>(Exception ex)
Parameters
ex
System.Exception
Returns
Type Parameters
T
FromResult(T)
public static UniTask<T> FromResult<T>(T value)
Parameters
value
T
Returns
Type Parameters
T
GetAwaiter()
public readonly UniTask.Awaiter GetAwaiter()
Returns
Lazy(Func)
public static AsyncLazy Lazy(Func<UniTask> factory)
Parameters
factory
System.Func<UniTask>
Returns
Lazy(Func<UniTask>)
public static AsyncLazy<T> Lazy<T>(Func<UniTask<T>> factory)
Parameters
factory
System.Func<UniTask>
Returns
Type Parameters
T
Never(CancellationToken)
Never complete.
public static UniTask Never(CancellationToken cancellationToken)
Parameters
cancellationToken
System.Threading.CancellationToken
Returns
Never(CancellationToken)
Never complete.
public static UniTask<T> Never<T>(CancellationToken cancellationToken)
Parameters
cancellationToken
System.Threading.CancellationToken
Returns
Type Parameters
T
NextFrame()
Similar as UniTask.Yield but guaranteed run on next frame.
public static UniTask NextFrame()
Returns
NextFrame(PlayerLoopTiming)
Similar as UniTask.Yield but guaranteed run on next frame.
public static UniTask NextFrame(PlayerLoopTiming timing)
Parameters
timing
PlayerLoopTiming
Returns
NextFrame(PlayerLoopTiming, CancellationToken, Boolean)
Similar as UniTask.Yield but guaranteed run on next frame.
public static UniTask NextFrame(PlayerLoopTiming timing, CancellationToken cancellationToken, bool cancelImmediately = false)
Parameters
timing
PlayerLoopTiming
cancellationToken
System.Threading.CancellationToken
cancelImmediately
System.Boolean
Returns
NextFrame(CancellationToken, Boolean)
Similar as UniTask.Yield but guaranteed run on next frame.
public static UniTask NextFrame(CancellationToken cancellationToken, bool cancelImmediately = false)
Parameters
cancellationToken
System.Threading.CancellationToken
cancelImmediately
System.Boolean
Returns
Preserve()
Memoizing inner IValueTaskSource. The result UniTask can await multiple.
public readonly UniTask Preserve()
Returns
ReturnToCurrentSynchronizationContext(Boolean, CancellationToken)
public static ReturnToSynchronizationContext ReturnToCurrentSynchronizationContext(bool dontPostWhenSameContext = true, CancellationToken cancellationToken = default(CancellationToken))
Parameters
dontPostWhenSameContext
System.Boolean
cancellationToken
System.Threading.CancellationToken
Returns
ReturnToSynchronizationContext
ReturnToSynchronizationContext(SynchronizationContext, CancellationToken)
public static ReturnToSynchronizationContext ReturnToSynchronizationContext(SynchronizationContext synchronizationContext, CancellationToken cancellationToken = default(CancellationToken))
Parameters
synchronizationContext
System.Threading.SynchronizationContext
cancellationToken
System.Threading.CancellationToken
Returns
ReturnToSynchronizationContext
Run(Action, Boolean, CancellationToken)
[Obsolete("UniTask.Run is similar as Task.Run, it uses ThreadPool. For equivalent behaviour, use UniTask.RunOnThreadPool instead. If you don't want to use ThreadPool, you can use UniTask.Void(async void) or UniTask.Create(async UniTask) too.")]
public static UniTask Run(Action action, bool configureAwait = true, CancellationToken cancellationToken = default(CancellationToken))
Parameters
action
System.Action
configureAwait
System.Boolean
cancellationToken
System.Threading.CancellationToken
Returns
Run(Action, Object, Boolean, CancellationToken)
[Obsolete("UniTask.Run is similar as Task.Run, it uses ThreadPool. For equivalent behaviour, use UniTask.RunOnThreadPool instead. If you don't want to use ThreadPool, you can use UniTask.Void(async void) or UniTask.Create(async UniTask) too.")]
public static UniTask Run(Action<object> action, object state, bool configureAwait = true, CancellationToken cancellationToken = default(CancellationToken))
Parameters
action
System.Action<System.Object>
state
System.Object
configureAwait
System.Boolean
cancellationToken
System.Threading.CancellationToken
Returns
Run(Func, Boolean, CancellationToken)
[Obsolete("UniTask.Run is similar as Task.Run, it uses ThreadPool. For equivalent behaviour, use UniTask.RunOnThreadPool instead. If you don't want to use ThreadPool, you can use UniTask.Void(async void) or UniTask.Create(async UniTask) too.")]
public static UniTask Run(Func<UniTask> action, bool configureAwait = true, CancellationToken cancellationToken = default(CancellationToken))
Parameters
action
System.Func<UniTask>
configureAwait
System.Boolean
cancellationToken
System.Threading.CancellationToken
Returns
Run(Func<Object, UniTask>, Object, Boolean, CancellationToken)
[Obsolete("UniTask.Run is similar as Task.Run, it uses ThreadPool. For equivalent behaviour, use UniTask.RunOnThreadPool instead. If you don't want to use ThreadPool, you can use UniTask.Void(async void) or UniTask.Create(async UniTask) too.")]
public static UniTask Run(Func<object, UniTask> action, object state, bool configureAwait = true, CancellationToken cancellationToken = default(CancellationToken))
Parameters
action
System.Func<System.Object, UniTask>
state
System.Object
configureAwait
System.Boolean
cancellationToken
System.Threading.CancellationToken
Returns
Run(Func, Boolean, CancellationToken)
[Obsolete("UniTask.Run is similar as Task.Run, it uses ThreadPool. For equivalent behaviour, use UniTask.RunOnThreadPool instead. If you don't want to use ThreadPool, you can use UniTask.Void(async void) or UniTask.Create(async UniTask) too.")]
public static UniTask<T> Run<T>(Func<T> func, bool configureAwait = true, CancellationToken cancellationToken = default(CancellationToken))
Parameters
func
System.Func
configureAwait
System.Boolean
cancellationToken
System.Threading.CancellationToken
Returns
Type Parameters
T
Run(Func<UniTask>, Boolean, CancellationToken)
[Obsolete("UniTask.Run is similar as Task.Run, it uses ThreadPool. For equivalent behaviour, use UniTask.RunOnThreadPool instead. If you don't want to use ThreadPool, you can use UniTask.Void(async void) or UniTask.Create(async UniTask) too.")]
public static UniTask<T> Run<T>(Func<UniTask<T>> func, bool configureAwait = true, CancellationToken cancellationToken = default(CancellationToken))
Parameters
func
System.Func<UniTask>
configureAwait
System.Boolean
cancellationToken
System.Threading.CancellationToken
Returns
Type Parameters
T
Run(Func<Object, T>, Object, Boolean, CancellationToken)
[Obsolete("UniTask.Run is similar as Task.Run, it uses ThreadPool. For equivalent behaviour, use UniTask.RunOnThreadPool instead. If you don't want to use ThreadPool, you can use UniTask.Void(async void) or UniTask.Create(async UniTask) too.")]
public static UniTask<T> Run<T>(Func<object, T> func, object state, bool configureAwait = true, CancellationToken cancellationToken = default(CancellationToken))
Parameters
func
System.Func<System.Object, T>
state
System.Object
configureAwait
System.Boolean
cancellationToken
System.Threading.CancellationToken
Returns
Type Parameters
T
Run(Func<Object, UniTask>, Object, Boolean, CancellationToken)
[Obsolete("UniTask.Run is similar as Task.Run, it uses ThreadPool. For equivalent behaviour, use UniTask.RunOnThreadPool instead. If you don't want to use ThreadPool, you can use UniTask.Void(async void) or UniTask.Create(async UniTask) too.")]
public static UniTask<T> Run<T>(Func<object, UniTask<T>> func, object state, bool configureAwait = true, CancellationToken cancellationToken = default(CancellationToken))
Parameters
func
System.Func<System.Object, UniTask>
state
System.Object
configureAwait
System.Boolean
cancellationToken
System.Threading.CancellationToken
Returns
Type Parameters
T
RunOnThreadPool(Action, Boolean, CancellationToken)
Run action on the threadPool and return to main thread if configureAwait = true.
public static async UniTask RunOnThreadPool(Action action, bool configureAwait = true, CancellationToken cancellationToken = default(CancellationToken))
Parameters
action
System.Action
configureAwait
System.Boolean
cancellationToken
System.Threading.CancellationToken
Returns
RunOnThreadPool(Action, Object, Boolean, CancellationToken)
Run action on the threadPool and return to main thread if configureAwait = true.
public static async UniTask RunOnThreadPool(Action<object> action, object state, bool configureAwait = true, CancellationToken cancellationToken = default(CancellationToken))
Parameters
action
System.Action<System.Object>
state
System.Object
configureAwait
System.Boolean
cancellationToken
System.Threading.CancellationToken
Returns
RunOnThreadPool(Func, Boolean, CancellationToken)
Run action on the threadPool and return to main thread if configureAwait = true.
public static async UniTask RunOnThreadPool(Func<UniTask> action, bool configureAwait = true, CancellationToken cancellationToken = default(CancellationToken))
Parameters
action
System.Func<UniTask>
configureAwait
System.Boolean
cancellationToken
System.Threading.CancellationToken
Returns
RunOnThreadPool(Func<Object, UniTask>, Object, Boolean, CancellationToken)
Run action on the threadPool and return to main thread if configureAwait = true.
