Qt Quick QML Types | Qt Quick (original) (raw)

The Qt Quick module provides graphical primitive types. These types are only available in a QML document if that document imports the QtQuick namespace.

To use the module, import the QtQuick module with the following statement:

Visit the Qt Quick module documentation for more information about the concepts that are central to QtQuick.

Submodules

Qt Quick includes several submodules that contain additional types:

Value Types

There are a number of value types that are supported by default in the QML language.

In addition, the QtQuick import provides the following value types:

color ARGB color value
font Font value with the properties of QFont. The font type refers to a font value with the properties of QFont
matrix4x4 A matrix4x4 type is a 4-row and 4-column matrix
quaternion A quaternion type has scalar, x, y, and z attributes
vector2d A vector2d type has x and y attributes
vector3d Value with x, y, and z attributes
vector4d A vector4d type has x, y, z and w attributes

Object Types

Most object types provided by the QtQuick import are based on the Item type, which itself derives from QtObject. QML object types provided by the Qt QML module (such as QtObject and Component) are also available when you import QtQuick.

Accessible Enables accessibility of QML items
AnchorAnimation Animates changes in anchor values
AnchorChanges Specifies how to change the anchors of an item in a state
AnimatedImage Plays animations stored as a series of images
AnimatedSprite Draws a sprite animation
Animation Is the base of all QML animations
AnimationController Enables manual control of animations
Animator Is the base of all QML animators
Application Provides access to global application state properties shared by many QML components
Behavior Defines a default animation for a property change
BorderImage Paints a border based on an image
BorderImageMesh Defines a mesh with vertices arranged like those of a BorderImage
Canvas Provides a 2D canvas item enabling drawing via JavaScript
CanvasGradient Provides an opaque CanvasGradient interface
CanvasImageData Contains image pixel data in RGBA order
CanvasPixelArray Provides ordered and indexed access to the components of each pixel in image data
CloseEvent Notification that a Window is about to be closed
ColorAnimation Animates changes in color values
ColorGroup Set of colors by roles
Column Positions its children in a column
Context2D Provides 2D context for shapes on a Canvas item
DoubleValidator Defines a validator for non-integer numbers
Drag For specifying drag and drop events for moved Items
DragEvent Provides information about a drag event
DragHandler Handler for dragging
DropArea For specifying drag and drop handling in an area
EnterKey Provides a property to manipulate the appearance of Enter key on an on-screen keyboard
Flickable Provides a surface that can be "flicked"
Flipable Provides a surface that can be flipped
Flow Positions its children side by side, wrapping as necessary
FocusScope Explicitly creates a focus scope
FontInfo Provides info about how a given font query is resolved
FontLoader Allows fonts to be loaded by URL
FontMetrics Provides metrics for a given font
FrameAnimation Triggers a handler at every animation frame update
GestureEvent Parameter given with the gestureStarted signal
Gradient Defines a gradient fill
GradientStop Defines the color at a position in a Gradient
GraphicsInfo Provides information about the scenegraph backend and the graphics API used by Qt Quick
Grid Positions its children in grid formation
GridMesh Defines a mesh with vertices arranged in a grid
GridView For specifying a grid view of items provided by a model
HoverHandler Handler for mouse and tablet hover
Image Displays an image
InputMethod Provides access to QInputMethod for QML applications
IntValidator Defines a validator for integer values
Item A basic visual QML type
ItemGrabResult Contains the results from a call to Item::grabToImage()
KeyEvent Provides information about a key event
KeyNavigation Supports key navigation by arrow keys
Keys Provides key handling to Items
LayoutMirroring Property used to mirror layout behavior
ListView Provides a list view of items provided by a model
Loader Allows dynamic loading of a subtree from a URL or Component
Matrix4x4 Provides a way to apply a 4x4 tranformation matrix to an Item
MouseArea Enables simple mouse handling
MouseEvent Provides information about a mouse event
MultiPointHandler Abstract handler for multi-point Pointer Events
MultiPointTouchArea Enables handling of multiple touch points
NumberAnimation Animates changes in qreal-type values
OpacityAnimator Type animates the opacity of an Item
Palette Contains color groups for each QML item state
ParallelAnimation Enables animations to be run in parallel
ParentAnimation Animates changes in parent values
