QEventLoop Class | Qt Core (original) (raw)
The QEventLoop class provides a means of entering and leaving an event loop. More...
Member Function Documentation
[explicit]
QEventLoop::QEventLoop(QObject *parent = nullptr)
Constructs an event loop object with the given parent.
[virtual noexcept]
QEventLoop::~QEventLoop()
Destroys the event loop object.
[override virtual]
bool QEventLoop::event(QEvent *event)
Reimplements: QObject::event(QEvent *e).
int QEventLoop::exec(QEventLoop::ProcessEventsFlags flags = AllEvents)
Enters the main event loop and waits until exit() is called. Returns the value that was passed to exit().
If flags are specified, only events of the types allowed by the flags will be processed.
It is necessary to call this function to start event handling. The main event loop receives events from the window system and dispatches these to the application widgets.
Generally speaking, no user interaction can take place before calling exec(). As a special case, modal widgets like QMessageBox can be used before calling exec(), because modal widgets use their own local event loop.
To make your application perform idle processing (i.e. executing a special function whenever there are no pending events), use a QChronoTimer with 0ns timeout. More sophisticated idle processing schemes can be achieved using processEvents().
See also QCoreApplication::quit(), exit(), and processEvents().
[slot]
void QEventLoop::exit(int returnCode = 0)
Tells the event loop to exit with a return code.
After this function has been called, the event loop returns from the call to exec(). The exec() function returns returnCode.
By convention, a returnCode of 0 means success, and any non-zero value indicates an error.
Note that unlike the C library function of the same name, this function does return to the caller – it is event processing that stops.
See also QCoreApplication::quit(), quit(), and exec().
bool QEventLoop::isRunning() const
Returns true
if the event loop is running; otherwise returns false. The event loop is considered running from the time when exec() is called until exit() is called.
bool QEventLoop::processEvents(QEventLoop::ProcessEventsFlags flags = AllEvents)
Processes some pending events that match flags. Returns true
if pending events were handled; otherwise returns false
.
This function is especially useful if you have a long running operation and want to show its progress without allowing user input; i.e. by using the ExcludeUserInputEvents flag.
This function is simply a wrapper for QAbstractEventDispatcher::processEvents(). See the documentation for that function for details.
[since 6.7]
void QEventLoop::processEvents(QEventLoop::ProcessEventsFlags flags, QDeadlineTimer deadline)
Process pending events that match flags until deadline has expired, or until there are no more events to process, whichever happens first. This function is especially useful if you have a long running operation and want to show its progress without allowing user input, i.e. by using the ExcludeUserInputEvents flag.
Notes:
- This function does not process events continuously; it returns after all available events are processed.
- Specifying the WaitForMoreEvents flag makes no sense and will be ignored.
This function was introduced in Qt 6.7.
void QEventLoop::processEvents(QEventLoop::ProcessEventsFlags flags, int maxTime)
This is an overloaded function.
Process pending events that match flags for a maximum of maxTime milliseconds, or until there are no more events to process, whichever is shorter.
Equivalent to calling:
[slot]
void QEventLoop::quit()
Tells the event loop to exit normally.
Same as exit(0).
See also QCoreApplication::quit() and exit().
void QEventLoop::wakeUp()
Wakes up the event loop.
See also QAbstractEventDispatcher::wakeUp().