public static async UniTask RunOnThreadPool(Func<object, UniTask> action, object state, bool configureAwait = true, CancellationToken cancellationToken = default(CancellationToken))
Parameters
action
System.Func<System.Object, UniTask>
state
System.Object
configureAwait
System.Boolean
cancellationToken
System.Threading.CancellationToken
Returns
RunOnThreadPool(Func, Boolean, CancellationToken)
Run action on the threadPool and return to main thread if configureAwait = true.
public static async UniTask<T> RunOnThreadPool<T>(Func<T> func, bool configureAwait = true, CancellationToken cancellationToken = default(CancellationToken))
Parameters
func
System.Func
configureAwait
System.Boolean
cancellationToken
System.Threading.CancellationToken
Returns
Type Parameters
T
RunOnThreadPool(Func<UniTask>, Boolean, CancellationToken)
Run action on the threadPool and return to main thread if configureAwait = true.
public static async UniTask<T> RunOnThreadPool<T>(Func<UniTask<T>> func, bool configureAwait = true, CancellationToken cancellationToken = default(CancellationToken))
Parameters
func
System.Func<UniTask>
configureAwait
System.Boolean
cancellationToken
System.Threading.CancellationToken
Returns
Type Parameters
T
RunOnThreadPool(Func<Object, T>, Object, Boolean, CancellationToken)
Run action on the threadPool and return to main thread if configureAwait = true.
public static async UniTask<T> RunOnThreadPool<T>(Func<object, T> func, object state, bool configureAwait = true, CancellationToken cancellationToken = default(CancellationToken))
Parameters
func
System.Func<System.Object, T>
state
System.Object
configureAwait
System.Boolean
cancellationToken
System.Threading.CancellationToken
Returns
Type Parameters
T
RunOnThreadPool(Func<Object, UniTask>, Object, Boolean, CancellationToken)
Run action on the threadPool and return to main thread if configureAwait = true.
public static async UniTask<T> RunOnThreadPool<T>(Func<object, UniTask<T>> func, object state, bool configureAwait = true, CancellationToken cancellationToken = default(CancellationToken))
Parameters
func
System.Func<System.Object, UniTask>
state
System.Object
configureAwait
System.Boolean
cancellationToken
System.Threading.CancellationToken
Returns
Type Parameters
T
SuppressCancellationThrow()
returns (bool IsCanceled) instead of throws OperationCanceledException.
public readonly UniTask<bool> SuppressCancellationThrow()
Returns
UniTask<System.Boolean>
SwitchToSynchronizationContext(SynchronizationContext, CancellationToken)
public static SwitchToSynchronizationContextAwaitable SwitchToSynchronizationContext(SynchronizationContext synchronizationContext, CancellationToken cancellationToken = default(CancellationToken))
Parameters
synchronizationContext
System.Threading.SynchronizationContext
cancellationToken
System.Threading.CancellationToken
Returns
SwitchToSynchronizationContextAwaitable
SwitchToTaskPool()
Note: use SwitchToThreadPool is recommended.
public static SwitchToTaskPoolAwaitable SwitchToTaskPool()
Returns
SwitchToThreadPool()
public static SwitchToThreadPoolAwaitable SwitchToThreadPool()
Returns
ToCoroutine(Func)
public static IEnumerator ToCoroutine(Func<UniTask> taskFactory)
Parameters
taskFactory
System.Func<UniTask>
Returns
System.Collections.Generic.IEnumerator
ToString()
public override readonly string ToString()
Returns
System.String
Overrides
System.ValueType.ToString()
Void(Func)
helper of fire and forget void action.
public static void Void(Func<UniTaskVoid> asyncAction)
Parameters
asyncAction
System.Func<UniTaskVoid>
Void(Func<CancellationToken, UniTaskVoid>, CancellationToken)
helper of fire and forget void action.
public static void Void(Func<CancellationToken, UniTaskVoid> asyncAction, CancellationToken cancellationToken)
Parameters
asyncAction
System.Func<System.Threading.CancellationToken, UniTaskVoid>
cancellationToken
System.Threading.CancellationToken
Void(Func<T, UniTaskVoid>, T)
helper of fire and forget void action.
public static void Void<T>(Func<T, UniTaskVoid> asyncAction, T state)
Parameters
asyncAction
System.Func<T, UniTaskVoid>
state
T
Type Parameters
T
WaitForEndOfFrame()
[Obsolete("Use WaitForEndOfFrame(MonoBehaviour) instead or UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate). Equivalent for coroutine's WaitForEndOfFrame requires MonoBehaviour(runner of Coroutine).")]
