LLVM: llvm::dxil::ComputedShaderFlags Struct Reference (original) (raw)
#include "[Target/DirectX/DXILShaderFlags.h](DXILShaderFlags%5F8h%5Fsource.html)"
Definition at line 34 of file DXILShaderFlags.h.
| llvm::dxil::ComputedShaderFlags::ComputedShaderFlags ( ) |
inline |
◆ dump()
◆ getFeatureFlags()
| uint64_t llvm::dxil::ComputedShaderFlags::getFeatureFlags ( ) const |
inline |
◆ getMask()
| uint64_t llvm::dxil::ComputedShaderFlags::getMask ( int Bit) const |
inlineconstexpr |
◆ getModuleFlags()
| uint64_t llvm::dxil::ComputedShaderFlags::getModuleFlags ( ) const |
inline |
◆ merge()
◆ operator uint64_t()
| llvm::dxil::ComputedShaderFlags::operator uint64_t ( ) const |
inline |
◆ print()
The documentation for this struct was generated from the following files: