LLVM: lib/Target/AMDGPU/AMDGPUMarkLastScratchLoad.cpp File Reference (original) (raw)

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Macros
#define DEBUG_TYPE "amdgpu-mark-last-scratch-load"
Variables
DEBUG_TYPE
AMDGPU Mark last scratch load
AMDGPU Mark last scratch false

DEBUG_TYPE

#define DEBUG_TYPE "amdgpu-mark-last-scratch-load"

INITIALIZE_PASS_BEGIN()

INITIALIZE_PASS_BEGIN ( AMDGPUMarkLastScratchLoadLegacy ,
DEBUG_TYPE ,
"AMDGPU Mark last scratch load" ,
false ,
false )

DEBUG_TYPE

false

AMDGPU Mark last scratch false

load

AMDGPU Mark last scratch load

Definition at line 164 of file AMDGPUMarkLastScratchLoad.cpp.

Referenced by DecodeT2LdStPre(), DecodeVLDST1Instruction(), DecodeVLDST2Instruction(), DecodeVLDST3Instruction(), DecodeVLDST4Instruction(), llvm::dwarf_linker::parallel::CompileUnit::getDieOutOffset(), llvm::dwarf_linker::parallel::CompileUnit::getDieOutOffset(), llvm::dwarf_linker::parallel::CompileUnit::getDieTypeEntry(), llvm::dwarf_linker::parallel::CompileUnit::getDieTypeEntry(), llvm::cas::ObjectStore::getProxy(), llvm::ListeningSocket::ListeningSocket(), llvm::object::ResourceSectionRef::load(), LowerCallResult(), llvm::MachO::DylibReader::readFile(), llvm::cas::builtin::BuiltinCAS::validateObject(), and llvm::cas::ObjectStore::validateTree().