public static YieldAwaitable WaitForEndOfFrame()
Returns
WaitForEndOfFrame(MonoBehaviour)
public static UniTask WaitForEndOfFrame(MonoBehaviour coroutineRunner)
Parameters
coroutineRunner
MonoBehaviour
Returns
WaitForEndOfFrame(MonoBehaviour, CancellationToken, Boolean)
public static UniTask WaitForEndOfFrame(MonoBehaviour coroutineRunner, CancellationToken cancellationToken, bool cancelImmediately = false)
Parameters
coroutineRunner
MonoBehaviour
cancellationToken
System.Threading.CancellationToken
cancelImmediately
System.Boolean
Returns
WaitForEndOfFrame(CancellationToken, Boolean)
[Obsolete("Use WaitForEndOfFrame(MonoBehaviour) instead or UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate). Equivalent for coroutine's WaitForEndOfFrame requires MonoBehaviour(runner of Coroutine).")]
public static UniTask WaitForEndOfFrame(CancellationToken cancellationToken, bool cancelImmediately = false)
Parameters
cancellationToken
System.Threading.CancellationToken
cancelImmediately
System.Boolean
Returns
WaitForFixedUpdate()
Same as UniTask.Yield(PlayerLoopTiming.LastFixedUpdate).
public static YieldAwaitable WaitForFixedUpdate()
Returns
WaitForFixedUpdate(CancellationToken, Boolean)
Same as UniTask.Yield(PlayerLoopTiming.LastFixedUpdate, cancellationToken).
public static UniTask WaitForFixedUpdate(CancellationToken cancellationToken, bool cancelImmediately = false)
Parameters
cancellationToken
System.Threading.CancellationToken
cancelImmediately
System.Boolean
Returns
WaitForSeconds(Int32, Boolean, PlayerLoopTiming, CancellationToken, Boolean)
public static UniTask WaitForSeconds(int duration, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
Parameters
duration
System.Int32
ignoreTimeScale
System.Boolean
delayTiming
PlayerLoopTiming
cancellationToken
System.Threading.CancellationToken
cancelImmediately
System.Boolean
Returns
WaitForSeconds(Single, Boolean, PlayerLoopTiming, CancellationToken, Boolean)
public static UniTask WaitForSeconds(float duration, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
Parameters
duration
System.Single
ignoreTimeScale
System.Boolean
delayTiming
PlayerLoopTiming
cancellationToken
System.Threading.CancellationToken
cancelImmediately
System.Boolean
Returns
WaitUntil(Func, PlayerLoopTiming, CancellationToken, Boolean)
public static UniTask WaitUntil(Func<bool> predicate, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
Parameters
predicate
System.Func<System.Boolean>
timing
PlayerLoopTiming
cancellationToken
System.Threading.CancellationToken
cancelImmediately
System.Boolean
Returns
WaitUntil(T, Func<T, Boolean>, PlayerLoopTiming, CancellationToken, Boolean)
public static UniTask WaitUntil<T>(T state, Func<T, bool> predicate, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
Parameters
state
T
predicate
System.Func<T, System.Boolean>
timing
PlayerLoopTiming
cancellationToken
System.Threading.CancellationToken
cancelImmediately
System.Boolean
Returns
Type Parameters
T
WaitUntilCanceled(CancellationToken, PlayerLoopTiming, Boolean)
public static UniTask WaitUntilCanceled(CancellationToken cancellationToken, PlayerLoopTiming timing = PlayerLoopTiming.Update, bool completeImmediately = false)
Parameters
cancellationToken
System.Threading.CancellationToken
timing
PlayerLoopTiming
completeImmediately
System.Boolean
Returns
WaitUntilValueChanged<T, U>(T, Func<T, U>, PlayerLoopTiming, IEqualityComparer, CancellationToken, Boolean)
public static UniTask<U> WaitUntilValueChanged<T, U>(T target, Func<T, U> monitorFunction, PlayerLoopTiming monitorTiming = PlayerLoopTiming.Update, IEqualityComparer<U> equalityComparer = null, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
where T : class
Parameters
target
T
monitorFunction
System.Func<T, U>
monitorTiming
PlayerLoopTiming
equalityComparer
System.Collections.Generic.IEqualityComparer
cancellationToken
System.Threading.CancellationToken
cancelImmediately
System.Boolean
Returns
Type Parameters
T
U
WaitWhile(Func, PlayerLoopTiming, CancellationToken, Boolean)
public static UniTask WaitWhile(Func<bool> predicate, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
Parameters
predicate
System.Func<System.Boolean>
timing
PlayerLoopTiming
cancellationToken
System.Threading.CancellationToken
cancelImmediately
System.Boolean
Returns
WaitWhile(T, Func<T, Boolean>, PlayerLoopTiming, CancellationToken, Boolean)
