Buffer | Node.js v23.11.0 Documentation (original) (raw)
Source Code: lib/buffer.js
Buffer
objects are used to represent a fixed-length sequence of bytes. Many Node.js APIs support Buffer
s.
The Buffer
class is a subclass of JavaScript's class and extends it with methods that cover additional use cases. Node.js APIs accept plain s wherever Buffer
s are supported as well.
While the Buffer
class is available within the global scope, it is still recommended to explicitly reference it via an import or require statement.
`` import { Buffer } from 'node:buffer';
// Creates a zero-filled Buffer of length 10. const buf1 = Buffer.alloc(10);
// Creates a Buffer of length 10,
// filled with bytes which all have the value 1
.
const buf2 = Buffer.alloc(10, 1);
// Creates an uninitialized buffer of length 10. // This is faster than calling Buffer.alloc() but the returned // Buffer instance might contain old data that needs to be // overwritten using fill(), write(), or other functions that fill the Buffer's // contents. const buf3 = Buffer.allocUnsafe(10);
// Creates a Buffer containing the bytes [1, 2, 3]. const buf4 = Buffer.from([1, 2, 3]);
// Creates a Buffer containing the bytes [1, 1, 1, 1] – the entries
// are all truncated using (value & 255)
to fit into the range 0–255.
const buf5 = Buffer.from([257, 257.5, -255, '1']);
// Creates a Buffer containing the UTF-8-encoded bytes for the string 'tést': // [0x74, 0xc3, 0xa9, 0x73, 0x74] (in hexadecimal notation) // [116, 195, 169, 115, 116] (in decimal notation) const buf6 = Buffer.from('tést');
// Creates a Buffer containing the Latin-1 bytes [0x74, 0xe9, 0x73, 0x74].
const buf7 = Buffer.from('tést', 'latin1');
const { Buffer } = require('node:buffer');
// Creates a zero-filled Buffer of length 10. const buf1 = Buffer.alloc(10);
// Creates a Buffer of length 10,
// filled with bytes which all have the value 1
.
const buf2 = Buffer.alloc(10, 1);
// Creates an uninitialized buffer of length 10. // This is faster than calling Buffer.alloc() but the returned // Buffer instance might contain old data that needs to be // overwritten using fill(), write(), or other functions that fill the Buffer's // contents. const buf3 = Buffer.allocUnsafe(10);
// Creates a Buffer containing the bytes [1, 2, 3]. const buf4 = Buffer.from([1, 2, 3]);
// Creates a Buffer containing the bytes [1, 1, 1, 1] – the entries
// are all truncated using (value & 255)
to fit into the range 0–255.
const buf5 = Buffer.from([257, 257.5, -255, '1']);
// Creates a Buffer containing the UTF-8-encoded bytes for the string 'tést': // [0x74, 0xc3, 0xa9, 0x73, 0x74] (in hexadecimal notation) // [116, 195, 169, 115, 116] (in decimal notation) const buf6 = Buffer.from('tést');
// Creates a Buffer containing the Latin-1 bytes [0x74, 0xe9, 0x73, 0x74]. const buf7 = Buffer.from('tést', 'latin1'); ``
Buffers and character encodings#
When converting between Buffer
s and strings, a character encoding may be specified. If no character encoding is specified, UTF-8 will be used as the default.
`import { Buffer } from 'node:buffer';
const buf = Buffer.from('hello world', 'utf8');
console.log(buf.toString('hex')); // Prints: 68656c6c6f20776f726c64 console.log(buf.toString('base64')); // Prints: aGVsbG8gd29ybGQ=
console.log(Buffer.from('fhqwhgads', 'utf8'));
// Prints: <Buffer 66 68 71 77 68 67 61 64 73>
console.log(Buffer.from('fhqwhgads', 'utf16le'));
// Prints: <Buffer 66 00 68 00 71 00 77 00 68 00 67 00 61 00 64 00 73 00>
const { Buffer } = require('node:buffer');
const buf = Buffer.from('hello world', 'utf8');
console.log(buf.toString('hex')); // Prints: 68656c6c6f20776f726c64 console.log(buf.toString('base64')); // Prints: aGVsbG8gd29ybGQ=
console.log(Buffer.from('fhqwhgads', 'utf8')); // Prints: <Buffer 66 68 71 77 68 67 61 64 73> console.log(Buffer.from('fhqwhgads', 'utf16le')); // Prints: <Buffer 66 00 68 00 71 00 77 00 68 00 67 00 61 00 64 00 73 00>`
Node.js buffers accept all case variations of encoding strings that they receive. For example, UTF-8 can be specified as 'utf8'
, 'UTF8'
, or 'uTf8'
.
The character encodings currently supported by Node.js are the following:
'utf8'
(alias:'utf-8'
): Multi-byte encoded Unicode characters. Many web pages and other document formats use UTF-8. This is the default character encoding. When decoding aBuffer
into a string that does not exclusively contain valid UTF-8 data, the Unicode replacement characterU+FFFD
� will be used to represent those errors.'utf16le'
(alias:'utf-16le'
): Multi-byte encoded Unicode characters. Unlike'utf8'
, each character in the string will be encoded using either 2 or 4 bytes. Node.js only supports the little-endian variant ofUTF-16.'latin1'
: Latin-1 stands for ISO-8859-1. This character encoding only supports the Unicode characters fromU+0000
toU+00FF
. Each character is encoded using a single byte. Characters that do not fit into that range are truncated and will be mapped to characters in that range.
Converting a Buffer
into a string using one of the above is referred to as decoding, and converting a string into a Buffer
is referred to as encoding.
Node.js also supports the following binary-to-text encodings. For binary-to-text encodings, the naming convention is reversed: Converting aBuffer
into a string is typically referred to as encoding, and converting a string into a Buffer
as decoding.
'base64'
: Base64 encoding. When creating aBuffer
from a string, this encoding will also correctly accept "URL and Filename Safe Alphabet" as specified in RFC 4648, Section 5. Whitespace characters such as spaces, tabs, and new lines contained within the base64-encoded string are ignored.'base64url'
: base64url encoding as specified inRFC 4648, Section 5. When creating aBuffer
from a string, this encoding will also correctly accept regular base64-encoded strings. When encoding aBuffer
to a string, this encoding will omit padding.'hex'
: Encode each byte as two hexadecimal characters. Data truncation may occur when decoding strings that do not exclusively consist of an even number of hexadecimal characters. See below for an example.
The following legacy character encodings are also supported:
'ascii'
: For 7-bit ASCII data only. When encoding a string into aBuffer
, this is equivalent to using'latin1'
. When decoding aBuffer
into a string, using this encoding will additionally unset the highest bit of each byte before decoding as'latin1'
. Generally, there should be no reason to use this encoding, as'utf8'
(or, if the data is known to always be ASCII-only,'latin1'
) will be a better choice when encoding or decoding ASCII-only text. It is only provided for legacy compatibility.'binary'
: Alias for'latin1'
. The name of this encoding can be very misleading, as all of the encodings listed here convert between strings and binary data. For converting between strings andBuffer
s, typically'utf8'
is the right choice.'ucs2'
,'ucs-2'
: Aliases of'utf16le'
. UCS-2 used to refer to a variant of UTF-16 that did not support characters that had code points larger than U+FFFF. In Node.js, these code points are always supported.
`import { Buffer } from 'node:buffer';
Buffer.from('1ag123', 'hex'); // Prints <Buffer 1a>, data truncated when first non-hexadecimal value // ('g') encountered.
Buffer.from('1a7', 'hex'); // Prints <Buffer 1a>, data truncated when data ends in single digit ('7').
Buffer.from('1634', 'hex');
// Prints <Buffer 16 34>, all data represented.
const { Buffer } = require('node:buffer');
Buffer.from('1ag123', 'hex'); // Prints <Buffer 1a>, data truncated when first non-hexadecimal value // ('g') encountered.
Buffer.from('1a7', 'hex'); // Prints <Buffer 1a>, data truncated when data ends in single digit ('7').
Buffer.from('1634', 'hex'); // Prints <Buffer 16 34>, all data represented.`
Modern Web browsers follow the WHATWG Encoding Standard which aliases both 'latin1'
and 'ISO-8859-1'
to 'win-1252'
. This means that while doing something like http.get()
, if the returned charset is one of those listed in the WHATWG specification it is possible that the server actually returned'win-1252'
-encoded data, and using 'latin1'
encoding may incorrectly decode the characters.
Buffers and TypedArrays#
Buffer
instances are also JavaScript and instances. All methods are available on Buffer
s. There are, however, subtle incompatibilities between the Buffer
API and the API.
In particular:
- While TypedArray.prototype.slice() creates a copy of part of the
TypedArray
,Buffer.prototype.slice() creates a view over the existingBuffer
without copying. This behavior can be surprising, and only exists for legacy compatibility. TypedArray.prototype.subarray() can be used to achieve the behavior of Buffer.prototype.slice() on bothBuffer
s and otherTypedArray
s and should be preferred. - buf.toString() is incompatible with its
TypedArray
equivalent. - A number of methods, e.g. buf.indexOf(), support additional arguments.
There are two ways to create new instances from a Buffer
:
- Passing a
Buffer
to a constructor will copy theBuffer
s contents, interpreted as an array of integers, and not as a byte sequence of the target type.
`import { Buffer } from 'node:buffer';
const buf = Buffer.from([1, 2, 3, 4]); const uint32array = new Uint32Array(buf);
console.log(uint32array);
// Prints: Uint32Array(4) [ 1, 2, 3, 4 ]
const { Buffer } = require('node:buffer');
const buf = Buffer.from([1, 2, 3, 4]); const uint32array = new Uint32Array(buf);
console.log(uint32array);
// Prints: Uint32Array(4) [ 1, 2, 3, 4 ]`
`import { Buffer } from 'node:buffer';
const buf = Buffer.from('hello', 'utf16le'); const uint16array = new Uint16Array( buf.buffer, buf.byteOffset, buf.length / Uint16Array.BYTES_PER_ELEMENT);
console.log(uint16array);
// Prints: Uint16Array(5) [ 104, 101, 108, 108, 111 ]
const { Buffer } = require('node:buffer');
const buf = Buffer.from('hello', 'utf16le'); const uint16array = new Uint16Array( buf.buffer, buf.byteOffset, buf.length / Uint16Array.BYTES_PER_ELEMENT);
console.log(uint16array);
// Prints: Uint16Array(5) [ 104, 101, 108, 108, 111 ]`
It is possible to create a new Buffer
that shares the same allocated memory as a instance by using the TypedArray
object's.buffer
property in the same way. Buffer.from()behaves like new Uint8Array()
in this context.
`` import { Buffer } from 'node:buffer';
const arr = new Uint16Array(2);
arr[0] = 5000; arr[1] = 4000;
// Copies the contents of arr
.
const buf1 = Buffer.from(arr);
// Shares memory with arr
.
const buf2 = Buffer.from(arr.buffer);
console.log(buf1); // Prints: <Buffer 88 a0> console.log(buf2); // Prints: <Buffer 88 13 a0 0f>
arr[1] = 6000;
console.log(buf1);
// Prints: <Buffer 88 a0>
console.log(buf2);
// Prints: <Buffer 88 13 70 17>
const { Buffer } = require('node:buffer');
const arr = new Uint16Array(2);
arr[0] = 5000; arr[1] = 4000;
// Copies the contents of arr
.
const buf1 = Buffer.from(arr);
// Shares memory with arr
.
const buf2 = Buffer.from(arr.buffer);
console.log(buf1); // Prints: <Buffer 88 a0> console.log(buf2); // Prints: <Buffer 88 13 a0 0f>
arr[1] = 6000;
console.log(buf1); // Prints: <Buffer 88 a0> console.log(buf2); // Prints: <Buffer 88 13 70 17> ``
When creating a Buffer
using a 's .buffer
, it is possible to use only a portion of the underlying by passing inbyteOffset
and length
parameters.
`import { Buffer } from 'node:buffer';
const arr = new Uint16Array(20); const buf = Buffer.from(arr.buffer, 0, 16);
console.log(buf.length);
// Prints: 16
const { Buffer } = require('node:buffer');
const arr = new Uint16Array(20); const buf = Buffer.from(arr.buffer, 0, 16);
console.log(buf.length); // Prints: 16`
The Buffer.from()
and TypedArray.from() have different signatures and implementations. Specifically, the variants accept a second argument that is a mapping function that is invoked on every element of the typed array:
TypedArray.from(source[, mapFn[, thisArg]])
The Buffer.from()
method, however, does not support the use of a mapping function:
- Buffer.from(array)
- Buffer.from(buffer)
- Buffer.from(arrayBuffer[, byteOffset[, length]])
- Buffer.from(string[, encoding])
Buffers and iteration#
Buffer
instances can be iterated over using for..of
syntax:
`import { Buffer } from 'node:buffer';
const buf = Buffer.from([1, 2, 3]);
for (const b of buf) {
console.log(b);
}
// Prints:
// 1
// 2
// 3
const { Buffer } = require('node:buffer');
const buf = Buffer.from([1, 2, 3]);
for (const b of buf) { console.log(b); } // Prints: // 1 // 2 // 3`
Additionally, the buf.values(), buf.keys(), andbuf.entries() methods can be used to create iterators.