ParentChange Specifies how to reparent an Item in a state change
Path Defines a path for use by PathView and Shape
PathAngleArc Defines an arc with the given radii and center
PathAnimation Animates an item along a path
PathArc Defines an arc with the given radius
PathAttribute Specifies how to set an attribute at a given position in a Path
PathCubic Defines a cubic Bezier curve with two control points
PathCurve Defines a point on a Catmull-Rom curve
PathElement The base path type
PathInterpolator Specifies how to manually animate along a path
PathLine Defines a straight line
PathMove Moves the Path's position
PathMultiline Defines a set of polylines through a list of lists of coordinates
PathPercent Manipulates the way a path is interpreted
PathPolyline Defines a polyline through a list of coordinates
PathQuad Defines a quadratic Bezier curve with a control point
PathRectangle Defines a rectangle with optionally rounded corners
PathSvg Defines a path using an SVG path data string
PathText Defines a string in a specified font
PathView Lays out model-provided items on a path
PauseAnimation Provides a pause for an animation
PinchArea Enables simple pinch gesture handling
PinchEvent For specifying information about a pinch event
PinchHandler Handler for pinch gestures
PlanarTransform Provides utility functions for matrix4x4 when used for 2D transforms
PointHandler Handler for reacting to a single touchpoint
PointerDevice QML equivalent for QPointingDevice
PointerDeviceHandler Abstract handler for pointer events with device-specific constraints
PointerEvent QML equivalent for QPointerEvent
PointerHandler Abstract handler for pointer events
Positioner Provides attached properties that contain details on where an item exists in a positioner
PropertyAction Specifies immediate property changes during animation
PropertyAnimation Animates changes in property values
PropertyChanges Describes new property bindings or values for a state
Rectangle Paints a filled rectangle with an optional border
RegularExpressionValidator Provides a string validator
Repeater Instantiates a number of Item-based components using a provided model
Rotation Provides a way to rotate an Item
RotationAnimation Animates changes in rotation values
RotationAnimator Type animates the rotation of an Item
Row Positions its children in a row
SafeArea Provides access to the safe area properties of the item or window
Scale Provides a way to scale an Item
ScaleAnimator Type animates the scale factor of an Item
Screen Attached object provides information about the Screen an Item or Window is displayed on
ScriptAction Defines scripts to be run during an animation
SequentialAnimation Allows animations to be run sequentially
ShaderEffect Applies custom shaders to a rectangle
ShaderEffectSource Renders a Qt Quick item into a texture and displays it
Shear Provides a way to shear an Item
Shortcut Provides keyboard shortcuts
SinglePointHandler Abstract handler for single-point Pointer Events
SmoothedAnimation Allows a property to smoothly track a value
SpringAnimation Allows a property to track a value in a spring-like motion
Sprite Specifies sprite animations
SpriteSequence Draws a sprite animation
State Defines configurations of objects and properties
StateChangeScript Specifies how to run a script in a state
StateGroup Provides built-in state support for non-Item types
SystemPalette Provides access to the Qt palettes
TableView Provides a table view of items to display data from a model
TapHandler Handler for taps and clicks
Text Specifies how to add formatted text to a scene
TextDocument A wrapper around TextEdit's backing QTextDocument
TextEdit Displays multiple lines of editable formatted text
TextInput Displays an editable line of text
TextMetrics Provides metrics for a given font and text
TextSelection Represents a contiguous selection of text and its properties
TouchPoint Describes a touch point in a MultiPointTouchArea
Transform For specifying advanced transformations on Items
Transition Defines animated transitions that occur on state changes
Translate Provides a way to move an Item without changing its x or y properties
TreeView Provides a tree view to display data from a QAbstractItemModel
UniformAnimator Type animates a uniform of a ShaderEffect
Vector3dAnimation Animates changes in QVector3d values
ViewTransition Specifies items under transition in a view
WheelEvent Provides information about a mouse wheel event
WheelHandler Handler for the mouse wheel
Window Creates a new top-level window
WindowContainer Allows embedding arbitrary QWindows into a Qt Quick scene
XAnimator Type animates the x position of an Item
YAnimator Type animates the y position of an Item
eventPoint Qml equivalent for QEventPoint
handlerPoint An event point
pointingDeviceUniqueId QML equivalent for QPointingDeviceUniqueId