public static UniTask WaitWhile<T>(T state, Func<T, bool> predicate, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
Parameters
state
T
predicate
System.Func<T, System.Boolean>
timing
PlayerLoopTiming
cancellationToken
System.Threading.CancellationToken
cancelImmediately
System.Boolean
Returns
Type Parameters
T
WhenAll(UniTask[])
public static UniTask WhenAll(params UniTask[] tasks)
Parameters
tasks
UniTask[]
Returns
WhenAll(IEnumerable)
public static UniTask WhenAll(IEnumerable<UniTask> tasks)
Parameters
tasks
System.Collections.Generic.IEnumerable<UniTask>
Returns
WhenAll(UniTask[])
public static UniTask<T[]> WhenAll<T>(params UniTask<T>[] tasks)
Parameters
tasks
UniTask[]
Returns
UniTask<T[]>
Type Parameters
T
WhenAll(IEnumerable<UniTask>)
public static UniTask<T[]> WhenAll<T>(IEnumerable<UniTask<T>> tasks)
Parameters
tasks
System.Collections.Generic.IEnumerable<UniTask>
Returns
UniTask<T[]>
Type Parameters
T
WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>(UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask)
public static UniTask<(T1, T2, T3, T4, T5, T6, T7, T8, T9, T10)> WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10)
Parameters
task1
UniTask
task2
UniTask
task3
UniTask
task4
UniTask
task5
UniTask
task6
UniTask
task7
UniTask
task8
UniTask
task9
UniTask
task10
UniTask
Returns
UniTask<System.ValueTuple<T1, T2, T3, T4, T5, T6, T7, System.ValueTuple<T8, T9, T10>>>
Type Parameters
T1
T2
T3
T4
T5
T6
T7
T8
T9
T10
WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>(UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask)
public static UniTask<(T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11)> WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11)
Parameters
task1
UniTask
task2
UniTask
task3
UniTask
task4
UniTask
task5
UniTask
task6
UniTask
task7
UniTask
task8
UniTask
task9
UniTask
task10
UniTask
task11
UniTask
Returns
UniTask<System.ValueTuple<T1, T2, T3, T4, T5, T6, T7, System.ValueTuple<T8, T9, T10, T11>>>
Type Parameters
T1
T2
T3
T4
T5
T6
T7
T8
T9
T10
T11
WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>(UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask)
public static UniTask<(T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12)> WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12)
Parameters
task1
UniTask
task2
UniTask
task3
UniTask
task4
UniTask
task5
UniTask
task6
UniTask
task7
UniTask
task8
UniTask
task9
UniTask
task10
UniTask
task11
UniTask
task12
UniTask
Returns
UniTask<System.ValueTuple<T1, T2, T3, T4, T5, T6, T7, System.ValueTuple<T8, T9, T10, T11, T12>>>
Type Parameters
T1
T2
T3
T4
T5
T6
T7
T8
T9
T10
T11
T12
WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13>(UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask)
public static UniTask<(T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13)> WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12, UniTask<T13> task13)
Parameters
task1
UniTask
task2
UniTask
task3
UniTask
task4
UniTask
task5
UniTask
task6
UniTask
task7
UniTask
task8
UniTask
task9
UniTask
task10
UniTask
task11
UniTask
task12
UniTask
task13
UniTask
Returns
UniTask<System.ValueTuple<T1, T2, T3, T4, T5, T6, T7, System.ValueTuple<T8, T9, T10, T11, T12, T13>>>
Type Parameters
T1
T2
T3
T4
T5
T6
T7
T8
T9
T10
T11
T12
T13
WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14>(UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask)
public static UniTask<(T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14)> WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12, UniTask<T13> task13, UniTask<T14> task14)
Parameters
task1
UniTask
task2
UniTask
task3
UniTask
task4
UniTask
task5
UniTask
task6
UniTask
task7
UniTask
task8
UniTask
task9
UniTask
task10
UniTask
task11
UniTask
task12
UniTask
task13
UniTask
task14
UniTask
Returns
UniTask<System.ValueTuple<T1, T2, T3, T4, T5, T6, T7, System.ValueTuple<T8, T9, T10, T11, T12, T13, T14>>>
Type Parameters
T1
T2
T3
T4
T5
T6
T7
T8
T9
T10
T11
T12
T13
T14
WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15>(UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask)
public static UniTask<(T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15)> WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12, UniTask<T13> task13, UniTask<T14> task14, UniTask<T15> task15)
Parameters
task1
UniTask
task2
UniTask
task3
UniTask
task4
UniTask
task5
UniTask
task6
UniTask
task7
UniTask
task8