Class: Blob
#
A Blob encapsulates immutable, raw data that can be safely shared across multiple worker threads.
new buffer.Blob([sources[, options]])
#
sources
<string[]> | <ArrayBuffer[]> | <TypedArray[]> | <DataView[]> | <Blob[]> An array of string, , , , or objects, or any mix of such objects, that will be stored within theBlob
.options
endings
One of either'transparent'
or'native'
. When set to'native'
, line endings in string source parts will be converted to the platform native line-ending as specified byrequire('node:os').EOL
.type
The Blob content-type. The intent is fortype
to convey the MIME media type of the data, however no validation of the type format is performed.
Creates a new Blob
object containing a concatenation of the given sources.
, , , and sources are copied into the 'Blob' and can therefore be safely modified after the 'Blob' is created.
String sources are encoded as UTF-8 byte sequences and copied into the Blob. Unmatched surrogate pairs within each string part will be replaced by Unicode U+FFFD replacement characters.
blob.arrayBuffer()
#
Added in: v15.7.0, v14.18.0
Returns a promise that fulfills with an containing a copy of the Blob
data.
blob.bytes()
#
Added in: v22.3.0, v20.16.0
The blob.bytes()
method returns the byte of the Blob
object as a Promise<Uint8Array>
.
const blob = new Blob(['hello']); blob.bytes().then((bytes) => { console.log(bytes); // Outputs: Uint8Array(5) [ 104, 101, 108, 108, 111 ] });
blob.size
#
Added in: v15.7.0, v14.18.0
The total size of the Blob
in bytes.
blob.slice([start[, end[, type]]])
#
Added in: v15.7.0, v14.18.0
Creates and returns a new Blob
containing a subset of this Blob
objects data. The original Blob
is not altered.
blob.stream()
#
Added in: v16.7.0
Returns a new ReadableStream
that allows the content of the Blob
to be read.
blob.text()
#
Added in: v15.7.0, v14.18.0
Returns a promise that fulfills with the contents of the Blob
decoded as a UTF-8 string.
blob.type
#
Added in: v15.7.0, v14.18.0
The content-type of the Blob
.
Blob
objects and MessageChannel
#
Once a object is created, it can be sent via MessagePort
to multiple destinations without transferring or immediately copying the data. The data contained by the Blob
is copied only when the arrayBuffer()
or text()
methods are called.
`import { Blob } from 'node:buffer'; import { setTimeout as delay } from 'node:timers/promises';
const blob = new Blob(['hello there']);
const mc1 = new MessageChannel(); const mc2 = new MessageChannel();
mc1.port1.onmessage = async ({ data }) => { console.log(await data.arrayBuffer()); mc1.port1.close(); };
mc2.port1.onmessage = async ({ data }) => { await delay(1000); console.log(await data.arrayBuffer()); mc2.port1.close(); };
mc1.port2.postMessage(blob); mc2.port2.postMessage(blob);
// The Blob is still usable after posting.
blob.text().then(console.log);
const { Blob } = require('node:buffer');
const { setTimeout: delay } = require('node:timers/promises');
const blob = new Blob(['hello there']);
const mc1 = new MessageChannel(); const mc2 = new MessageChannel();
mc1.port1.onmessage = async ({ data }) => { console.log(await data.arrayBuffer()); mc1.port1.close(); };
mc2.port1.onmessage = async ({ data }) => { await delay(1000); console.log(await data.arrayBuffer()); mc2.port1.close(); };
mc1.port2.postMessage(blob); mc2.port2.postMessage(blob);
// The Blob is still usable after posting. blob.text().then(console.log);`
Class: Buffer
#
The Buffer
class is a global type for dealing with binary data directly. It can be constructed in a variety of ways.
Static method: Buffer.alloc(size[, fill[, encoding]])
#
size
The desired length of the newBuffer
.fill
| | | A value to pre-fill the newBuffer
with. Default:0
.encoding
Iffill
is a string, this is its encoding.Default:'utf8'
.- Returns:
Allocates a new Buffer
of size
bytes. If fill
is undefined
, theBuffer
will be zero-filled.
`import { Buffer } from 'node:buffer';
const buf = Buffer.alloc(5);
console.log(buf);
// Prints: <Buffer 00 00 00 00 00>
const { Buffer } = require('node:buffer');
const buf = Buffer.alloc(5);
console.log(buf); // Prints: <Buffer 00 00 00 00 00>`
If size
is larger thanbuffer.constants.MAX_LENGTH or smaller than 0, ERR_OUT_OF_RANGEis thrown.
If fill
is specified, the allocated Buffer
will be initialized by callingbuf.fill(fill).
`import { Buffer } from 'node:buffer';
const buf = Buffer.alloc(5, 'a');
console.log(buf);
// Prints: <Buffer 61 61 61 61 61>
const { Buffer } = require('node:buffer');
const buf = Buffer.alloc(5, 'a');
console.log(buf); // Prints: <Buffer 61 61 61 61 61>`
If both fill
and encoding
are specified, the allocated Buffer
will be initialized by calling buf.fill(fill, encoding).
`import { Buffer } from 'node:buffer';
const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64');
console.log(buf);
// Prints: <Buffer 68 65 6c 6c 6f 20 77 6f 72 6c 64>
const { Buffer } = require('node:buffer');
const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64');
console.log(buf); // Prints: <Buffer 68 65 6c 6c 6f 20 77 6f 72 6c 64>`
Calling Buffer.alloc() can be measurably slower than the alternativeBuffer.allocUnsafe() but ensures that the newly created Buffer
instance contents will never contain sensitive data from previous allocations, including data that might not have been allocated for Buffer
s.
A TypeError
will be thrown if size
is not a number.
Static method: Buffer.allocUnsafe(size)
#
Allocates a new Buffer
of size
bytes. If size
is larger thanbuffer.constants.MAX_LENGTH or smaller than 0, ERR_OUT_OF_RANGEis thrown.
The underlying memory for Buffer
instances created in this way is not initialized. The contents of the newly created Buffer
are unknown and_may contain sensitive data_. Use Buffer.alloc() instead to initializeBuffer
instances with zeroes.
`import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(10);
console.log(buf); // Prints (contents may vary): <Buffer a0 8b 28 3f 01 00 00 00 50 32>
buf.fill(0);
console.log(buf);
// Prints: <Buffer 00 00 00 00 00 00 00 00 00 00>
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(10);
console.log(buf); // Prints (contents may vary): <Buffer a0 8b 28 3f 01 00 00 00 50 32>
buf.fill(0);
console.log(buf); // Prints: <Buffer 00 00 00 00 00 00 00 00 00 00>`
A TypeError
will be thrown if size
is not a number.
The Buffer
module pre-allocates an internal Buffer
instance of size Buffer.poolSize that is used as a pool for the fast allocation of newBuffer
instances created using Buffer.allocUnsafe(), Buffer.from(array),Buffer.from(string), and Buffer.concat() only when size
is less thanBuffer.poolSize >>> 1
(floor of Buffer.poolSize divided by two).
Use of this pre-allocated internal memory pool is a key difference between calling Buffer.alloc(size, fill)
vs. Buffer.allocUnsafe(size).fill(fill)
. Specifically, Buffer.alloc(size, fill)
will never use the internal Buffer
pool, while Buffer.allocUnsafe(size).fill(fill)
will use the internalBuffer
pool if size
is less than or equal to half Buffer.poolSize. The difference is subtle but can be important when an application requires the additional performance that Buffer.allocUnsafe() provides.
Static method: Buffer.allocUnsafeSlow(size)
#
Allocates a new Buffer
of size
bytes. If size
is larger thanbuffer.constants.MAX_LENGTH or smaller than 0, ERR_OUT_OF_RANGEis thrown. A zero-length Buffer
is created if size
is 0.
The underlying memory for Buffer
instances created in this way is not initialized. The contents of the newly created Buffer
are unknown and_may contain sensitive data_. Use buf.fill(0) to initialize such Buffer
instances with zeroes.
When using Buffer.allocUnsafe() to allocate new Buffer
instances, allocations less than Buffer.poolSize >>> 1
(4KiB when default poolSize is used) are sliced from a single pre-allocated Buffer
. This allows applications to avoid the garbage collection overhead of creating many individually allocated Buffer
instances. This approach improves both performance and memory usage by eliminating the need to track and clean up as many individual ArrayBuffer
objects.
However, in the case where a developer may need to retain a small chunk of memory from a pool for an indeterminate amount of time, it may be appropriate to create an un-pooled Buffer
instance using Buffer.allocUnsafeSlow()
and then copying out the relevant bits.
`import { Buffer } from 'node:buffer';
// Need to keep around a few small chunks of memory. const store = [];
socket.on('readable', () => { let data; while (null !== (data = readable.read())) { // Allocate for retained data. const sb = Buffer.allocUnsafeSlow(10);
// Copy the data into the new allocation.
data.copy(sb, 0, 0, 10);
store.push(sb);
}
});
const { Buffer } = require('node:buffer');
// Need to keep around a few small chunks of memory. const store = [];
socket.on('readable', () => { let data; while (null !== (data = readable.read())) { // Allocate for retained data. const sb = Buffer.allocUnsafeSlow(10);
// Copy the data into the new allocation.
data.copy(sb, 0, 0, 10);
store.push(sb);
} });`
A TypeError
will be thrown if size
is not a number.
Static method: Buffer.byteLength(string[, encoding])
#
string
| | | | | A value to calculate the length of.encoding
Ifstring
is a string, this is its encoding.Default:'utf8'
.- Returns: The number of bytes contained within
string
.
Returns the byte length of a string when encoded using encoding
. This is not the same as String.prototype.length, which does not account for the encoding that is used to convert the string into bytes.
For 'base64'
, 'base64url'
, and 'hex'
, this function assumes valid input. For strings that contain non-base64/hex-encoded data (e.g. whitespace), the return value might be greater than the length of a Buffer
created from the string.
`` import { Buffer } from 'node:buffer';
const str = '\u00bd + \u00bc = \u00be';
console.log(${str}: ${str.length} characters,
+
${Buffer.byteLength(str, 'utf8')} bytes
);
// Prints: ½ + ¼ = ¾: 9 characters, 12 bytes
const { Buffer } = require('node:buffer');
const str = '\u00bd + \u00bc = \u00be';
console.log(${str}: ${str.length} characters,
+
${Buffer.byteLength(str, 'utf8')} bytes
);
// Prints: ½ + ¼ = ¾: 9 characters, 12 bytes ``
When string
is a | | | | , the byte length as reported by .byteLength
is returned.
Static method: Buffer.compare(buf1, buf2)
#
buf1
|buf2
|- Returns: Either
-1
,0
, or1
, depending on the result of the comparison. See buf.compare() for details.
Compares buf1
to buf2
, typically for the purpose of sorting arrays ofBuffer
instances. This is equivalent to callingbuf1.compare(buf2).
`import { Buffer } from 'node:buffer';
const buf1 = Buffer.from('1234'); const buf2 = Buffer.from('0123'); const arr = [buf1, buf2];
console.log(arr.sort(Buffer.compare));
// Prints: [ <Buffer 30 31 32 33>, <Buffer 31 32 33 34> ]
// (This result is equal to: [buf2, buf1].)
const { Buffer } = require('node:buffer');
const buf1 = Buffer.from('1234'); const buf2 = Buffer.from('0123'); const arr = [buf1, buf2];
console.log(arr.sort(Buffer.compare)); // Prints: [ <Buffer 30 31 32 33>, <Buffer 31 32 33 34> ] // (This result is equal to: [buf2, buf1].)`
Static method: Buffer.concat(list[, totalLength])
#
list
<Buffer[]> | <Uint8Array[]> List ofBuffer
or instances to concatenate.totalLength
Total length of theBuffer
instances inlist
when concatenated.- Returns:
Returns a new Buffer
which is the result of concatenating all the Buffer
instances in the list
together.
If the list has no items, or if the totalLength
is 0, then a new zero-lengthBuffer
is returned.
If totalLength
is not provided, it is calculated from the Buffer
instances in list
by adding their lengths.
