Effect QML Type | Qt 3D (original) (raw)

The base class for effects in a Qt 3D scene. More...

Import Statement: import Qt3D.Render 2.9
In C++: QEffect
Inherits: Node
Status: Deprecated

Properties

Detailed Description

The Effect type combines a set of techniques and parameters used by those techniques to produce a rendering effect for a material.

An Effect instance should be shared among several Material instances when possible.

A Parameter defined on a Effect overrides parameter (of the same name) defined in Technique and RenderPass, but are overridden by parameter in RenderPassFilter, TechniqueFilter and Material.

Note: Effect node can not be disabled.

Effect { id: effect

techniques: [
    Technique {
        id: gl3Technique
        graphicsApiFilter {
            api: GraphicsApiFilter.OpenGL
            profile: GraphicsApiFilter.CoreProfile
            majorVersion: 3
            minorVersion: 1
        }
        renderPasses: [
            RenderPass {
                id: gl3Pass
                shaderProgram: ShaderProgram {
                    ...
                }
            }
        ]
    }
]

}

See also Material, Technique, and Parameter.

Property Documentation

Holds the list of parameters used by this effect. A parameter is used to set a corresponding uniform value in the shader used by this effect.

Holds the list of techniques used by this effect.

© 2025 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.