UniTask
task9
UniTask
task10
UniTask
task11
UniTask
task12
UniTask
task13
UniTask
task14
UniTask
task15
UniTask
Returns
UniTask<System.ValueTuple<T1, T2, T3, T4, T5, T6, T7, System.ValueTuple<T8, T9, T10, T11, T12, T13, T14, System.ValueTuple>>>
Type Parameters
T1
T2
T3
T4
T5
T6
T7
T8
T9
T10
T11
T12
T13
T14
T15
WhenAll<T1, T2>(UniTask, UniTask)
public static UniTask<(T1, T2)> WhenAll<T1, T2>(UniTask<T1> task1, UniTask<T2> task2)
Parameters
task1
UniTask
task2
UniTask
Returns
UniTask<System.ValueTuple<T1, T2>>
Type Parameters
T1
T2
WhenAll<T1, T2, T3>(UniTask, UniTask, UniTask)
public static UniTask<(T1, T2, T3)> WhenAll<T1, T2, T3>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3)
Parameters
task1
UniTask
task2
UniTask
task3
UniTask
Returns
UniTask<System.ValueTuple<T1, T2, T3>>
Type Parameters
T1
T2
T3
WhenAll<T1, T2, T3, T4>(UniTask, UniTask, UniTask, UniTask)
public static UniTask<(T1, T2, T3, T4)> WhenAll<T1, T2, T3, T4>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4)
Parameters
task1
UniTask
task2
UniTask
task3
UniTask
task4
UniTask
Returns
UniTask<System.ValueTuple<T1, T2, T3, T4>>
Type Parameters
T1
T2
T3
T4
WhenAll<T1, T2, T3, T4, T5>(UniTask, UniTask, UniTask, UniTask, UniTask)
public static UniTask<(T1, T2, T3, T4, T5)> WhenAll<T1, T2, T3, T4, T5>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5)
Parameters
task1
UniTask
task2
UniTask
task3
UniTask
task4
UniTask
task5
UniTask
Returns
UniTask<System.ValueTuple<T1, T2, T3, T4, T5>>
Type Parameters
T1
T2
T3
T4
T5
WhenAll<T1, T2, T3, T4, T5, T6>(UniTask, UniTask, UniTask, UniTask, UniTask, UniTask)
public static UniTask<(T1, T2, T3, T4, T5, T6)> WhenAll<T1, T2, T3, T4, T5, T6>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6)
Parameters
task1
UniTask
task2
UniTask
task3
UniTask
task4
UniTask
task5
UniTask
task6
UniTask
Returns
UniTask<System.ValueTuple<T1, T2, T3, T4, T5, T6>>
Type Parameters
T1
T2
T3
T4
T5
T6
WhenAll<T1, T2, T3, T4, T5, T6, T7>(UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask)
public static UniTask<(T1, T2, T3, T4, T5, T6, T7)> WhenAll<T1, T2, T3, T4, T5, T6, T7>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7)
Parameters
task1
UniTask
task2
UniTask
task3
UniTask
task4
UniTask
task5
UniTask
task6
UniTask
task7
UniTask
Returns
UniTask<System.ValueTuple<T1, T2, T3, T4, T5, T6, T7>>
Type Parameters
T1
T2
T3
T4
T5
T6
T7
WhenAll<T1, T2, T3, T4, T5, T6, T7, T8>(UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask)
public static UniTask<(T1, T2, T3, T4, T5, T6, T7, T8)> WhenAll<T1, T2, T3, T4, T5, T6, T7, T8>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8)
Parameters
task1
UniTask
task2
UniTask
task3
UniTask
task4
UniTask
task5
UniTask
task6
UniTask
task7
UniTask
task8
UniTask
Returns
UniTask<System.ValueTuple<T1, T2, T3, T4, T5, T6, T7, System.ValueTuple>>
Type Parameters
T1
T2
T3
T4
T5
T6
T7
T8
WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9>(UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask)
public static UniTask<(T1, T2, T3, T4, T5, T6, T7, T8, T9)> WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9)
Parameters
task1
UniTask
task2
UniTask
task3
UniTask
task4
UniTask
task5
UniTask
task6
UniTask
task7
UniTask
task8
UniTask
task9
UniTask
Returns
UniTask<System.ValueTuple<T1, T2, T3, T4, T5, T6, T7, System.ValueTuple<T8, T9>>>
Type Parameters
T1
T2
T3
T4
T5
T6
T7
T8
T9
WhenAny(UniTask[])
Return value is winArgumentIndex
public static UniTask<int> WhenAny(params UniTask[] tasks)
Parameters
tasks
UniTask[]
Returns
UniTask<System.Int32>
WhenAny(IEnumerable)
Return value is winArgumentIndex
public static UniTask<int> WhenAny(IEnumerable<UniTask> tasks)
Parameters
tasks
System.Collections.Generic.IEnumerable<UniTask>
Returns
UniTask<System.Int32>
WhenAny(UniTask, UniTask)
public static UniTask<(bool hasResultLeft, T result)> WhenAny<T>(UniTask<T> leftTask, UniTask rightTask)
Parameters
leftTask
UniTask
rightTask
UniTask
Returns
UniTask<System.ValueTuple<System.Boolean, T>>
Type Parameters
T
WhenAny(UniTask[])
public static UniTask<(int winArgumentIndex, T result)> WhenAny<T>(params UniTask<T>[] tasks)
Parameters
tasks
UniTask[]
Returns
UniTask<System.ValueTuple<System.Int32, T>>
Type Parameters
T
WhenAny(IEnumerable<UniTask>)
public static UniTask<(int winArgumentIndex, T result)> WhenAny<T>(IEnumerable<UniTask<T>> tasks)
Parameters
tasks
System.Collections.Generic.IEnumerable<UniTask>
