GraphicsDevice (Java 2 Platform SE 5.0) (original) (raw)
java.awt
Class GraphicsDevice
java.lang.Object
java.awt.GraphicsDevice
public abstract class GraphicsDevice
extends Object
The GraphicsDevice
class describes the graphics devices that might be available in a particular graphics environment. These include screen and printer devices. Note that there can be many screens and many printers in an instance of GraphicsEnvironment. Each graphics device has one or more GraphicsConfiguration objects associated with it. These objects specify the different configurations in which the GraphicsDevice
can be used.
In a multi-screen environment, the GraphicsConfiguration
objects can be used to render components on multiple screens. The following code sample demonstrates how to create a JFrame
object for each GraphicsConfiguration
on each screen device in the GraphicsEnvironment
:
GraphicsEnvironment ge = GraphicsEnvironment. getLocalGraphicsEnvironment(); GraphicsDevice[] gs = ge.getScreenDevices(); for (int j = 0; j < gs.length; j++) { GraphicsDevice gd = gs[j]; GraphicsConfiguration[] gc = gd.getConfigurations(); for (int i=0; i < gc.length; i++) { JFrame f = new JFrame(gs[j].getDefaultConfiguration()); Canvas c = new Canvas(gc[i]); Rectangle gcBounds = gc[i].getBounds(); int xoffs = gcBounds.x; int yoffs = gcBounds.y; f.getContentPane().add(c); f.setLocation((i50)+xoffs, (i60)+yoffs); f.show(); } }
See Also:
GraphicsEnvironment, GraphicsConfiguration
Field Summary | |
---|---|
static int | TYPE_IMAGE_BUFFER Device is an image buffer. |
static int | TYPE_PRINTER Device is a printer. |
static int | TYPE_RASTER_SCREEN Device is a raster screen. |
Constructor Summary | |
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protected | GraphicsDevice() This is an abstract class that cannot be instantiated directly. |
Method Summary | |
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int | getAvailableAcceleratedMemory() This method returns the number of bytes available in accelerated memory on this device. |
GraphicsConfiguration | getBestConfiguration(GraphicsConfigTemplate gct) Returns the "best" configuration possible that passes the criteria defined in the GraphicsConfigTemplate. |
abstract GraphicsConfiguration[] | getConfigurations() Returns all of the GraphicsConfiguration objects associated with this GraphicsDevice. |
abstract GraphicsConfiguration | getDefaultConfiguration() Returns the default GraphicsConfiguration associated with this GraphicsDevice. |
DisplayMode | getDisplayMode() Returns the current display mode of this GraphicsDevice. |
DisplayMode[] | getDisplayModes() Returns all display modes available for this GraphicsDevice. |
Window | getFullScreenWindow() Returns the Window object representing the full-screen window if the device is in full-screen mode. |
abstract String | getIDstring() Returns the identification string associated with this GraphicsDevice. |
abstract int | getType() Returns the type of this GraphicsDevice. |
boolean | isDisplayChangeSupported() Returns true if this GraphicsDevice supports low-level display changes. |
boolean | isFullScreenSupported() Returns true if this GraphicsDevice supports full-screen exclusive mode. |
void | setDisplayMode(DisplayMode dm) Sets the display mode of this graphics device. |
void | setFullScreenWindow(Window w) Enter full-screen mode, or return to windowed mode. |
Methods inherited from class java.lang.Object |
---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, [wait](../../java/lang/Object.html#wait%28long, int%29) |
Field Detail |
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TYPE_RASTER_SCREEN
public static final int TYPE_RASTER_SCREEN
Device is a raster screen.
See Also:
TYPE_PRINTER
public static final int TYPE_PRINTER
Device is a printer.
See Also:
TYPE_IMAGE_BUFFER
public static final int TYPE_IMAGE_BUFFER
Device is an image buffer. This buffer can reside in device or system memory but it is not physically viewable by the user.
See Also:
Constructor Detail |
---|
GraphicsDevice
protected GraphicsDevice()
This is an abstract class that cannot be instantiated directly. Instances must be obtained from a suitable factory or query method.
See Also:
GraphicsEnvironment.getScreenDevices(), GraphicsEnvironment.getDefaultScreenDevice(), GraphicsConfiguration.getDevice()
Method Detail |
---|
getType
public abstract int getType()
Returns the type of this GraphicsDevice
.
Returns:
the type of this GraphicsDevice
, which can either be TYPE_RASTER_SCREEN, TYPE_PRINTER or TYPE_IMAGE_BUFFER.
See Also:
TYPE_RASTER_SCREEN, TYPE_PRINTER, TYPE_IMAGE_BUFFER
getIDstring
public abstract String getIDstring()
Returns the identification string associated with this GraphicsDevice
.
A particular program might use more than one GraphicsDevice
in a GraphicsEnvironment
. This method returns a String
identifying a particular GraphicsDevice
in the localGraphicsEnvironment
. Although there is no public method to set this String
, a programmer can use the String
for debugging purposes. Vendors of the JavaTM Runtime Environment can format the return value of the String
. To determine how to interpret the value of the String
, contact the vendor of your Java Runtime. To find out who the vendor is, from your program, call the getProperty method of the System class with "java.vendor".