If totalLength
is provided, it is coerced to an unsigned integer. If the combined length of the Buffer
s in list
exceeds totalLength
, the result is truncated to totalLength
. If the combined length of the Buffer
s in list
is less than totalLength
, the remaining space is filled with zeros.
`` import { Buffer } from 'node:buffer';
// Create a single Buffer
from a list of three Buffer
instances.
const buf1 = Buffer.alloc(10); const buf2 = Buffer.alloc(14); const buf3 = Buffer.alloc(18); const totalLength = buf1.length + buf2.length + buf3.length;
console.log(totalLength); // Prints: 42
const bufA = Buffer.concat([buf1, buf2, buf3], totalLength);
console.log(bufA);
// Prints: <Buffer 00 00 00 00 ...>
console.log(bufA.length);
// Prints: 42
const { Buffer } = require('node:buffer');
// Create a single Buffer
from a list of three Buffer
instances.
const buf1 = Buffer.alloc(10); const buf2 = Buffer.alloc(14); const buf3 = Buffer.alloc(18); const totalLength = buf1.length + buf2.length + buf3.length;
console.log(totalLength); // Prints: 42
const bufA = Buffer.concat([buf1, buf2, buf3], totalLength);
console.log(bufA); // Prints: <Buffer 00 00 00 00 ...> console.log(bufA.length); // Prints: 42 ``
Buffer.concat()
may also use the internal Buffer
pool likeBuffer.allocUnsafe() does.
Static method: Buffer.copyBytesFrom(view[, offset[, length]])
#
Added in: v19.8.0, v18.16.0
view
The to copy.offset
The starting offset withinview
. Default:0
.length
The number of elements fromview
to copy.Default:view.length - offset
.- Returns:
Copies the underlying memory of view
into a new Buffer
.
const u16 = new Uint16Array([0, 0xffff]); const buf = Buffer.copyBytesFrom(u16, 1, 1); u16[1] = 0; console.log(buf.length); // 2 console.log(buf[0]); // 255 console.log(buf[1]); // 255
Static method: Buffer.from(array)
#
Added in: v5.10.0
array
<integer[]>- Returns:
Allocates a new Buffer
using an array
of bytes in the range 0
– 255
. Array entries outside that range will be truncated to fit into it.
`import { Buffer } from 'node:buffer';
// Creates a new Buffer containing the UTF-8 bytes of the string 'buffer'.
const buf = Buffer.from([0x62, 0x75, 0x66, 0x66, 0x65, 0x72]);
const { Buffer } = require('node:buffer');
// Creates a new Buffer containing the UTF-8 bytes of the string 'buffer'. const buf = Buffer.from([0x62, 0x75, 0x66, 0x66, 0x65, 0x72]);`
If array
is an Array
-like object (that is, one with a length
property of type number
), it is treated as if it is an array, unless it is a Buffer
or a Uint8Array
. This means all other TypedArray
variants get treated as anArray
. To create a Buffer
from the bytes backing a TypedArray
, useBuffer.copyBytesFrom().
A TypeError
will be thrown if array
is not an Array
or another type appropriate for Buffer.from()
variants.
Buffer.from(array)
and Buffer.from(string) may also use the internalBuffer
pool like Buffer.allocUnsafe() does.
Static method: Buffer.from(arrayBuffer[, byteOffset[, length]])
#
Added in: v5.10.0
arrayBuffer
| An ,, for example the.buffer
property of a.byteOffset
Index of first byte to expose. Default:0
.length
Number of bytes to expose.Default:arrayBuffer.byteLength - byteOffset
.- Returns:
This creates a view of the without copying the underlying memory. For example, when passed a reference to the .buffer
property of a instance, the newly created Buffer
will share the same allocated memory as the 's underlying ArrayBuffer
.
`` import { Buffer } from 'node:buffer';
const arr = new Uint16Array(2);
arr[0] = 5000; arr[1] = 4000;
// Shares memory with arr
.
const buf = Buffer.from(arr.buffer);
console.log(buf); // Prints: <Buffer 88 13 a0 0f>
// Changing the original Uint16Array changes the Buffer also. arr[1] = 6000;
console.log(buf);
// Prints: <Buffer 88 13 70 17>
const { Buffer } = require('node:buffer');
const arr = new Uint16Array(2);
arr[0] = 5000; arr[1] = 4000;
// Shares memory with arr
.
const buf = Buffer.from(arr.buffer);
console.log(buf); // Prints: <Buffer 88 13 a0 0f>
// Changing the original Uint16Array changes the Buffer also. arr[1] = 6000;
console.log(buf); // Prints: <Buffer 88 13 70 17> ``
The optional byteOffset
and length
arguments specify a memory range within the arrayBuffer
that will be shared by the Buffer
.
`import { Buffer } from 'node:buffer';
const ab = new ArrayBuffer(10); const buf = Buffer.from(ab, 0, 2);
console.log(buf.length);
// Prints: 2
const { Buffer } = require('node:buffer');
const ab = new ArrayBuffer(10); const buf = Buffer.from(ab, 0, 2);
console.log(buf.length); // Prints: 2`
A TypeError
will be thrown if arrayBuffer
is not an or a or another type appropriate for Buffer.from()
variants.
It is important to remember that a backing ArrayBuffer
can cover a range of memory that extends beyond the bounds of a TypedArray
view. A newBuffer
created using the buffer
property of a TypedArray
may extend beyond the range of the TypedArray
:
`import { Buffer } from 'node:buffer';
const arrA = Uint8Array.from([0x63, 0x64, 0x65, 0x66]); // 4 elements const arrB = new Uint8Array(arrA.buffer, 1, 2); // 2 elements console.log(arrA.buffer === arrB.buffer); // true
const buf = Buffer.from(arrB.buffer);
console.log(buf);
// Prints: <Buffer 63 64 65 66>
const { Buffer } = require('node:buffer');
const arrA = Uint8Array.from([0x63, 0x64, 0x65, 0x66]); // 4 elements const arrB = new Uint8Array(arrA.buffer, 1, 2); // 2 elements console.log(arrA.buffer === arrB.buffer); // true
const buf = Buffer.from(arrB.buffer); console.log(buf); // Prints: <Buffer 63 64 65 66>`
Static method: Buffer.from(buffer)
#
Added in: v5.10.0
Copies the passed buffer
data onto a new Buffer
instance.
`import { Buffer } from 'node:buffer';
const buf1 = Buffer.from('buffer'); const buf2 = Buffer.from(buf1);
buf1[0] = 0x61;
console.log(buf1.toString());
// Prints: auffer
console.log(buf2.toString());
// Prints: buffer
const { Buffer } = require('node:buffer');
const buf1 = Buffer.from('buffer'); const buf2 = Buffer.from(buf1);
buf1[0] = 0x61;
console.log(buf1.toString()); // Prints: auffer console.log(buf2.toString()); // Prints: buffer`
A TypeError
will be thrown if buffer
is not a Buffer
or another type appropriate for Buffer.from()
variants.
Static method: Buffer.from(object[, offsetOrEncoding[, length]])
#
Added in: v8.2.0
object
An object supportingSymbol.toPrimitive
orvalueOf()
.offsetOrEncoding
| A byte-offset or encoding.length
A length.- Returns:
For objects whose valueOf()
function returns a value not strictly equal toobject
, returns Buffer.from(object.valueOf(), offsetOrEncoding, length)
.
`import { Buffer } from 'node:buffer';
const buf = Buffer.from(new String('this is a test'));
// Prints: <Buffer 74 68 69 73 20 69 73 20 61 20 74 65 73 74>
const { Buffer } = require('node:buffer');
const buf = Buffer.from(new String('this is a test')); // Prints: <Buffer 74 68 69 73 20 69 73 20 61 20 74 65 73 74>`
For objects that support Symbol.toPrimitive
, returnsBuffer.from(object[Symbol.toPrimitive]('string'), offsetOrEncoding)
.
`import { Buffer } from 'node:buffer';
class Foo { Symbol.toPrimitive { return 'this is a test'; } }
const buf = Buffer.from(new Foo(), 'utf8');
// Prints: <Buffer 74 68 69 73 20 69 73 20 61 20 74 65 73 74>
const { Buffer } = require('node:buffer');
class Foo { Symbol.toPrimitive { return 'this is a test'; } }
const buf = Buffer.from(new Foo(), 'utf8'); // Prints: <Buffer 74 68 69 73 20 69 73 20 61 20 74 65 73 74>`
A TypeError
will be thrown if object
does not have the mentioned methods or is not of another type appropriate for Buffer.from()
variants.
Static method: Buffer.from(string[, encoding])
#
Added in: v5.10.0
Creates a new Buffer
containing string
. The encoding
parameter identifies the character encoding to be used when converting string
into bytes.
`import { Buffer } from 'node:buffer';
const buf1 = Buffer.from('this is a tést'); const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex');
console.log(buf1.toString());
// Prints: this is a tést
console.log(buf2.toString());
// Prints: this is a tést
console.log(buf1.toString('latin1'));
// Prints: this is a tést
const { Buffer } = require('node:buffer');
const buf1 = Buffer.from('this is a tést'); const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex');
console.log(buf1.toString()); // Prints: this is a tést console.log(buf2.toString()); // Prints: this is a tést console.log(buf1.toString('latin1')); // Prints: this is a tést`
A TypeError
will be thrown if string
is not a string or another type appropriate for Buffer.from()
variants.
Buffer.from(string) may also use the internal Buffer
pool likeBuffer.allocUnsafe() does.
Static method: Buffer.isBuffer(obj)
#
Added in: v0.1.101
Returns true
if obj
is a Buffer
, false
otherwise.
`import { Buffer } from 'node:buffer';
Buffer.isBuffer(Buffer.alloc(10)); // true
Buffer.isBuffer(Buffer.from('foo')); // true
Buffer.isBuffer('a string'); // false
Buffer.isBuffer([]); // false
Buffer.isBuffer(new Uint8Array(1024)); // false
const { Buffer } = require('node:buffer');
Buffer.isBuffer(Buffer.alloc(10)); // true Buffer.isBuffer(Buffer.from('foo')); // true Buffer.isBuffer('a string'); // false Buffer.isBuffer([]); // false Buffer.isBuffer(new Uint8Array(1024)); // false`
Static method: Buffer.isEncoding(encoding)
#
Added in: v0.9.1
Returns true
if encoding
is the name of a supported character encoding, or false
otherwise.
`import { Buffer } from 'node:buffer';
console.log(Buffer.isEncoding('utf8')); // Prints: true
console.log(Buffer.isEncoding('hex')); // Prints: true
console.log(Buffer.isEncoding('utf/8')); // Prints: false
console.log(Buffer.isEncoding(''));
// Prints: false
const { Buffer } = require('node:buffer');
console.log(Buffer.isEncoding('utf8')); // Prints: true
console.log(Buffer.isEncoding('hex')); // Prints: true
console.log(Buffer.isEncoding('utf/8')); // Prints: false
console.log(Buffer.isEncoding('')); // Prints: false`
Class property: Buffer.poolSize
#
Added in: v0.11.3
This is the size (in bytes) of pre-allocated internal Buffer
instances used for pooling. This value may be modified.
buf[index]
#
The index operator [index]
can be used to get and set the octet at positionindex
in buf
. The values refer to individual bytes, so the legal value range is between 0x00
and 0xFF
(hex) or 0
and 255
(decimal).
This operator is inherited from Uint8Array
, so its behavior on out-of-bounds access is the same as Uint8Array
. In other words, buf[index]
returnsundefined
when index
is negative or greater or equal to buf.length
, andbuf[index] = value
does not modify the buffer if index
is negative or>= buf.length
.
`` import { Buffer } from 'node:buffer';
// Copy an ASCII string into a Buffer
one byte at a time.
// (This only works for ASCII-only strings. In general, one should use
// Buffer.from()
to perform this conversion.)
const str = 'Node.js'; const buf = Buffer.allocUnsafe(str.length);
for (let i = 0; i < str.length; i++) { buf[i] = str.charCodeAt(i); }
console.log(buf.toString('utf8'));
// Prints: Node.js
const { Buffer } = require('node:buffer');
// Copy an ASCII string into a Buffer
one byte at a time.
// (This only works for ASCII-only strings. In general, one should use
// Buffer.from()
to perform this conversion.)
const str = 'Node.js'; const buf = Buffer.allocUnsafe(str.length);
for (let i = 0; i < str.length; i++) { buf[i] = str.charCodeAt(i); }
console.log(buf.toString('utf8')); // Prints: Node.js ``
buf.buffer
#
This ArrayBuffer
is not guaranteed to correspond exactly to the originalBuffer
. See the notes on buf.byteOffset
for details.
