Instant in std::time - Rust (original) (raw)

Struct Instant

1.8.0 · Source

pub struct Instant(/* private fields */);

Expand description

A measurement of a monotonically nondecreasing clock. Opaque and useful only with Duration.

Instants are always guaranteed, barring platform bugs, to be no less than any previously measured instant when created, and are often useful for tasks such as measuring benchmarks or timing how long an operation takes.

Note, however, that instants are not guaranteed to be steady. In other words, each tick of the underlying clock might not be the same length (e.g. some seconds may be longer than others). An instant may jump forwards or experience time dilation (slow down or speed up), but it will never go backwards. As part of this non-guarantee it is also not specified whether system suspends count as elapsed time or not. The behavior varies across platforms and Rust versions.

Instants are opaque types that can only be compared to one another. There is no method to get “the number of seconds” from an instant. Instead, it only allows measuring the duration between two instants (or comparing two instants).

The size of an Instant struct may vary depending on the target operating system.

Example:

use std::time::{Duration, Instant};
use std::thread::sleep;

fn main() {
   let now = Instant::now();

   // we sleep for 2 seconds
   sleep(Duration::new(2, 0));
   // it prints '2'
   println!("{}", now.elapsed().as_secs());
}

§OS-specific behaviors

An Instant is a wrapper around system-specific types and it may behave differently depending on the underlying operating system. For example, the following snippet is fine on Linux but panics on macOS:

use std::time::{Instant, Duration};

let now = Instant::now();
let days_per_10_millennia = 365_2425;
let solar_seconds_per_day = 60 * 60 * 24;
let millenium_in_solar_seconds = 31_556_952_000;
assert_eq!(millenium_in_solar_seconds, days_per_10_millennia * solar_seconds_per_day / 10);

let duration = Duration::new(millenium_in_solar_seconds, 0);
println!("{:?}", now + duration);

For cross-platform code, you can comfortably use durations of up to around one hundred years.

§Underlying System calls

The following system calls are currently being used by now() to find out the current time:

Disclaimer: These system calls might change over time.

Note: mathematical operations like add may panic if the underlying structure cannot represent the new point in time.

§Monotonicity

On all platforms Instant will try to use an OS API that guarantees monotonic behavior if available, which is the case for all tier 1 platforms. In practice such guarantees are – under rare circumstances – broken by hardware, virtualization or operating system bugs. To work around these bugs and platforms not offering monotonic clocksduration_since, elapsed and sub saturate to zero. In older Rust versions this lead to a panic instead. checked_duration_since can be used to detect and handle situations where monotonicity is violated, or Instants are subtracted in the wrong order.

This workaround obscures programming errors where earlier and later instants are accidentally swapped. For this reason future Rust versions may reintroduce panics.

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1.8.0 · Source

Returns an instant corresponding to “now”.

§Examples
use std::time::Instant;

let now = Instant::now();

1.8.0 · Source

Returns the amount of time elapsed from another instant to this one, or zero duration if that instant is later than this one.

§Panics

Previous Rust versions panicked when earlier was later than self. Currently this method saturates. Future versions may reintroduce the panic in some circumstances. See Monotonicity.

§Examples
use std::time::{Duration, Instant};
use std::thread::sleep;

let now = Instant::now();
sleep(Duration::new(1, 0));
let new_now = Instant::now();
println!("{:?}", new_now.duration_since(now));
println!("{:?}", now.duration_since(new_now)); // 0ns

1.39.0 · Source

Returns the amount of time elapsed from another instant to this one, or None if that instant is later than this one.

Due to monotonicity bugs, even under correct logical ordering of the passed Instants, this method can return None.

§Examples
use std::time::{Duration, Instant};
use std::thread::sleep;

let now = Instant::now();
sleep(Duration::new(1, 0));
let new_now = Instant::now();
println!("{:?}", new_now.checked_duration_since(now));
println!("{:?}", now.checked_duration_since(new_now)); // None

1.39.0 · Source

Returns the amount of time elapsed from another instant to this one, or zero duration if that instant is later than this one.

§Examples
use std::time::{Duration, Instant};
use std::thread::sleep;

let now = Instant::now();
sleep(Duration::new(1, 0));
let new_now = Instant::now();
println!("{:?}", new_now.saturating_duration_since(now));
println!("{:?}", now.saturating_duration_since(new_now)); // 0ns

1.8.0 · Source

Returns the amount of time elapsed since this instant.

§Panics

Previous Rust versions panicked when the current time was earlier than self. Currently this method returns a Duration of zero in that case. Future versions may reintroduce the panic. See Monotonicity.

§Examples
use std::thread::sleep;
use std::time::{Duration, Instant};

let instant = Instant::now();
let three_secs = Duration::from_secs(3);
sleep(three_secs);
assert!(instant.elapsed() >= three_secs);

1.34.0 · Source

Returns Some(t) where t is the time self + duration if t can be represented asInstant (which means it’s inside the bounds of the underlying data structure), Noneotherwise.

1.34.0 · Source

Returns Some(t) where t is the time self - duration if t can be represented asInstant (which means it’s inside the bounds of the underlying data structure), Noneotherwise.

1.8.0 · Source§

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§Panics

This function may panic if the resulting point in time cannot be represented by the underlying data structure. See Instant::checked_add for a version without panic.

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The resulting type after applying the + operator.

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Tests for self and other values to be equal, and is used by ==.

1.0.0 · Source§

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.

1.8.0 · Source§

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This method returns an ordering between self and other values if one exists. Read more

1.0.0 · Source§

Tests less than (for self and other) and is used by the < operator. Read more

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Tests less than or equal to (for self and other) and is used by the<= operator. Read more

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Tests greater than (for self and other) and is used by the >operator. Read more

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Tests greater than or equal to (for self and other) and is used by the >= operator. Read more

1.8.0 · Source§

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The resulting type after applying the - operator.

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Returns the amount of time elapsed from another instant to this one, or zero duration if that instant is later than this one.

§Panics

Previous Rust versions panicked when other was later than self. Currently this method saturates. Future versions may reintroduce the panic in some circumstances. See Monotonicity.

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The resulting type after applying the - operator.

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