Returns
UniTask<System.ValueTuple<System.Int32, T>>
Type Parameters
T
WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>(UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask)
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7, T8 result8, T9 result9, T10 result10)> WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10)
Parameters
task1
UniTask
task2
UniTask
task3
UniTask
task4
UniTask
task5
UniTask
task6
UniTask
task7
UniTask
task8
UniTask
task9
UniTask
task10
UniTask
Returns
UniTask<System.ValueTuple<System.Int32, T1, T2, T3, T4, T5, T6, System.ValueTuple<T7, T8, T9, T10>>>
Type Parameters
T1
T2
T3
T4
T5
T6
T7
T8
T9
T10
WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>(UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask)
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7, T8 result8, T9 result9, T10 result10, T11 result11)> WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11)
Parameters
task1
UniTask
task2
UniTask
task3
UniTask
task4
UniTask
task5
UniTask
task6
UniTask
task7
UniTask
task8
UniTask
task9
UniTask
task10
UniTask
task11
UniTask
Returns
UniTask<System.ValueTuple<System.Int32, T1, T2, T3, T4, T5, T6, System.ValueTuple<T7, T8, T9, T10, T11>>>
Type Parameters
T1
T2
T3
T4
T5
T6
T7
T8
T9
T10
T11
WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>(UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask)
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7, T8 result8, T9 result9, T10 result10, T11 result11, T12 result12)> WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12)
Parameters
task1
UniTask
task2
UniTask
task3
UniTask
task4
UniTask
task5
UniTask
task6
UniTask
task7
UniTask
task8
UniTask
task9
UniTask
task10
UniTask
task11
UniTask
task12
UniTask
Returns
UniTask<System.ValueTuple<System.Int32, T1, T2, T3, T4, T5, T6, System.ValueTuple<T7, T8, T9, T10, T11, T12>>>
Type Parameters
T1
T2
T3
T4
T5
T6
T7
T8
T9
T10
T11
T12
WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13>(UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask)
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7, T8 result8, T9 result9, T10 result10, T11 result11, T12 result12, T13 result13)> WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12, UniTask<T13> task13)
Parameters
task1
UniTask
task2
UniTask
task3
UniTask
task4
UniTask
task5
UniTask
task6
UniTask
task7
UniTask
task8
UniTask
task9
UniTask
task10
UniTask
task11
UniTask
task12
UniTask
task13
UniTask
Returns
UniTask<System.ValueTuple<System.Int32, T1, T2, T3, T4, T5, T6, System.ValueTuple<T7, T8, T9, T10, T11, T12, T13>>>
Type Parameters
T1
T2
T3
T4
T5
T6
T7
T8
T9
T10
T11
T12
T13
WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14>(UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask)
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7, T8 result8, T9 result9, T10 result10, T11 result11, T12 result12, T13 result13, T14 result14)> WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12, UniTask<T13> task13, UniTask<T14> task14)
Parameters
task1
UniTask
task2
UniTask
task3
UniTask
task4
UniTask
task5
UniTask
task6
UniTask
task7
UniTask
task8
UniTask
task9
UniTask
task10
UniTask
task11
UniTask
task12
UniTask
task13
UniTask
task14
UniTask
Returns
UniTask<System.ValueTuple<System.Int32, T1, T2, T3, T4, T5, T6, System.ValueTuple<T7, T8, T9, T10, T11, T12, T13, System.ValueTuple>>>
Type Parameters
T1
T2
T3
T4
T5
T6
T7
T8
T9
T10
T11
T12
T13
T14
WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15>(UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask)
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7, T8 result8, T9 result9, T10 result10, T11 result11, T12 result12, T13 result13, T14 result14, T15 result15)> WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12, UniTask<T13> task13, UniTask<T14> task14, UniTask<T15> task15)
Parameters
task1
UniTask
task2
UniTask
task3
UniTask
task4
UniTask
task5
UniTask
task6
UniTask
task7
UniTask
task8
UniTask
task9
UniTask
task10
UniTask
task11
UniTask
task12
UniTask
task13
UniTask
task14
UniTask
task15
UniTask
Returns
UniTask<System.ValueTuple<System.Int32, T1, T2, T3, T4, T5, T6, System.ValueTuple<T7, T8, T9, T10, T11, T12, T13, System.ValueTuple<T14, T15>>>>
Type Parameters
T1
T2
T3
T4
T5
T6
T7
T8
T9
T10
T11
T12
T13
T14
T15
WhenAny<T1, T2>(UniTask, UniTask)
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2)> WhenAny<T1, T2>(UniTask<T1> task1, UniTask<T2> task2)
