Zero-initialization - cppreference.com (original) (raw)
Sets the initial value of an object to zero.
[edit] Syntax
Note that this is not the syntax for zero-initialization, which does not have a dedicated syntax in the language. These are examples of other types of initializations, which might perform zero-initialization.
| | | | | ------------------------------------------------------------------- | --- | | | static T object ; | (1) | | | | | | | T () ; T t = {} ; T {} ; (since C++11) | (2) | | | | | | | CharT array [ n ] = " short-sequence "; | (3) | | | | | |
[edit] Explanation
Zero-initialization is performed in the following situations:
For every named variable with static or thread-local(since C++11) storage duration that is not subject to constant initialization, before any other initialization.
As part of value-initialization sequence for non-class types and for members of value-initialized class types that have no constructors, including value initialization of elements of aggregates for which no initializers are provided.
The effects of zero-initialization are:
If
Tis a scalar type, the object is initialized to the value obtained by explicitly converting the integer literal 0 (zero) toT.If
Tis a non-union class type:all padding bits are initialized to zero bits,
each non-static data member is zero-initialized,
each non-virtual base class subobject is zero-initialized, and
if the object is not a base class subobject, each virtual base class subobject is zero-initialized.
If
Tis a union type:all padding bits are initialized to zero bits, and
the object’s first non-static named data member is zero-initialized.
If
Tis array type, each element is zero-initialized.If
Tis reference type, nothing is done.
[edit] Notes
As described in non-local initialization, static and thread-local(since C++11) variables that aren't constant-initialized are zero-initialized before any other initialization takes place. If the definition of a non-class non-local variable has no initializer, then default initialization does nothing, leaving the result of the earlier zero-initialization unmodified.
A zero-initialized pointer is the null pointer value of its type, even if the value of the null pointer is not integral zero.
[edit] Example
#include #include struct A { int a, b, c; }; double f[3]; // zero-initialized to three 0.0's int* p; // zero-initialized to null pointer value // (even if the value is not integral 0) std::string s; // zero-initialized to indeterminate value, then // default-initialized to "" by the std::string default constructor int main(int argc, char*[]) { delete p; // safe to delete a null pointer static int n = argc; // zero-initialized to 0 then copy-initialized to argc std::cout << "n = " << n << '\n'; A a = A(); // the effect is same as: A a{}; or A a = {}; std::cout << "a = {" << a.a << ' ' << a.b << ' ' << a.c << "}\n"; }
Possible output:
[edit] Defect reports
The following behavior-changing defect reports were applied retroactively to previously published C++ standards.
| DR | Applied to | Behavior as published | Correct behavior |
|---|---|---|---|
| CWG 277 | C++98 | pointers might be initialized with a non-constantexpression of value 0, which is not a null pointer constant | must initialize with an integralconstant expression of value 0 |
| CWG 694 | C++98 | zero-initialization for class types ignored padding | padding is initialized to zero bits |
| CWG 903 | C++98 | zero-initialization for scalar types set the initial value to the valueconverted from an integral constant expression with value 0 | the object is initialized to the valueconverted from the integer literal 0 |
| CWG 2026 | C++98 | zero-initialization was specified to alwaysoccur first, even before constant initialization | no zero-initialization ifconstant initialization applies |
| CWG 2196 | C++98 | zero-initialization for class types ignored base class subobjects | they are also zero-initialized |
| CWG 2253 | C++98 | it was unclear whether zero-initializationapplies to unnamed bit-fields | it applies (all padding bitsare initialized to zero bits) |