QProximityFilter Class | Qt 3D 5.15.19 (original) (raw)

class Qt3DRender::QProximityFilter

Select entities which are within a distance threshold of a target entity. More...

This class was introduced in Qt 5.10.

Properties

Public Functions

Public Slots

Signals

Detailed Description

A Qt3DRender::QProximityFilter can be used to select entities to render when they are placed within a given distance threshold of another entity.

Property Documentation

distanceThreshold : float

Holds the distance to the target entity above which entities are filtered out.

Access functions:

float distanceThreshold() const
void setDistanceThreshold(float distanceThreshold)

Notifier signal:

void distanceThresholdChanged(float distanceThreshold)

entity : Qt3DCore::QEntity*

Holds the entity against which we should compare the distance to.

Access functions:

Qt3DCore::QEntity * entity() const
void setEntity(Qt3DCore::QEntity *entity)

Notifier signal:

void entityChanged(Qt3DCore::QEntity *entity)

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