`import { Buffer } from 'node:buffer';
const arrayBuffer = new ArrayBuffer(16); const buffer = Buffer.from(arrayBuffer);
console.log(buffer.buffer === arrayBuffer);
// Prints: true
const { Buffer } = require('node:buffer');
const arrayBuffer = new ArrayBuffer(16); const buffer = Buffer.from(arrayBuffer);
console.log(buffer.buffer === arrayBuffer); // Prints: true`
buf.byteOffset
#
When setting byteOffset
in Buffer.from(ArrayBuffer, byteOffset, length)
, or sometimes when allocating a Buffer
smaller than Buffer.poolSize
, the buffer does not start from a zero offset on the underlying ArrayBuffer
.
This can cause problems when accessing the underlying ArrayBuffer
directly using buf.buffer
, as other parts of the ArrayBuffer
may be unrelated to the Buffer
object itself.
A common issue when creating a TypedArray
object that shares its memory with a Buffer
is that in this case one needs to specify the byteOffset
correctly:
`` import { Buffer } from 'node:buffer';
// Create a buffer smaller than Buffer.poolSize
.
const nodeBuffer = Buffer.from([0, 1, 2, 3, 4, 5, 6, 7, 8, 9]);
// When casting the Node.js Buffer to an Int8Array, use the byteOffset
// to refer only to the part of nodeBuffer.buffer
that contains the memory
// for nodeBuffer
.
new Int8Array(nodeBuffer.buffer, nodeBuffer.byteOffset, nodeBuffer.length);
const { Buffer } = require('node:buffer');
// Create a buffer smaller than Buffer.poolSize
.
const nodeBuffer = Buffer.from([0, 1, 2, 3, 4, 5, 6, 7, 8, 9]);
// When casting the Node.js Buffer to an Int8Array, use the byteOffset
// to refer only to the part of nodeBuffer.buffer
that contains the memory
// for nodeBuffer
.
new Int8Array(nodeBuffer.buffer, nodeBuffer.byteOffset, nodeBuffer.length); ``
buf.compare(target[, targetStart[, targetEnd[, sourceStart[, sourceEnd]]]])
#
target
| ABuffer
or with which to comparebuf
.targetStart
The offset withintarget
at which to begin comparison. Default:0
.targetEnd
The offset withintarget
at which to end comparison (not inclusive). Default:target.length
.sourceStart
The offset withinbuf
at which to begin comparison.Default:0
.sourceEnd
The offset withinbuf
at which to end comparison (not inclusive). Default: buf.length.- Returns:
Compares buf
with target
and returns a number indicating whether buf
comes before, after, or is the same as target
in sort order. Comparison is based on the actual sequence of bytes in each Buffer
.
0
is returned iftarget
is the same asbuf
1
is returned iftarget
should come beforebuf
when sorted.-1
is returned iftarget
should come afterbuf
when sorted.
`import { Buffer } from 'node:buffer';
const buf1 = Buffer.from('ABC'); const buf2 = Buffer.from('BCD'); const buf3 = Buffer.from('ABCD');
console.log(buf1.compare(buf1));
// Prints: 0
console.log(buf1.compare(buf2));
// Prints: -1
console.log(buf1.compare(buf3));
// Prints: -1
console.log(buf2.compare(buf1));
// Prints: 1
console.log(buf2.compare(buf3));
// Prints: 1
console.log([buf1, buf2, buf3].sort(Buffer.compare));
// Prints: [ <Buffer 41 42 43>, <Buffer 41 42 43 44>, <Buffer 42 43 44> ]
// (This result is equal to: [buf1, buf3, buf2].)
const { Buffer } = require('node:buffer');
const buf1 = Buffer.from('ABC'); const buf2 = Buffer.from('BCD'); const buf3 = Buffer.from('ABCD');
console.log(buf1.compare(buf1)); // Prints: 0 console.log(buf1.compare(buf2)); // Prints: -1 console.log(buf1.compare(buf3)); // Prints: -1 console.log(buf2.compare(buf1)); // Prints: 1 console.log(buf2.compare(buf3)); // Prints: 1 console.log([buf1, buf2, buf3].sort(Buffer.compare)); // Prints: [ <Buffer 41 42 43>, <Buffer 41 42 43 44>, <Buffer 42 43 44> ] // (This result is equal to: [buf1, buf3, buf2].)`
The optional targetStart
, targetEnd
, sourceStart
, and sourceEnd
arguments can be used to limit the comparison to specific ranges within target
and buf
respectively.
`import { Buffer } from 'node:buffer';
const buf1 = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8, 9]); const buf2 = Buffer.from([5, 6, 7, 8, 9, 1, 2, 3, 4]);
console.log(buf1.compare(buf2, 5, 9, 0, 4));
// Prints: 0
console.log(buf1.compare(buf2, 0, 6, 4));
// Prints: -1
console.log(buf1.compare(buf2, 5, 6, 5));
// Prints: 1
const { Buffer } = require('node:buffer');
const buf1 = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8, 9]); const buf2 = Buffer.from([5, 6, 7, 8, 9, 1, 2, 3, 4]);
console.log(buf1.compare(buf2, 5, 9, 0, 4)); // Prints: 0 console.log(buf1.compare(buf2, 0, 6, 4)); // Prints: -1 console.log(buf1.compare(buf2, 5, 6, 5)); // Prints: 1`
ERR_OUT_OF_RANGE is thrown if targetStart < 0
, sourceStart < 0
,targetEnd > target.byteLength
, or sourceEnd > source.byteLength
.
buf.copy(target[, targetStart[, sourceStart[, sourceEnd]]])
#
Added in: v0.1.90
target
| ABuffer
or to copy into.targetStart
The offset withintarget
at which to begin writing. Default:0
.sourceStart
The offset withinbuf
from which to begin copying.Default:0
.sourceEnd
The offset withinbuf
at which to stop copying (not inclusive). Default: buf.length.- Returns: The number of bytes copied.
Copies data from a region of buf
to a region in target
, even if the target
memory region overlaps with buf
.
TypedArray.prototype.set() performs the same operation, and is available for all TypedArrays, including Node.js Buffer
s, although it takes different function arguments.
`` import { Buffer } from 'node:buffer';
// Create two Buffer
instances.
const buf1 = Buffer.allocUnsafe(26);
const buf2 = Buffer.allocUnsafe(26).fill('!');
for (let i = 0; i < 26; i++) { // 97 is the decimal ASCII value for 'a'. buf1[i] = i + 97; }
// Copy buf1
bytes 16 through 19 into buf2
starting at byte 8 of buf2
.
buf1.copy(buf2, 8, 16, 20);
// This is equivalent to:
// buf2.set(buf1.subarray(16, 20), 8);
console.log(buf2.toString('ascii', 0, 25));
// Prints: !!!!!!!!qrst!!!!!!!!!!!!!
const { Buffer } = require('node:buffer');
// Create two Buffer
instances.
const buf1 = Buffer.allocUnsafe(26);
const buf2 = Buffer.allocUnsafe(26).fill('!');
for (let i = 0; i < 26; i++) { // 97 is the decimal ASCII value for 'a'. buf1[i] = i + 97; }
// Copy buf1
bytes 16 through 19 into buf2
starting at byte 8 of buf2
.
buf1.copy(buf2, 8, 16, 20);
// This is equivalent to:
// buf2.set(buf1.subarray(16, 20), 8);
console.log(buf2.toString('ascii', 0, 25)); // Prints: !!!!!!!!qrst!!!!!!!!!!!!! ``
`` import { Buffer } from 'node:buffer';
// Create a Buffer
and copy data from one region to an overlapping region
// within the same Buffer
.
const buf = Buffer.allocUnsafe(26);
for (let i = 0; i < 26; i++) { // 97 is the decimal ASCII value for 'a'. buf[i] = i + 97; }
buf.copy(buf, 0, 4, 10);
console.log(buf.toString());
// Prints: efghijghijklmnopqrstuvwxyz
const { Buffer } = require('node:buffer');
// Create a Buffer
and copy data from one region to an overlapping region
// within the same Buffer
.
const buf = Buffer.allocUnsafe(26);
for (let i = 0; i < 26; i++) { // 97 is the decimal ASCII value for 'a'. buf[i] = i + 97; }
buf.copy(buf, 0, 4, 10);
console.log(buf.toString()); // Prints: efghijghijklmnopqrstuvwxyz ``
buf.entries()
#
Added in: v1.1.0
Creates and returns an iterator of [index, byte]
pairs from the contents of buf
.
`` import { Buffer } from 'node:buffer';
// Log the entire contents of a Buffer
.
const buf = Buffer.from('buffer');
for (const pair of buf.entries()) {
console.log(pair);
}
// Prints:
// [0, 98]
// [1, 117]
// [2, 102]
// [3, 102]
// [4, 101]
// [5, 114]
const { Buffer } = require('node:buffer');
// Log the entire contents of a Buffer
.
const buf = Buffer.from('buffer');
for (const pair of buf.entries()) { console.log(pair); } // Prints: // [0, 98] // [1, 117] // [2, 102] // [3, 102] // [4, 101] // [5, 114] ``
buf.equals(otherBuffer)
#
Returns true
if both buf
and otherBuffer
have exactly the same bytes,false
otherwise. Equivalent tobuf.compare(otherBuffer) === 0.
`import { Buffer } from 'node:buffer';
const buf1 = Buffer.from('ABC'); const buf2 = Buffer.from('414243', 'hex'); const buf3 = Buffer.from('ABCD');
console.log(buf1.equals(buf2));
// Prints: true
console.log(buf1.equals(buf3));
// Prints: false
const { Buffer } = require('node:buffer');
const buf1 = Buffer.from('ABC'); const buf2 = Buffer.from('414243', 'hex'); const buf3 = Buffer.from('ABCD');
console.log(buf1.equals(buf2)); // Prints: true console.log(buf1.equals(buf3)); // Prints: false`
buf.fill(value[, offset[, end]][, encoding])
#
value
| | | The value with which to fillbuf
. Empty value (string, Uint8Array, Buffer) is coerced to0
.offset
Number of bytes to skip before starting to fillbuf
.Default:0
.end
Where to stop fillingbuf
(not inclusive). Default: buf.length.encoding
The encoding forvalue
ifvalue
is a string.Default:'utf8'
.- Returns: A reference to
buf
.
Fills buf
with the specified value
. If the offset
and end
are not given, the entire buf
will be filled:
`` import { Buffer } from 'node:buffer';
// Fill a Buffer
with the ASCII character 'h'.
const b = Buffer.allocUnsafe(50).fill('h');
console.log(b.toString()); // Prints: hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
// Fill a buffer with empty string const c = Buffer.allocUnsafe(5).fill('');
console.log(c.fill(''));
// Prints: <Buffer 00 00 00 00 00>
const { Buffer } = require('node:buffer');
// Fill a Buffer
with the ASCII character 'h'.
const b = Buffer.allocUnsafe(50).fill('h');
console.log(b.toString()); // Prints: hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
// Fill a buffer with empty string const c = Buffer.allocUnsafe(5).fill('');
console.log(c.fill('')); // Prints: <Buffer 00 00 00 00 00> ``
value
is coerced to a uint32
value if it is not a string, Buffer
, or integer. If the resulting integer is greater than 255
(decimal), buf
will be filled with value & 255
.
If the final write of a fill()
operation falls on a multi-byte character, then only the bytes of that character that fit into buf
are written:
`` import { Buffer } from 'node:buffer';
// Fill a Buffer
with character that takes up two bytes in UTF-8.
console.log(Buffer.allocUnsafe(5).fill('\u0222'));
// Prints:
const { Buffer } = require('node:buffer');
// Fill a Buffer
with character that takes up two bytes in UTF-8.
console.log(Buffer.allocUnsafe(5).fill('\u0222')); // Prints: ``
If value
contains invalid characters, it is truncated; if no valid fill data remains, an exception is thrown:
`import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(5);
console.log(buf.fill('a'));
// Prints: <Buffer 61 61 61 61 61>
console.log(buf.fill('aazz', 'hex'));
// Prints:
console.log(buf.fill('zz', 'hex'));
// Throws an exception.
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(5);
console.log(buf.fill('a')); // Prints: <Buffer 61 61 61 61 61> console.log(buf.fill('aazz', 'hex')); // Prints: console.log(buf.fill('zz', 'hex')); // Throws an exception.`
buf.includes(value[, byteOffset][, encoding])
#
Added in: v5.3.0
value
| | | What to search for.byteOffset
Where to begin searching inbuf
. If negative, then offset is calculated from the end ofbuf
. Default:0
.encoding
Ifvalue
is a string, this is its encoding.Default:'utf8'
.- Returns:
true
ifvalue
was found inbuf
,false
otherwise.
