Conflicting declarations - cppreference.com (original) (raw)

Unless otherwise specified, two declarations cannot (re)introduce the same entity. The program is ill-formed if such declarations exist.

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[edit] Corresponding declarations

Two declarations correspond if they (re)introduce the same name, both declare constructors, or both declare destructors, unless

[edit] Corresponding function overloads

Two function declarations declare corresponding overloads if both declare functions satisfying all following conditions:

Exactly one of them is an implicit object member function without ref-qualifier and the types of their object parameters, after removing top-level references, are the same. (since C++23)

[edit] Corresponding function template overloads

Two function template declarations declare corresponding overloads if both declare function templates satisfying all following conditions:

Their corresponding template parameters are either both declared without constraint, or both declared with equivalent constraints. They have equivalent trailing requires clauses (if any). (since C++20)
Exactly one of them is an implicit object member function template without ref-qualifier and the types of their object parameters, after removing all references, are equivalent. (since C++23)

struct A { friend void c(); // #1 };   struct B { friend void c() {} // corresponds to, and defines, #1 };   typedef int Int;   enum E : int { a };   void f(int); // #2 void f(Int) {} // defines #2 void f(E) {} // OK, another overload   struct X { static void f(); void f() const; // error: redeclaration   void g(); void g() const; // OK void g() &; // error: redeclaration   void h(this X&, int); void h(int) &&; // OK, another overload   void j(this const X&); void j() const &; // error: redeclaration   void k(); void k(this X&); // error: redeclaration };

[edit] Multiple declarations of the same entity

Unless otherwise specified, two declarations of entities declare the same entity if all following conditions are satisfied, considering declarations of unnamed types to introduce their typedef names and enumeration names for linkage purposes (if any exists):

Neither is a name-independent declaration. (since C++26)

A declaration of an entity or typedef name X is a redeclaration of X if another declaration of X is reachable from it; otherwise, it is a first declaration of X.

[edit] Restrictions

If any two declarations of an entity E violate the corresponding restriction below, the program is ill-formed:

If one declares E to be an alias template, the other must also declare E as an alias template with an equivalent template parameter list and type-id. (since C++11)
If one declares E to be a (partial specialization of a) variable template, the other must also declare E as a (partial specialization of a) variable template with an equivalent template parameter list and type. (since C++14)
If one declares E to be a concept, the other must also declare E as a concept. (since C++20)

Types are compared after all adjustments of types (during which typedefs are replaced by their definitions). Declarations for an array object can specify array types that differ by the presence or absence of a major array bound. No diagnostic is required if neither declaration is reachable from the other.

void g(); // #1 void g(int); // OK, different entity from #1 (they do not correspond) int g(); // Error: same entity as #1 with different type   void h(); // #2 namespace h {} // Error: same entity as #2, but not a function

If a declaration H that declares a name with internal linkage precedes a declaration D in another translation unit U and would declare the same entity as D if it appeared in U, the program is ill-formed.

[edit] Potentially-conflicting declarations

Two declarations potentially conflict if they correspond but declare different entities.

If, in any scope, a name is bound to two declarations A and B that potentially conflict, B is not name-independent(since C++26), and A precedes B, the program is ill-formed:

void f() { int x, y; void x(); // Error: different entity for x int y; // Error: redefinition }   enum { f }; // Error: different entity for ::f   namespace A {} namespace B = A; namespace B = A; // OK, no effect namespace B = B; // OK, no effect namespace A = B; // OK, no effect namespace B {} // Error: different entity for B   void g() { int _; _ = 0; // OK int _; // OK since C++26, name-independent declaration _ = 0; // Error: two non-function declarations in the lookup set }   void h () { int _; // #1 _ ++; // OK static int _; // Error: conflicts with #1 because // static variables are not name-independent }

[edit] Defect reports

The following behavior-changing defect reports were applied retroactively to previously published C++ standards.

DR Applied to Behavior as published Correct behavior
CWG 279(P1787R6) C++98 it was unclear whether an unnamed class or enumeration canbe redeclared if it has a typedef name for linkage purposes it can be redeclared
CWG 338(P1787R6) C++98 it was unclear whether an unnamed enumeration can beredeclared if it has an enumerator as a name for linkage purposes it can be redeclared
CWG 1884(P1787R6) C++98 the restrictions applied to multipledeclarations of the same entity were unclear made clear