ddgPath Class Reference (original) (raw)
Public Members


void
add ( ddgVector3 *, ddgVector3 *)


Record a camera position.


void
get ( ddgVector3 *, ddgVector3 *, unsigned int)


Set the camera position and direction for a given frame.


unsigned int
frames (void)


Return the number of frames recorded.




Create a path from a file.


ddgPath ( void )


Create a path.


void
get ( ddgVector3 *p, ddgVector3 *o, unsigned int frame )


Set the camera position and direction for a given frame.


void
set ( ddgVector3 *p, ddgVector3 *o, unsigned int frame )


Record a camera position.


void
add ( ddgVector3 *p, ddgVector3 *o )


Record a camera position.


bool
load ( void )


Load the path to a file.


bool
save ( void )


Save the path to a file.


unsigned int
frames (void)


Return the number of frames recorded.
These can be recorded and played back to/from a file. A path object is usually connected to a Context object which feeds it to the camara.