Equivalent to buf.indexOf() !== -1.
`import { Buffer } from 'node:buffer';
const buf = Buffer.from('this is a buffer');
console.log(buf.includes('this'));
// Prints: true
console.log(buf.includes('is'));
// Prints: true
console.log(buf.includes(Buffer.from('a buffer')));
// Prints: true
console.log(buf.includes(97));
// Prints: true (97 is the decimal ASCII value for 'a')
console.log(buf.includes(Buffer.from('a buffer example')));
// Prints: false
console.log(buf.includes(Buffer.from('a buffer example').slice(0, 8)));
// Prints: true
console.log(buf.includes('this', 4));
// Prints: false
const { Buffer } = require('node:buffer');
const buf = Buffer.from('this is a buffer');
console.log(buf.includes('this')); // Prints: true console.log(buf.includes('is')); // Prints: true console.log(buf.includes(Buffer.from('a buffer'))); // Prints: true console.log(buf.includes(97)); // Prints: true (97 is the decimal ASCII value for 'a') console.log(buf.includes(Buffer.from('a buffer example'))); // Prints: false console.log(buf.includes(Buffer.from('a buffer example').slice(0, 8))); // Prints: true console.log(buf.includes('this', 4)); // Prints: false`
buf.indexOf(value[, byteOffset][, encoding])
#
value
| | | What to search for.byteOffset
Where to begin searching inbuf
. If negative, then offset is calculated from the end ofbuf
. Default:0
.encoding
Ifvalue
is a string, this is the encoding used to determine the binary representation of the string that will be searched for inbuf
. Default:'utf8'
.- Returns: The index of the first occurrence of
value
inbuf
, or-1
ifbuf
does not containvalue
.
If value
is:
- a string,
value
is interpreted according to the character encoding inencoding
. - a
Buffer
or ,value
will be used in its entirety. To compare a partialBuffer
, use buf.subarray. - a number,
value
will be interpreted as an unsigned 8-bit integer value between0
and255
.
`import { Buffer } from 'node:buffer';
const buf = Buffer.from('this is a buffer');
console.log(buf.indexOf('this')); // Prints: 0 console.log(buf.indexOf('is')); // Prints: 2 console.log(buf.indexOf(Buffer.from('a buffer'))); // Prints: 8 console.log(buf.indexOf(97)); // Prints: 8 (97 is the decimal ASCII value for 'a') console.log(buf.indexOf(Buffer.from('a buffer example'))); // Prints: -1 console.log(buf.indexOf(Buffer.from('a buffer example').slice(0, 8))); // Prints: 8
const utf16Buffer = Buffer.from('\u039a\u0391\u03a3\u03a3\u0395', 'utf16le');
console.log(utf16Buffer.indexOf('\u03a3', 0, 'utf16le'));
// Prints: 4
console.log(utf16Buffer.indexOf('\u03a3', -4, 'utf16le'));
// Prints: 6
const { Buffer } = require('node:buffer');
const buf = Buffer.from('this is a buffer');
console.log(buf.indexOf('this')); // Prints: 0 console.log(buf.indexOf('is')); // Prints: 2 console.log(buf.indexOf(Buffer.from('a buffer'))); // Prints: 8 console.log(buf.indexOf(97)); // Prints: 8 (97 is the decimal ASCII value for 'a') console.log(buf.indexOf(Buffer.from('a buffer example'))); // Prints: -1 console.log(buf.indexOf(Buffer.from('a buffer example').slice(0, 8))); // Prints: 8
const utf16Buffer = Buffer.from('\u039a\u0391\u03a3\u03a3\u0395', 'utf16le');
console.log(utf16Buffer.indexOf('\u03a3', 0, 'utf16le')); // Prints: 4 console.log(utf16Buffer.indexOf('\u03a3', -4, 'utf16le')); // Prints: 6`
If value
is not a string, number, or Buffer
, this method will throw aTypeError
. If value
is a number, it will be coerced to a valid byte value, an integer between 0 and 255.
If byteOffset
is not a number, it will be coerced to a number. If the result of coercion is NaN
or 0
, then the entire buffer will be searched. This behavior matches String.prototype.indexOf().
`import { Buffer } from 'node:buffer';
const b = Buffer.from('abcdef');
// Passing a value that's a number, but not a valid byte. // Prints: 2, equivalent to searching for 99 or 'c'. console.log(b.indexOf(99.9)); console.log(b.indexOf(256 + 99));
// Passing a byteOffset that coerces to NaN or 0.
// Prints: 1, searching the whole buffer.
console.log(b.indexOf('b', undefined));
console.log(b.indexOf('b', {}));
console.log(b.indexOf('b', null));
console.log(b.indexOf('b', []));
const { Buffer } = require('node:buffer');
const b = Buffer.from('abcdef');
// Passing a value that's a number, but not a valid byte. // Prints: 2, equivalent to searching for 99 or 'c'. console.log(b.indexOf(99.9)); console.log(b.indexOf(256 + 99));
// Passing a byteOffset that coerces to NaN or 0. // Prints: 1, searching the whole buffer. console.log(b.indexOf('b', undefined)); console.log(b.indexOf('b', {})); console.log(b.indexOf('b', null)); console.log(b.indexOf('b', []));`
If value
is an empty string or empty Buffer
and byteOffset
is less than buf.length
, byteOffset
will be returned. If value
is empty andbyteOffset
is at least buf.length
, buf.length
will be returned.
buf.keys()
#
Added in: v1.1.0
Creates and returns an iterator of buf
keys (indexes).
`import { Buffer } from 'node:buffer';
const buf = Buffer.from('buffer');
for (const key of buf.keys()) {
console.log(key);
}
// Prints:
// 0
// 1
// 2
// 3
// 4
// 5
const { Buffer } = require('node:buffer');
const buf = Buffer.from('buffer');
for (const key of buf.keys()) { console.log(key); } // Prints: // 0 // 1 // 2 // 3 // 4 // 5`
buf.lastIndexOf(value[, byteOffset][, encoding])
#
value
| | | What to search for.byteOffset
Where to begin searching inbuf
. If negative, then offset is calculated from the end ofbuf
. Default:buf.length - 1
.encoding
Ifvalue
is a string, this is the encoding used to determine the binary representation of the string that will be searched for inbuf
. Default:'utf8'
.- Returns: The index of the last occurrence of
value
inbuf
, or-1
ifbuf
does not containvalue
.
Identical to buf.indexOf(), except the last occurrence of value
is found rather than the first occurrence.
`import { Buffer } from 'node:buffer';
const buf = Buffer.from('this buffer is a buffer');
console.log(buf.lastIndexOf('this')); // Prints: 0 console.log(buf.lastIndexOf('buffer')); // Prints: 17 console.log(buf.lastIndexOf(Buffer.from('buffer'))); // Prints: 17 console.log(buf.lastIndexOf(97)); // Prints: 15 (97 is the decimal ASCII value for 'a') console.log(buf.lastIndexOf(Buffer.from('yolo'))); // Prints: -1 console.log(buf.lastIndexOf('buffer', 5)); // Prints: 5 console.log(buf.lastIndexOf('buffer', 4)); // Prints: -1
const utf16Buffer = Buffer.from('\u039a\u0391\u03a3\u03a3\u0395', 'utf16le');
console.log(utf16Buffer.lastIndexOf('\u03a3', undefined, 'utf16le'));
// Prints: 6
console.log(utf16Buffer.lastIndexOf('\u03a3', -5, 'utf16le'));
// Prints: 4
const { Buffer } = require('node:buffer');
const buf = Buffer.from('this buffer is a buffer');
console.log(buf.lastIndexOf('this')); // Prints: 0 console.log(buf.lastIndexOf('buffer')); // Prints: 17 console.log(buf.lastIndexOf(Buffer.from('buffer'))); // Prints: 17 console.log(buf.lastIndexOf(97)); // Prints: 15 (97 is the decimal ASCII value for 'a') console.log(buf.lastIndexOf(Buffer.from('yolo'))); // Prints: -1 console.log(buf.lastIndexOf('buffer', 5)); // Prints: 5 console.log(buf.lastIndexOf('buffer', 4)); // Prints: -1
const utf16Buffer = Buffer.from('\u039a\u0391\u03a3\u03a3\u0395', 'utf16le');
console.log(utf16Buffer.lastIndexOf('\u03a3', undefined, 'utf16le')); // Prints: 6 console.log(utf16Buffer.lastIndexOf('\u03a3', -5, 'utf16le')); // Prints: 4`
If value
is not a string, number, or Buffer
, this method will throw aTypeError
. If value
is a number, it will be coerced to a valid byte value, an integer between 0 and 255.
If byteOffset
is not a number, it will be coerced to a number. Any arguments that coerce to NaN
, like {}
or undefined
, will search the whole buffer. This behavior matches String.prototype.lastIndexOf().
`import { Buffer } from 'node:buffer';
const b = Buffer.from('abcdef');
// Passing a value that's a number, but not a valid byte. // Prints: 2, equivalent to searching for 99 or 'c'. console.log(b.lastIndexOf(99.9)); console.log(b.lastIndexOf(256 + 99));
// Passing a byteOffset that coerces to NaN. // Prints: 1, searching the whole buffer. console.log(b.lastIndexOf('b', undefined)); console.log(b.lastIndexOf('b', {}));
// Passing a byteOffset that coerces to 0.
// Prints: -1, equivalent to passing 0.
console.log(b.lastIndexOf('b', null));
console.log(b.lastIndexOf('b', []));
const { Buffer } = require('node:buffer');
const b = Buffer.from('abcdef');
// Passing a value that's a number, but not a valid byte. // Prints: 2, equivalent to searching for 99 or 'c'. console.log(b.lastIndexOf(99.9)); console.log(b.lastIndexOf(256 + 99));
// Passing a byteOffset that coerces to NaN. // Prints: 1, searching the whole buffer. console.log(b.lastIndexOf('b', undefined)); console.log(b.lastIndexOf('b', {}));
// Passing a byteOffset that coerces to 0. // Prints: -1, equivalent to passing 0. console.log(b.lastIndexOf('b', null)); console.log(b.lastIndexOf('b', []));`
If value
is an empty string or empty Buffer
, byteOffset
will be returned.
buf.length
#
Added in: v0.1.90
Returns the number of bytes in buf
.
`` import { Buffer } from 'node:buffer';
// Create a Buffer
and write a shorter string to it using UTF-8.
const buf = Buffer.alloc(1234);
console.log(buf.length); // Prints: 1234
buf.write('some string', 0, 'utf8');
console.log(buf.length);
// Prints: 1234
const { Buffer } = require('node:buffer');
// Create a Buffer
and write a shorter string to it using UTF-8.
const buf = Buffer.alloc(1234);
console.log(buf.length); // Prints: 1234
buf.write('some string', 0, 'utf8');
console.log(buf.length); // Prints: 1234 ``
buf.parent
#
Deprecated since: v8.0.0
The buf.parent
property is a deprecated alias for buf.buffer
.
buf.readBigInt64BE([offset])
#
Added in: v12.0.0, v10.20.0
offset
Number of bytes to skip before starting to read. Must satisfy:0 <= offset <= buf.length - 8
. Default:0
.- Returns:
Reads a signed, big-endian 64-bit integer from buf
at the specified offset
.
Integers read from a Buffer
are interpreted as two's complement signed values.
buf.readBigInt64LE([offset])
#
Added in: v12.0.0, v10.20.0
offset
Number of bytes to skip before starting to read. Must satisfy:0 <= offset <= buf.length - 8
. Default:0
.- Returns:
Reads a signed, little-endian 64-bit integer from buf
at the specifiedoffset
.
Integers read from a Buffer
are interpreted as two's complement signed values.
buf.readBigUInt64BE([offset])
#
offset
Number of bytes to skip before starting to read. Must satisfy:0 <= offset <= buf.length - 8
. Default:0
.- Returns:
Reads an unsigned, big-endian 64-bit integer from buf
at the specifiedoffset
.
This function is also available under the readBigUint64BE
alias.
`import { Buffer } from 'node:buffer';
const buf = Buffer.from([0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff]);
console.log(buf.readBigUInt64BE(0));
// Prints: 4294967295n
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff]);
console.log(buf.readBigUInt64BE(0)); // Prints: 4294967295n`
buf.readBigUInt64LE([offset])
#
offset
Number of bytes to skip before starting to read. Must satisfy:0 <= offset <= buf.length - 8
. Default:0
.- Returns:
Reads an unsigned, little-endian 64-bit integer from buf
at the specifiedoffset
.
This function is also available under the readBigUint64LE
alias.
