ScopedJoinHandle in std::thread - Rust (original) (raw)
Struct ScopedJoinHandle
1.63.0 · Source
pub struct ScopedJoinHandle<'scope, T>(/* private fields */);
Expand description
An owned permission to join on a scoped thread (block on its termination).
See Scope::spawn for details.
1.63.0 · Source
Extracts a handle to the underlying thread.
§Examples
use std::thread;
thread::scope(|s| {
let t = s.spawn(|| {
println!("hello");
});
println!("thread id: {:?}", t.thread().id());
});
1.63.0 · Source
Waits for the associated thread to finish.
This function will return immediately if the associated thread has already finished.
In terms of atomic memory orderings, the completion of the associated thread synchronizes with this function returning. In other words, all operations performed by that threadhappen beforeall operations that happen after join
returns.
If the associated thread panics, Err is returned with the panic payload.
§Examples
use std::thread;
thread::scope(|s| {
let t = s.spawn(|| {
panic!("oh no");
});
assert!(t.join().is_err());
});
1.63.0 · Source
Checks if the associated thread has finished running its main function.
is_finished
supports implementing a non-blocking join operation, by checkingis_finished
, and calling join
if it returns true
. This function does not block. To block while waiting on the thread to finish, use join.
This might return true
for a brief moment after the thread’s main function has returned, but before the thread itself has stopped running. However, once this returns true
, join can be expected to return quickly, without blocking for any significant amount of time.