Parameters
task1
UniTask
task2
UniTask
Returns
UniTask<System.ValueTuple<System.Int32, T1, T2>>
Type Parameters
T1
T2
WhenAny<T1, T2, T3>(UniTask, UniTask, UniTask)
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3)> WhenAny<T1, T2, T3>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3)
Parameters
task1
UniTask
task2
UniTask
task3
UniTask
Returns
UniTask<System.ValueTuple<System.Int32, T1, T2, T3>>
Type Parameters
T1
T2
T3
WhenAny<T1, T2, T3, T4>(UniTask, UniTask, UniTask, UniTask)
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4)> WhenAny<T1, T2, T3, T4>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4)
Parameters
task1
UniTask
task2
UniTask
task3
UniTask
task4
UniTask
Returns
UniTask<System.ValueTuple<System.Int32, T1, T2, T3, T4>>
Type Parameters
T1
T2
T3
T4
WhenAny<T1, T2, T3, T4, T5>(UniTask, UniTask, UniTask, UniTask, UniTask)
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5)> WhenAny<T1, T2, T3, T4, T5>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5)
Parameters
task1
UniTask
task2
UniTask
task3
UniTask
task4
UniTask
task5
UniTask
Returns
UniTask<System.ValueTuple<System.Int32, T1, T2, T3, T4, T5>>
Type Parameters
T1
T2
T3
T4
T5
WhenAny<T1, T2, T3, T4, T5, T6>(UniTask, UniTask, UniTask, UniTask, UniTask, UniTask)
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6)> WhenAny<T1, T2, T3, T4, T5, T6>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6)
Parameters
task1
UniTask
task2
UniTask
task3
UniTask
task4
UniTask
task5
UniTask
task6
UniTask
Returns
UniTask<System.ValueTuple<System.Int32, T1, T2, T3, T4, T5, T6>>
Type Parameters
T1
T2
T3
T4
T5
T6
WhenAny<T1, T2, T3, T4, T5, T6, T7>(UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask)
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7)> WhenAny<T1, T2, T3, T4, T5, T6, T7>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7)
Parameters
task1
UniTask
task2
UniTask
task3
UniTask
task4
UniTask
task5
UniTask
task6
UniTask
task7
UniTask
Returns
UniTask<System.ValueTuple<System.Int32, T1, T2, T3, T4, T5, T6, System.ValueTuple>>
Type Parameters
T1
T2
T3
T4
T5
T6
T7
WhenAny<T1, T2, T3, T4, T5, T6, T7, T8>(UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask)
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7, T8 result8)> WhenAny<T1, T2, T3, T4, T5, T6, T7, T8>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8)
Parameters
task1
UniTask
task2
UniTask
task3
UniTask
task4
UniTask
task5
UniTask
task6
UniTask
task7
UniTask
task8
UniTask
Returns
UniTask<System.ValueTuple<System.Int32, T1, T2, T3, T4, T5, T6, System.ValueTuple<T7, T8>>>
Type Parameters
T1
T2
T3
T4
T5
T6
T7
T8
WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9>(UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask, UniTask)
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7, T8 result8, T9 result9)> WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9)
Parameters
task1
UniTask
task2
UniTask
task3
UniTask
task4
UniTask
task5
UniTask
task6
UniTask
task7
UniTask
task8
UniTask
task9
UniTask
Returns
UniTask<System.ValueTuple<System.Int32, T1, T2, T3, T4, T5, T6, System.ValueTuple<T7, T8, T9>>>
Type Parameters
T1
T2
T3
T4
T5
T6
T7
T8
T9
WhenEach(UniTask[])
public static IUniTaskAsyncEnumerable<WhenEachResult<T>> WhenEach<T>(params UniTask<T>[] tasks)
Parameters
tasks
UniTask[]
Returns
IUniTaskAsyncEnumerable<WhenEachResult>
Type Parameters
T
WhenEach(IEnumerable<UniTask>)
public static IUniTaskAsyncEnumerable<WhenEachResult<T>> WhenEach<T>(IEnumerable<UniTask<T>> tasks)
Parameters
tasks
System.Collections.Generic.IEnumerable<UniTask>
Returns
IUniTaskAsyncEnumerable<WhenEachResult>
Type Parameters
T
Yield()
public static YieldAwaitable Yield()
Returns
Yield(PlayerLoopTiming)
public static YieldAwaitable Yield(PlayerLoopTiming timing)
Parameters
timing
PlayerLoopTiming
Returns
Yield(PlayerLoopTiming, CancellationToken, Boolean)
public static UniTask Yield(PlayerLoopTiming timing, CancellationToken cancellationToken, bool cancelImmediately = false)
Parameters
timing
PlayerLoopTiming
cancellationToken
System.Threading.CancellationToken
cancelImmediately
System.Boolean
Returns
Yield(CancellationToken, Boolean)
public static UniTask Yield(CancellationToken cancellationToken, bool cancelImmediately = false)
Parameters
cancellationToken
System.Threading.CancellationToken
cancelImmediately
System.Boolean