`import { Buffer } from 'node:buffer';
const buf = Buffer.from([0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff]);
console.log(buf.readBigUInt64LE(0));
// Prints: 18446744069414584320n
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff]);
console.log(buf.readBigUInt64LE(0)); // Prints: 18446744069414584320n`
buf.readDoubleBE([offset])
#
offset
Number of bytes to skip before starting to read. Must satisfy0 <= offset <= buf.length - 8
. Default:0
.- Returns:
Reads a 64-bit, big-endian double from buf
at the specified offset
.
`import { Buffer } from 'node:buffer';
const buf = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8]);
console.log(buf.readDoubleBE(0));
// Prints: 8.20788039913184e-304
const { Buffer } = require('node:buffer');
const buf = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8]);
console.log(buf.readDoubleBE(0)); // Prints: 8.20788039913184e-304`
buf.readDoubleLE([offset])
#
offset
Number of bytes to skip before starting to read. Must satisfy0 <= offset <= buf.length - 8
. Default:0
.- Returns:
Reads a 64-bit, little-endian double from buf
at the specified offset
.
`import { Buffer } from 'node:buffer';
const buf = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8]);
console.log(buf.readDoubleLE(0));
// Prints: 5.447603722011605e-270
console.log(buf.readDoubleLE(1));
// Throws ERR_OUT_OF_RANGE.
const { Buffer } = require('node:buffer');
const buf = Buffer.from([1, 2, 3, 4, 5, 6, 7, 8]);
console.log(buf.readDoubleLE(0)); // Prints: 5.447603722011605e-270 console.log(buf.readDoubleLE(1)); // Throws ERR_OUT_OF_RANGE.`
buf.readFloatBE([offset])
#
offset
Number of bytes to skip before starting to read. Must satisfy0 <= offset <= buf.length - 4
. Default:0
.- Returns:
Reads a 32-bit, big-endian float from buf
at the specified offset
.
`import { Buffer } from 'node:buffer';
const buf = Buffer.from([1, 2, 3, 4]);
console.log(buf.readFloatBE(0));
// Prints: 2.387939260590663e-38
const { Buffer } = require('node:buffer');
const buf = Buffer.from([1, 2, 3, 4]);
console.log(buf.readFloatBE(0)); // Prints: 2.387939260590663e-38`
buf.readFloatLE([offset])
#
offset
Number of bytes to skip before starting to read. Must satisfy0 <= offset <= buf.length - 4
. Default:0
.- Returns:
Reads a 32-bit, little-endian float from buf
at the specified offset
.
`import { Buffer } from 'node:buffer';
const buf = Buffer.from([1, 2, 3, 4]);
console.log(buf.readFloatLE(0));
// Prints: 1.539989614439558e-36
console.log(buf.readFloatLE(1));
// Throws ERR_OUT_OF_RANGE.
const { Buffer } = require('node:buffer');
const buf = Buffer.from([1, 2, 3, 4]);
console.log(buf.readFloatLE(0)); // Prints: 1.539989614439558e-36 console.log(buf.readFloatLE(1)); // Throws ERR_OUT_OF_RANGE.`
buf.readInt8([offset])
#
offset
Number of bytes to skip before starting to read. Must satisfy0 <= offset <= buf.length - 1
. Default:0
.- Returns:
Reads a signed 8-bit integer from buf
at the specified offset
.
Integers read from a Buffer
are interpreted as two's complement signed values.
`import { Buffer } from 'node:buffer';
const buf = Buffer.from([-1, 5]);
console.log(buf.readInt8(0));
// Prints: -1
console.log(buf.readInt8(1));
// Prints: 5
console.log(buf.readInt8(2));
// Throws ERR_OUT_OF_RANGE.
const { Buffer } = require('node:buffer');
const buf = Buffer.from([-1, 5]);
console.log(buf.readInt8(0)); // Prints: -1 console.log(buf.readInt8(1)); // Prints: 5 console.log(buf.readInt8(2)); // Throws ERR_OUT_OF_RANGE.`
buf.readInt16BE([offset])
#
offset
Number of bytes to skip before starting to read. Must satisfy0 <= offset <= buf.length - 2
. Default:0
.- Returns:
Reads a signed, big-endian 16-bit integer from buf
at the specified offset
.
Integers read from a Buffer
are interpreted as two's complement signed values.
`import { Buffer } from 'node:buffer';
const buf = Buffer.from([0, 5]);
console.log(buf.readInt16BE(0));
// Prints: 5
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0, 5]);
console.log(buf.readInt16BE(0)); // Prints: 5`
buf.readInt16LE([offset])
#
offset
Number of bytes to skip before starting to read. Must satisfy0 <= offset <= buf.length - 2
. Default:0
.- Returns:
Reads a signed, little-endian 16-bit integer from buf
at the specifiedoffset
.
Integers read from a Buffer
are interpreted as two's complement signed values.
`import { Buffer } from 'node:buffer';
const buf = Buffer.from([0, 5]);
console.log(buf.readInt16LE(0));
// Prints: 1280
console.log(buf.readInt16LE(1));
// Throws ERR_OUT_OF_RANGE.
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0, 5]);
console.log(buf.readInt16LE(0)); // Prints: 1280 console.log(buf.readInt16LE(1)); // Throws ERR_OUT_OF_RANGE.`
buf.readInt32BE([offset])
#
offset
Number of bytes to skip before starting to read. Must satisfy0 <= offset <= buf.length - 4
. Default:0
.- Returns:
Reads a signed, big-endian 32-bit integer from buf
at the specified offset
.
Integers read from a Buffer
are interpreted as two's complement signed values.
`import { Buffer } from 'node:buffer';
const buf = Buffer.from([0, 0, 0, 5]);
console.log(buf.readInt32BE(0));
// Prints: 5
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0, 0, 0, 5]);
console.log(buf.readInt32BE(0)); // Prints: 5`
buf.readInt32LE([offset])
#
offset
Number of bytes to skip before starting to read. Must satisfy0 <= offset <= buf.length - 4
. Default:0
.- Returns:
Reads a signed, little-endian 32-bit integer from buf
at the specifiedoffset
.
Integers read from a Buffer
are interpreted as two's complement signed values.
`import { Buffer } from 'node:buffer';
const buf = Buffer.from([0, 0, 0, 5]);
console.log(buf.readInt32LE(0));
// Prints: 83886080
console.log(buf.readInt32LE(1));
// Throws ERR_OUT_OF_RANGE.
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0, 0, 0, 5]);
console.log(buf.readInt32LE(0)); // Prints: 83886080 console.log(buf.readInt32LE(1)); // Throws ERR_OUT_OF_RANGE.`
buf.readIntBE(offset, byteLength)
#
offset
Number of bytes to skip before starting to read. Must satisfy0 <= offset <= buf.length - byteLength
.byteLength
Number of bytes to read. Must satisfy0 < byteLength <= 6
.- Returns:
Reads byteLength
number of bytes from buf
at the specified offset
and interprets the result as a big-endian, two's complement signed value supporting up to 48 bits of accuracy.
`import { Buffer } from 'node:buffer';
const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]);
console.log(buf.readIntBE(0, 6).toString(16));
// Prints: 1234567890ab
console.log(buf.readIntBE(1, 6).toString(16));
// Throws ERR_OUT_OF_RANGE.
console.log(buf.readIntBE(1, 0).toString(16));
// Throws ERR_OUT_OF_RANGE.
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]);
console.log(buf.readIntBE(0, 6).toString(16)); // Prints: 1234567890ab console.log(buf.readIntBE(1, 6).toString(16)); // Throws ERR_OUT_OF_RANGE. console.log(buf.readIntBE(1, 0).toString(16)); // Throws ERR_OUT_OF_RANGE.`
buf.readIntLE(offset, byteLength)
#
offset
Number of bytes to skip before starting to read. Must satisfy0 <= offset <= buf.length - byteLength
.byteLength
Number of bytes to read. Must satisfy0 < byteLength <= 6
.- Returns:
Reads byteLength
number of bytes from buf
at the specified offset
and interprets the result as a little-endian, two's complement signed value supporting up to 48 bits of accuracy.
`import { Buffer } from 'node:buffer';
const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]);
console.log(buf.readIntLE(0, 6).toString(16));
// Prints: -546f87a9cbee
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]);
console.log(buf.readIntLE(0, 6).toString(16)); // Prints: -546f87a9cbee`
buf.readUInt8([offset])
#
offset
Number of bytes to skip before starting to read. Must satisfy0 <= offset <= buf.length - 1
. Default:0
.- Returns:
Reads an unsigned 8-bit integer from buf
at the specified offset
.
This function is also available under the readUint8
alias.
`import { Buffer } from 'node:buffer';
const buf = Buffer.from([1, -2]);
console.log(buf.readUInt8(0));
// Prints: 1
console.log(buf.readUInt8(1));
// Prints: 254
console.log(buf.readUInt8(2));
// Throws ERR_OUT_OF_RANGE.
const { Buffer } = require('node:buffer');
const buf = Buffer.from([1, -2]);
console.log(buf.readUInt8(0)); // Prints: 1 console.log(buf.readUInt8(1)); // Prints: 254 console.log(buf.readUInt8(2)); // Throws ERR_OUT_OF_RANGE.`
buf.readUInt16BE([offset])
#
offset
Number of bytes to skip before starting to read. Must satisfy0 <= offset <= buf.length - 2
. Default:0
.- Returns:
Reads an unsigned, big-endian 16-bit integer from buf
at the specifiedoffset
.
This function is also available under the readUint16BE
alias.
`import { Buffer } from 'node:buffer';
const buf = Buffer.from([0x12, 0x34, 0x56]);
console.log(buf.readUInt16BE(0).toString(16));
// Prints: 1234
console.log(buf.readUInt16BE(1).toString(16));
// Prints: 3456
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0x12, 0x34, 0x56]);
console.log(buf.readUInt16BE(0).toString(16)); // Prints: 1234 console.log(buf.readUInt16BE(1).toString(16)); // Prints: 3456`
buf.readUInt16LE([offset])
#
offset
Number of bytes to skip before starting to read. Must satisfy0 <= offset <= buf.length - 2
. Default:0
.- Returns:
Reads an unsigned, little-endian 16-bit integer from buf
at the specifiedoffset
.
This function is also available under the readUint16LE
alias.
`import { Buffer } from 'node:buffer';
const buf = Buffer.from([0x12, 0x34, 0x56]);
console.log(buf.readUInt16LE(0).toString(16));
// Prints: 3412
console.log(buf.readUInt16LE(1).toString(16));
// Prints: 5634
console.log(buf.readUInt16LE(2).toString(16));
// Throws ERR_OUT_OF_RANGE.
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0x12, 0x34, 0x56]);
console.log(buf.readUInt16LE(0).toString(16)); // Prints: 3412 console.log(buf.readUInt16LE(1).toString(16)); // Prints: 5634 console.log(buf.readUInt16LE(2).toString(16)); // Throws ERR_OUT_OF_RANGE.`
buf.readUInt32BE([offset])
#
offset
Number of bytes to skip before starting to read. Must satisfy0 <= offset <= buf.length - 4
. Default:0
.- Returns:
Reads an unsigned, big-endian 32-bit integer from buf
at the specifiedoffset
.
This function is also available under the readUint32BE
alias.
`import { Buffer } from 'node:buffer';
const buf = Buffer.from([0x12, 0x34, 0x56, 0x78]);
console.log(buf.readUInt32BE(0).toString(16));
// Prints: 12345678
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0x12, 0x34, 0x56, 0x78]);
console.log(buf.readUInt32BE(0).toString(16)); // Prints: 12345678`
buf.readUInt32LE([offset])
#
offset
Number of bytes to skip before starting to read. Must satisfy0 <= offset <= buf.length - 4
. Default:0
.- Returns:
Reads an unsigned, little-endian 32-bit integer from buf
at the specifiedoffset
.
This function is also available under the readUint32LE
alias.
`import { Buffer } from 'node:buffer';
const buf = Buffer.from([0x12, 0x34, 0x56, 0x78]);
console.log(buf.readUInt32LE(0).toString(16));
// Prints: 78563412
console.log(buf.readUInt32LE(1).toString(16));
// Throws ERR_OUT_OF_RANGE.
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0x12, 0x34, 0x56, 0x78]);
console.log(buf.readUInt32LE(0).toString(16)); // Prints: 78563412 console.log(buf.readUInt32LE(1).toString(16)); // Throws ERR_OUT_OF_RANGE.`
buf.readUIntBE(offset, byteLength)
#
offset
Number of bytes to skip before starting to read. Must satisfy0 <= offset <= buf.length - byteLength
.byteLength
Number of bytes to read. Must satisfy0 < byteLength <= 6
.- Returns:
Reads byteLength
number of bytes from buf
at the specified offset
and interprets the result as an unsigned big-endian integer supporting up to 48 bits of accuracy.
