QSequentialAnimationGroup Class | Qt Core (original) (raw)
The QSequentialAnimationGroup class provides a sequential group of animations. More...
Header: | #include |
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CMake: | find_package(Qt6 REQUIRED COMPONENTS Core) target_link_libraries(mytarget PRIVATE Qt6::Core) |
qmake: | QT += core |
Inherits: | QAnimationGroup |
- List of all members, including inherited members
- QSequentialAnimationGroup is part of Animation Framework.
Properties
- currentAnimation : QAbstractAnimation*
Public Functions
Reimplemented Public Functions
Signals
Reimplemented Protected Functions
virtual bool | event(QEvent *event) override |
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virtual void | updateCurrentTime(int currentTime) override |
virtual void | updateDirection(QAbstractAnimation::Direction direction) override |
virtual void | updateState(QAbstractAnimation::State newState, QAbstractAnimation::State oldState) override |
Detailed Description
QSequentialAnimationGroup is a QAnimationGroup that runs its animations in sequence, i.e., it starts one animation after another has finished playing. The animations are played in the order they are added to the group (using addAnimation() or insertAnimation()). The animation group finishes when its last animation has finished.
At each moment there is at most one animation that is active in the group; it is returned by currentAnimation(). An empty group has no current animation.
A sequential animation group can be treated as any other animation, i.e., it can be started, stopped, and added to other groups. You can also call addPause() or insertPause() to add a pause to a sequential animation group.
In this example, anim1
and anim2
are two already set up QPropertyAnimations.
See also QAnimationGroup, QAbstractAnimation, and The Animation Framework.
Property Documentation
[bindable read-only]
currentAnimation : QAbstractAnimation*
Note: This property supports QProperty bindings.
This property holds the animation in the current time.
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