std::ranges::destroy - cppreference.com (original) (raw)

Defined in header
Call signature
template< no-throw-input-iterator I, no-throw-sentinel-for<I> S > requires std::destructible<std::iter_value_t<I>> constexpr I destroy( I first, S last ) noexcept; (1) (since C++20)
template< no-throw-input-range R > requires std::destructible<ranges::range_value_t<R>> constexpr ranges::borrowed_iterator_t<R> destroy( R&& r ) noexcept; (2) (since C++20)
  1. Destroys the objects in the range [first, last), as if by

  2. Same as (1), but uses r as the source range, as if using ranges::begin(r) as first and ranges::end(r) as last.

The function-like entities described on this page are algorithm function objects (informally known as niebloids), that is:

Contents

[edit] Parameters

first, last - the iterator-sentinel pair defining the range of elements to destroy
r - the range to destroy

[edit] Return value

An iterator compares equal to last.

[edit] Complexity

Linear in the distance between first and last.

[edit] Possible implementation

[edit] Example

The following example demonstrates how to use ranges::destroy to destroy a contiguous sequence of elements.

#include #include #include   struct Tracer { int value; ~Tracer() { std::cout << value << " destructed\n"; } };   int main() { alignas(Tracer) unsigned char buffer[sizeof(Tracer) * 8];   for (int i = 0; i != 8; ++i) new(buffer + sizeof(Tracer) * i) Tracer{i}; // manually construct objects   auto ptr = std::launder(reinterpret_cast<Tracer*>(buffer));   std::ranges::destroy(ptr, ptr + 8); }

Output:

0 destructed 1 destructed 2 destructed 3 destructed 4 destructed 5 destructed 6 destructed 7 destructed

[edit] See also