std::ranges::generate_n - cppreference.com (original) (raw)
| Defined in header | | | | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | ------------- | | Call signature | | | | template< std::input_or_output_iterator O, std::copy_constructible F > requires std::invocable<F&> && std::indirectly_writable<O, std::invoke_result_t<F&>> constexpr O generate_n( O first, std::iter_difference_t<O> n, F gen ); | | (since C++20) |
Assigns the result of successive invocations of the function object gen to each element in the range [first, first + n), if 0 < n. Does nothing otherwise.
The function-like entities described on this page are algorithm function objects (informally known as niebloids), that is:
- Explicit template argument lists cannot be specified when calling any of them.
- None of them are visible to argument-dependent lookup.
- When any of them are found by normal unqualified lookup as the name to the left of the function-call operator, argument-dependent lookup is inhibited.
Contents
[edit] Parameters
| first | - | the beginning of the range of elements to modify |
|---|---|---|
| n | - | number of elements to modify |
| gen | - | the generator function object. |
[edit] Return value
Iterator one past the last element assigned if 0 < count, first otherwise.
[edit] Complexity
Exactly n invocations of gen() and assignments.
[edit] Possible implementation
[edit] Example
#include #include #include #include #include auto dice() { static std::uniform_int_distribution distr {1, 6}; static std::random_device engine; static std::mt19937 noise {engine()}; return distr(noise); } void print(const auto& v, std::string_view comment) { for (int i : v) std::cout << i << ' '; std::cout << '(' << comment << ")\n"; } int main() { std::array<int, 8> v; std::ranges::generate_n(v.begin(), v.size(), dice); print(v, "dice"); std::ranges::generate_n(v.begin(), v.size(), [n {0}] mutable { return n++; }); // same effect as std::iota(v.begin(), v.end(), 0); print(v, "iota"); }
Possible output:
5 5 2 2 6 6 3 5 (dice) 0 1 2 3 4 5 6 7 (iota)
[edit] See also
| ranges::generate(C++20) | saves the result of a function in a range(algorithm function object)[edit] |
|---|---|
| ranges::generate_random(C++26) | fills a range with random numbers from a uniform random bit generator(algorithm function object)[edit] |
| ranges::fill(C++20) | assigns a range of elements a certain value(algorithm function object)[edit] |
| ranges::fill_n(C++20) | assigns a value to a number of elements(algorithm function object)[edit] |
| ranges::transform(C++20) | applies a function to a range of elements(algorithm function object)[edit] |
| generate_n | assigns the results of successive function calls to N elements in a range (function template) [edit] |