Returns:
a String
that is the identification of this GraphicsDevice
.
getConfigurations
public abstract GraphicsConfiguration[] getConfigurations()
Returns all of the GraphicsConfiguration
objects associated with this GraphicsDevice
.
Returns:
an array of GraphicsConfiguration
objects that are associated with this GraphicsDevice
.
getDefaultConfiguration
public abstract GraphicsConfiguration getDefaultConfiguration()
Returns the default GraphicsConfiguration
associated with this GraphicsDevice
.
Returns:
the default GraphicsConfiguration
of this GraphicsDevice
.
getBestConfiguration
public GraphicsConfiguration getBestConfiguration(GraphicsConfigTemplate gct)
Returns the "best" configuration possible that passes the criteria defined in the GraphicsConfigTemplate.
Parameters:
gct
- the GraphicsConfigTemplate
object used to obtain a valid GraphicsConfiguration
Returns:
a GraphicsConfiguration
that passes the criteria defined in the specifiedGraphicsConfigTemplate
.
See Also:
isFullScreenSupported
public boolean isFullScreenSupported()
Returns true
if this GraphicsDevice
supports full-screen exclusive mode.
Returns:
whether full-screen exclusive mode is available for this graphics device
Since:
1.4
setFullScreenWindow
public void setFullScreenWindow(Window w)
Enter full-screen mode, or return to windowed mode.
If isFullScreenSupported
returns true
, full screen mode is considered to be exclusive, which implies:
- Windows cannot overlap the full-screen window. All other application windows will always appear beneath the full-screen window in the Z-order.
- Input method windows are disabled. It is advisable to call
Component.enableInputMethods(false)
to make a component a non-client of the input method framework.
If isFullScreenSupported
returnsfalse
, full-screen exclusive mode is simulated by resizing the window to the size of the screen and positioning it at (0,0).
When entering full-screen exclusive mode, if the window to be used as the full-screen window is not visible, this method will make it visible. It will remain visible when returning to windowed mode.
When returning to windowed mode from an exclusive full-screen window, any display changes made by calling setDisplayMode
are automatically restored to their original state.
Parameters:
w
- a window to use as the full-screen window; null
if returning to windowed mode. Some platforms expect the fullscreen window to be a top-level component (i.e., a Frame); therefore it is preferable to use a Frame here rather than a Window.
Since:
1.4
See Also:
isFullScreenSupported(), getFullScreenWindow(), setDisplayMode(java.awt.DisplayMode), Component.enableInputMethods(boolean), Component.setVisible(boolean)
getFullScreenWindow
public Window getFullScreenWindow()
Returns the Window
object representing the full-screen window if the device is in full-screen mode.
Returns:
the full-screen window, or null
if the device is not in full-screen mode.
Since:
1.4
See Also:
isDisplayChangeSupported
public boolean isDisplayChangeSupported()
Returns true
if this GraphicsDevice
supports low-level display changes.
Returns:
whether low-level display changes are supported for this graphics device. Note that this may or may not be dependent on full-screen exclusive mode.
Since:
1.4
See Also:
setDisplayMode(java.awt.DisplayMode)
setDisplayMode
public void setDisplayMode(DisplayMode dm)
Sets the display mode of this graphics device. This may only be allowed in full-screen, exclusive mode.
Parameters:
dm
- the new display mode of this graphics device
Throws:
[IllegalArgumentException](../../java/lang/IllegalArgumentException.html "class in java.lang")
- if the DisplayMode
supplied is null
, or is not available in the array returned by getDisplayModes
[UnsupportedOperationException](../../java/lang/UnsupportedOperationException.html "class in java.lang")
- ifisDisplayChangeSupported
returns false
Since:
1.4
See Also:
getDisplayMode(), getDisplayModes(), isDisplayChangeSupported()
getDisplayMode
public DisplayMode getDisplayMode()
Returns the current display mode of this GraphicsDevice
.
Returns:
the current display mode of this graphics device.
Since:
1.4
See Also:
getDisplayModes
public DisplayMode[] getDisplayModes()
Returns all display modes available for this GraphicsDevice
.
Returns:
all of the display modes available for this graphics device.
Since:
1.4
getAvailableAcceleratedMemory
public int getAvailableAcceleratedMemory()
This method returns the number of bytes available in accelerated memory on this device. Some images are created or cached in accelerated memory on a first-come, first-served basis. On some operating systems, this memory is a finite resource. Calling this method and scheduling the creation and flushing of images carefully may enable applications to make the most efficient use of that finite resource.
Note that the number returned is a snapshot of how much memory is available; some images may still have problems being allocated into that memory. For example, depending on operating system, driver, memory configuration, and thread situations, the full extent of the size reported may not be available for a given image. There are further inquiry methods on the ImageCapabilities object associated with a VolatileImage that can be used to determine whether a particular VolatileImage has been created in accelerated memory.
Returns:
number of bytes available in accelerated memory. A negative return value indicates that accelerated memory is unlimited.
See Also:
VolatileImage.flush(), ImageCapabilities.isAccelerated()
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For further API reference and developer documentation, see Java 2 SDK SE Developer Documentation. That documentation contains more detailed, developer-targeted descriptions, with conceptual overviews, definitions of terms, workarounds, and working code examples.
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