This function is also available under the readUintBE
alias.
`import { Buffer } from 'node:buffer';
const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]);
console.log(buf.readUIntBE(0, 6).toString(16));
// Prints: 1234567890ab
console.log(buf.readUIntBE(1, 6).toString(16));
// Throws ERR_OUT_OF_RANGE.
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]);
console.log(buf.readUIntBE(0, 6).toString(16)); // Prints: 1234567890ab console.log(buf.readUIntBE(1, 6).toString(16)); // Throws ERR_OUT_OF_RANGE.`
buf.readUIntLE(offset, byteLength)
#
offset
Number of bytes to skip before starting to read. Must satisfy0 <= offset <= buf.length - byteLength
.byteLength
Number of bytes to read. Must satisfy0 < byteLength <= 6
.- Returns:
Reads byteLength
number of bytes from buf
at the specified offset
and interprets the result as an unsigned, little-endian integer supporting up to 48 bits of accuracy.
This function is also available under the readUintLE
alias.
`import { Buffer } from 'node:buffer';
const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]);
console.log(buf.readUIntLE(0, 6).toString(16));
// Prints: ab9078563412
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0x12, 0x34, 0x56, 0x78, 0x90, 0xab]);
console.log(buf.readUIntLE(0, 6).toString(16)); // Prints: ab9078563412`
buf.subarray([start[, end]])
#
Added in: v3.0.0
start
Where the newBuffer
will start. Default:0
.end
Where the newBuffer
will end (not inclusive).Default: buf.length.- Returns:
Returns a new Buffer
that references the same memory as the original, but offset and cropped by the start
and end
indexes.
Specifying end
greater than buf.length will return the same result as that of end
equal to buf.length.
This method is inherited from TypedArray.prototype.subarray().
Modifying the new Buffer
slice will modify the memory in the original Buffer
because the allocated memory of the two objects overlap.
`` import { Buffer } from 'node:buffer';
// Create a Buffer
with the ASCII alphabet, take a slice, and modify one byte
// from the original Buffer
.
const buf1 = Buffer.allocUnsafe(26);
for (let i = 0; i < 26; i++) { // 97 is the decimal ASCII value for 'a'. buf1[i] = i + 97; }
const buf2 = buf1.subarray(0, 3);
console.log(buf2.toString('ascii', 0, buf2.length)); // Prints: abc
buf1[0] = 33;
console.log(buf2.toString('ascii', 0, buf2.length));
// Prints: !bc
const { Buffer } = require('node:buffer');
// Create a Buffer
with the ASCII alphabet, take a slice, and modify one byte
// from the original Buffer
.
const buf1 = Buffer.allocUnsafe(26);
for (let i = 0; i < 26; i++) { // 97 is the decimal ASCII value for 'a'. buf1[i] = i + 97; }
const buf2 = buf1.subarray(0, 3);
console.log(buf2.toString('ascii', 0, buf2.length)); // Prints: abc
buf1[0] = 33;
console.log(buf2.toString('ascii', 0, buf2.length)); // Prints: !bc ``
Specifying negative indexes causes the slice to be generated relative to the end of buf
rather than the beginning.
`import { Buffer } from 'node:buffer';
const buf = Buffer.from('buffer');
console.log(buf.subarray(-6, -1).toString()); // Prints: buffe // (Equivalent to buf.subarray(0, 5).)
console.log(buf.subarray(-6, -2).toString()); // Prints: buff // (Equivalent to buf.subarray(0, 4).)
console.log(buf.subarray(-5, -2).toString());
// Prints: uff
// (Equivalent to buf.subarray(1, 4).)
const { Buffer } = require('node:buffer');
const buf = Buffer.from('buffer');
console.log(buf.subarray(-6, -1).toString()); // Prints: buffe // (Equivalent to buf.subarray(0, 5).)
console.log(buf.subarray(-6, -2).toString()); // Prints: buff // (Equivalent to buf.subarray(0, 4).)
console.log(buf.subarray(-5, -2).toString()); // Prints: uff // (Equivalent to buf.subarray(1, 4).)`
buf.slice([start[, end]])
#
start
Where the newBuffer
will start. Default:0
.end
Where the newBuffer
will end (not inclusive).Default: buf.length.- Returns:
Returns a new Buffer
that references the same memory as the original, but offset and cropped by the start
and end
indexes.
This method is not compatible with the Uint8Array.prototype.slice()
, which is a superclass of Buffer
. To copy the slice, useUint8Array.prototype.slice()
.
`import { Buffer } from 'node:buffer';
const buf = Buffer.from('buffer');
const copiedBuf = Uint8Array.prototype.slice.call(buf); copiedBuf[0]++; console.log(copiedBuf.toString()); // Prints: cuffer
console.log(buf.toString()); // Prints: buffer
// With buf.slice(), the original buffer is modified.
const notReallyCopiedBuf = buf.slice();
notReallyCopiedBuf[0]++;
console.log(notReallyCopiedBuf.toString());
// Prints: cuffer
console.log(buf.toString());
// Also prints: cuffer (!)
const { Buffer } = require('node:buffer');
const buf = Buffer.from('buffer');
const copiedBuf = Uint8Array.prototype.slice.call(buf); copiedBuf[0]++; console.log(copiedBuf.toString()); // Prints: cuffer
console.log(buf.toString()); // Prints: buffer
// With buf.slice(), the original buffer is modified. const notReallyCopiedBuf = buf.slice(); notReallyCopiedBuf[0]++; console.log(notReallyCopiedBuf.toString()); // Prints: cuffer console.log(buf.toString()); // Also prints: cuffer (!)`
buf.swap16()
#
Added in: v5.10.0
Interprets buf
as an array of unsigned 16-bit integers and swaps the byte order in-place. Throws ERR_INVALID_BUFFER_SIZE if buf.lengthis not a multiple of 2.
`import { Buffer } from 'node:buffer';
const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]);
console.log(buf1); // Prints: <Buffer 01 02 03 04 05 06 07 08>
buf1.swap16();
console.log(buf1); // Prints: <Buffer 02 01 04 03 06 05 08 07>
const buf2 = Buffer.from([0x1, 0x2, 0x3]);
buf2.swap16();
// Throws ERR_INVALID_BUFFER_SIZE.
const { Buffer } = require('node:buffer');
const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]);
console.log(buf1); // Prints: <Buffer 01 02 03 04 05 06 07 08>
buf1.swap16();
console.log(buf1); // Prints: <Buffer 02 01 04 03 06 05 08 07>
const buf2 = Buffer.from([0x1, 0x2, 0x3]);
buf2.swap16(); // Throws ERR_INVALID_BUFFER_SIZE.`
One convenient use of buf.swap16()
is to perform a fast in-place conversion between UTF-16 little-endian and UTF-16 big-endian:
`import { Buffer } from 'node:buffer';
const buf = Buffer.from('This is little-endian UTF-16', 'utf16le');
buf.swap16(); // Convert to big-endian UTF-16 text.
const { Buffer } = require('node:buffer');
const buf = Buffer.from('This is little-endian UTF-16', 'utf16le'); buf.swap16(); // Convert to big-endian UTF-16 text.`
buf.swap32()
#
Added in: v5.10.0
Interprets buf
as an array of unsigned 32-bit integers and swaps the byte order in-place. Throws ERR_INVALID_BUFFER_SIZE if buf.lengthis not a multiple of 4.
`import { Buffer } from 'node:buffer';
const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]);
console.log(buf1); // Prints: <Buffer 01 02 03 04 05 06 07 08>
buf1.swap32();
console.log(buf1); // Prints: <Buffer 04 03 02 01 08 07 06 05>
const buf2 = Buffer.from([0x1, 0x2, 0x3]);
buf2.swap32();
// Throws ERR_INVALID_BUFFER_SIZE.
const { Buffer } = require('node:buffer');
const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]);
console.log(buf1); // Prints: <Buffer 01 02 03 04 05 06 07 08>
buf1.swap32();
console.log(buf1); // Prints: <Buffer 04 03 02 01 08 07 06 05>
const buf2 = Buffer.from([0x1, 0x2, 0x3]);
buf2.swap32(); // Throws ERR_INVALID_BUFFER_SIZE.`
buf.swap64()
#
Added in: v6.3.0
Interprets buf
as an array of 64-bit numbers and swaps byte order in-place. Throws ERR_INVALID_BUFFER_SIZE if buf.length is not a multiple of 8.
`import { Buffer } from 'node:buffer';
const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]);
console.log(buf1); // Prints: <Buffer 01 02 03 04 05 06 07 08>
buf1.swap64();
console.log(buf1); // Prints: <Buffer 08 07 06 05 04 03 02 01>
const buf2 = Buffer.from([0x1, 0x2, 0x3]);
buf2.swap64();
// Throws ERR_INVALID_BUFFER_SIZE.
const { Buffer } = require('node:buffer');
const buf1 = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8]);
console.log(buf1); // Prints: <Buffer 01 02 03 04 05 06 07 08>
buf1.swap64();
console.log(buf1); // Prints: <Buffer 08 07 06 05 04 03 02 01>
const buf2 = Buffer.from([0x1, 0x2, 0x3]);
buf2.swap64(); // Throws ERR_INVALID_BUFFER_SIZE.`
buf.toJSON()
#
Added in: v0.9.2
Returns a JSON representation of buf
. JSON.stringify() implicitly calls this function when stringifying a Buffer
instance.
Buffer.from()
accepts objects in the format returned from this method. In particular, Buffer.from(buf.toJSON())
works like Buffer.from(buf)
.
`import { Buffer } from 'node:buffer';
const buf = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5]); const json = JSON.stringify(buf);
console.log(json); // Prints: {"type":"Buffer","data":[1,2,3,4,5]}
const copy = JSON.parse(json, (key, value) => { return value && value.type === 'Buffer' ? Buffer.from(value) : value; });
console.log(copy);
// Prints: <Buffer 01 02 03 04 05>
const { Buffer } = require('node:buffer');
const buf = Buffer.from([0x1, 0x2, 0x3, 0x4, 0x5]); const json = JSON.stringify(buf);
console.log(json); // Prints: {"type":"Buffer","data":[1,2,3,4,5]}
const copy = JSON.parse(json, (key, value) => { return value && value.type === 'Buffer' ? Buffer.from(value) : value; });
console.log(copy); // Prints: <Buffer 01 02 03 04 05>`
buf.toString([encoding[, start[, end]]])
#
Added in: v0.1.90
encoding
The character encoding to use. Default:'utf8'
.start
The byte offset to start decoding at. Default:0
.end
The byte offset to stop decoding at (not inclusive).Default: buf.length.- Returns:
Decodes buf
to a string according to the specified character encoding inencoding
. start
and end
may be passed to decode only a subset of buf
.
If encoding
is 'utf8'
and a byte sequence in the input is not valid UTF-8, then each invalid byte is replaced with the replacement character U+FFFD
.
The maximum length of a string instance (in UTF-16 code units) is available as buffer.constants.MAX_STRING_LENGTH.
`import { Buffer } from 'node:buffer';
const buf1 = Buffer.allocUnsafe(26);
for (let i = 0; i < 26; i++) { // 97 is the decimal ASCII value for 'a'. buf1[i] = i + 97; }
console.log(buf1.toString('utf8')); // Prints: abcdefghijklmnopqrstuvwxyz console.log(buf1.toString('utf8', 0, 5)); // Prints: abcde
const buf2 = Buffer.from('tést');
console.log(buf2.toString('hex'));
// Prints: 74c3a97374
console.log(buf2.toString('utf8', 0, 3));
// Prints: té
console.log(buf2.toString(undefined, 0, 3));
// Prints: té
const { Buffer } = require('node:buffer');
const buf1 = Buffer.allocUnsafe(26);
for (let i = 0; i < 26; i++) { // 97 is the decimal ASCII value for 'a'. buf1[i] = i + 97; }
console.log(buf1.toString('utf8')); // Prints: abcdefghijklmnopqrstuvwxyz console.log(buf1.toString('utf8', 0, 5)); // Prints: abcde
const buf2 = Buffer.from('tést');
console.log(buf2.toString('hex')); // Prints: 74c3a97374 console.log(buf2.toString('utf8', 0, 3)); // Prints: té console.log(buf2.toString(undefined, 0, 3)); // Prints: té`
buf.values()
#
Added in: v1.1.0
Creates and returns an iterator for buf
values (bytes). This function is called automatically when a Buffer
is used in a for..of
statement.
`import { Buffer } from 'node:buffer';
const buf = Buffer.from('buffer');
for (const value of buf.values()) { console.log(value); } // Prints: // 98 // 117 // 102 // 102 // 101 // 114
for (const value of buf) {
console.log(value);
}
// Prints:
// 98
// 117
// 102
// 102
// 101
// 114
const { Buffer } = require('node:buffer');
const buf = Buffer.from('buffer');
for (const value of buf.values()) { console.log(value); } // Prints: // 98 // 117 // 102 // 102 // 101 // 114
for (const value of buf) { console.log(value); } // Prints: // 98 // 117 // 102 // 102 // 101 // 114`
buf.write(string[, offset[, length]][, encoding])
#
Added in: v0.1.90
string
String to write tobuf
.offset
Number of bytes to skip before starting to writestring
.Default:0
.length
Maximum number of bytes to write (written bytes will not exceedbuf.length - offset
). Default:buf.length - offset
.encoding
The character encoding ofstring
. Default:'utf8'
.- Returns: Number of bytes written.
Writes string
to buf
at offset
according to the character encoding inencoding
. The length
parameter is the number of bytes to write. If buf
did not contain enough space to fit the entire string, only part of string
will be written. However, partially encoded characters will not be written.
`` import { Buffer } from 'node:buffer';
const buf = Buffer.alloc(256);
const len = buf.write('\u00bd + \u00bc = \u00be', 0);
console.log(${len} bytes: ${buf.toString('utf8', 0, len)}
);
// Prints: 12 bytes: ½ + ¼ = ¾
const buffer = Buffer.alloc(10);
const length = buffer.write('abcd', 8);
console.log(${length} bytes: ${buffer.toString('utf8', 8, 10)}
);
// Prints: 2 bytes : ab
const { Buffer } = require('node:buffer');
const buf = Buffer.alloc(256);
const len = buf.write('\u00bd + \u00bc = \u00be', 0);
console.log(${len} bytes: ${buf.toString('utf8', 0, len)}
);
// Prints: 12 bytes: ½ + ¼ = ¾
const buffer = Buffer.alloc(10);
const length = buffer.write('abcd', 8);
console.log(${length} bytes: ${buffer.toString('utf8', 8, 10)}
);
// Prints: 2 bytes : ab ``
buf.writeBigInt64BE(value[, offset])
#
Added in: v12.0.0, v10.20.0
value
Number to be written tobuf
.offset
Number of bytes to skip before starting to write. Must satisfy:0 <= offset <= buf.length - 8
. Default:0
.- Returns:
offset
plus the number of bytes written.
Writes value
to buf
at the specified offset
as big-endian.
value
is interpreted and written as a two's complement signed integer.
`import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(8);
buf.writeBigInt64BE(0x0102030405060708n, 0);
console.log(buf);
// Prints: <Buffer 01 02 03 04 05 06 07 08>
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(8);
buf.writeBigInt64BE(0x0102030405060708n, 0);
console.log(buf); // Prints: <Buffer 01 02 03 04 05 06 07 08>`
buf.writeBigInt64LE(value[, offset])
#
Added in: v12.0.0, v10.20.0
value
Number to be written tobuf
.offset
Number of bytes to skip before starting to write. Must satisfy:0 <= offset <= buf.length - 8
. Default:0
.- Returns:
offset
plus the number of bytes written.
Writes value
to buf
at the specified offset
as little-endian.
value
is interpreted and written as a two's complement signed integer.
`import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(8);
buf.writeBigInt64LE(0x0102030405060708n, 0);
console.log(buf);
// Prints: <Buffer 08 07 06 05 04 03 02 01>
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(8);
buf.writeBigInt64LE(0x0102030405060708n, 0);
console.log(buf); // Prints: <Buffer 08 07 06 05 04 03 02 01>`
buf.writeBigUInt64BE(value[, offset])
#
value
Number to be written tobuf
.offset
Number of bytes to skip before starting to write. Must satisfy:0 <= offset <= buf.length - 8
. Default:0
.- Returns:
offset
plus the number of bytes written.
Writes value
to buf
at the specified offset
as big-endian.
This function is also available under the writeBigUint64BE
alias.
`import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(8);
buf.writeBigUInt64BE(0xdecafafecacefaden, 0);
console.log(buf);
// Prints:
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(8);
buf.writeBigUInt64BE(0xdecafafecacefaden, 0);
console.log(buf); // Prints: `
buf.writeBigUInt64LE(value[, offset])
#
value
Number to be written tobuf
.offset
Number of bytes to skip before starting to write. Must satisfy:0 <= offset <= buf.length - 8
. Default:0
.- Returns:
offset
plus the number of bytes written.
Writes value
to buf
at the specified offset
as little-endian
`import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(8);
buf.writeBigUInt64LE(0xdecafafecacefaden, 0);
console.log(buf);
// Prints:
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(8);
buf.writeBigUInt64LE(0xdecafafecacefaden, 0);
console.log(buf); // Prints: `
This function is also available under the writeBigUint64LE
alias.
buf.writeDoubleBE(value[, offset])
#
value
Number to be written tobuf
.offset
Number of bytes to skip before starting to write. Must satisfy0 <= offset <= buf.length - 8
. Default:0
.- Returns:
offset
plus the number of bytes written.
Writes value
to buf
at the specified offset
as big-endian. The value
must be a JavaScript number. Behavior is undefined when value
is anything other than a JavaScript number.
`import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(8);
buf.writeDoubleBE(123.456, 0);
console.log(buf);
// Prints: <Buffer 40 5e dd 2f 1a 9f be 77>
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(8);
buf.writeDoubleBE(123.456, 0);
console.log(buf); // Prints: <Buffer 40 5e dd 2f 1a 9f be 77>`
buf.writeDoubleLE(value[, offset])
#
value
Number to be written tobuf
.offset
Number of bytes to skip before starting to write. Must satisfy0 <= offset <= buf.length - 8
. Default:0
.- Returns:
offset
plus the number of bytes written.
Writes value
to buf
at the specified offset
as little-endian. The value
must be a JavaScript number. Behavior is undefined when value
is anything other than a JavaScript number.
`import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(8);
buf.writeDoubleLE(123.456, 0);
console.log(buf);
// Prints: <Buffer 77 be 9f 1a 2f dd 5e 40>
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(8);
buf.writeDoubleLE(123.456, 0);
console.log(buf); // Prints: <Buffer 77 be 9f 1a 2f dd 5e 40>`
buf.writeFloatBE(value[, offset])
#
value
Number to be written tobuf
.offset
Number of bytes to skip before starting to write. Must satisfy0 <= offset <= buf.length - 4
. Default:0
.- Returns:
offset
plus the number of bytes written.
Writes value
to buf
at the specified offset
as big-endian. Behavior is undefined when value
is anything other than a JavaScript number.
`import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(4);
buf.writeFloatBE(0xcafebabe, 0);
console.log(buf);
// Prints: <Buffer 4f 4a fe bb>
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(4);
buf.writeFloatBE(0xcafebabe, 0);
console.log(buf); // Prints: <Buffer 4f 4a fe bb>`
buf.writeFloatLE(value[, offset])
#
value
Number to be written tobuf
.offset
Number of bytes to skip before starting to write. Must satisfy0 <= offset <= buf.length - 4
. Default:0
.- Returns:
offset
plus the number of bytes written.
Writes value
to buf
at the specified offset
as little-endian. Behavior is undefined when value
is anything other than a JavaScript number.
`import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(4);
buf.writeFloatLE(0xcafebabe, 0);
console.log(buf);
// Prints: <Buffer bb fe 4a 4f>
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(4);
buf.writeFloatLE(0xcafebabe, 0);
console.log(buf); // Prints: <Buffer bb fe 4a 4f>`
buf.writeInt8(value[, offset])
#
value
Number to be written tobuf
.offset
Number of bytes to skip before starting to write. Must satisfy0 <= offset <= buf.length - 1
. Default:0
.- Returns:
offset
plus the number of bytes written.
Writes value
to buf
at the specified offset
. value
must be a valid signed 8-bit integer. Behavior is undefined when value
is anything other than a signed 8-bit integer.
value
is interpreted and written as a two's complement signed integer.
`import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(2);
buf.writeInt8(2, 0); buf.writeInt8(-2, 1);
console.log(buf);
// Prints: <Buffer 02 fe>
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(2);
buf.writeInt8(2, 0); buf.writeInt8(-2, 1);
console.log(buf); // Prints: <Buffer 02 fe>`
buf.writeInt16BE(value[, offset])
#
value
Number to be written tobuf
.offset
Number of bytes to skip before starting to write. Must satisfy0 <= offset <= buf.length - 2
. Default:0
.- Returns:
offset
plus the number of bytes written.
Writes value
to buf
at the specified offset
as big-endian. The value
must be a valid signed 16-bit integer. Behavior is undefined when value
is anything other than a signed 16-bit integer.
The value
is interpreted and written as a two's complement signed integer.
`import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(2);
buf.writeInt16BE(0x0102, 0);
console.log(buf);
// Prints: <Buffer 01 02>
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(2);
buf.writeInt16BE(0x0102, 0);
console.log(buf); // Prints: <Buffer 01 02>`
buf.writeInt16LE(value[, offset])
#
value
Number to be written tobuf
.offset
Number of bytes to skip before starting to write. Must satisfy0 <= offset <= buf.length - 2
. Default:0
.- Returns:
offset
plus the number of bytes written.
Writes value
to buf
at the specified offset
as little-endian. The value
must be a valid signed 16-bit integer. Behavior is undefined when value
is anything other than a signed 16-bit integer.
The value
is interpreted and written as a two's complement signed integer.
`import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(2);
buf.writeInt16LE(0x0304, 0);
console.log(buf);
// Prints: <Buffer 04 03>
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(2);
buf.writeInt16LE(0x0304, 0);
console.log(buf); // Prints: <Buffer 04 03>`
buf.writeInt32BE(value[, offset])
#
value
Number to be written tobuf
.offset
Number of bytes to skip before starting to write. Must satisfy0 <= offset <= buf.length - 4
. Default:0
.- Returns:
offset
plus the number of bytes written.
Writes value
to buf
at the specified offset
as big-endian. The value
must be a valid signed 32-bit integer. Behavior is undefined when value
is anything other than a signed 32-bit integer.
The value
is interpreted and written as a two's complement signed integer.
`import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(4);
buf.writeInt32BE(0x01020304, 0);
console.log(buf);
// Prints: <Buffer 01 02 03 04>
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(4);
buf.writeInt32BE(0x01020304, 0);
console.log(buf); // Prints: <Buffer 01 02 03 04>`
buf.writeInt32LE(value[, offset])
#
value
Number to be written tobuf
.offset
Number of bytes to skip before starting to write. Must satisfy0 <= offset <= buf.length - 4
. Default:0
.- Returns:
offset
plus the number of bytes written.
Writes value
to buf
at the specified offset
as little-endian. The value
must be a valid signed 32-bit integer. Behavior is undefined when value
is anything other than a signed 32-bit integer.
The value
is interpreted and written as a two's complement signed integer.
`import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(4);
buf.writeInt32LE(0x05060708, 0);
console.log(buf);
// Prints: <Buffer 08 07 06 05>
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(4);
buf.writeInt32LE(0x05060708, 0);
console.log(buf); // Prints: <Buffer 08 07 06 05>`
buf.writeIntBE(value, offset, byteLength)
#
value
Number to be written tobuf
.offset
Number of bytes to skip before starting to write. Must satisfy0 <= offset <= buf.length - byteLength
.byteLength
Number of bytes to write. Must satisfy0 < byteLength <= 6
.- Returns:
offset
plus the number of bytes written.
Writes byteLength
bytes of value
to buf
at the specified offset
as big-endian. Supports up to 48 bits of accuracy. Behavior is undefined whenvalue
is anything other than a signed integer.
`import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(6);
buf.writeIntBE(0x1234567890ab, 0, 6);
console.log(buf);
// Prints: <Buffer 12 34 56 78 90 ab>
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(6);
buf.writeIntBE(0x1234567890ab, 0, 6);
console.log(buf); // Prints: <Buffer 12 34 56 78 90 ab>`
buf.writeIntLE(value, offset, byteLength)
#
value
Number to be written tobuf
.offset
Number of bytes to skip before starting to write. Must satisfy0 <= offset <= buf.length - byteLength
.byteLength
Number of bytes to write. Must satisfy0 < byteLength <= 6
.- Returns:
offset
plus the number of bytes written.
Writes byteLength
bytes of value
to buf
at the specified offset
as little-endian. Supports up to 48 bits of accuracy. Behavior is undefined when value
is anything other than a signed integer.
`import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(6);
buf.writeIntLE(0x1234567890ab, 0, 6);
console.log(buf);
// Prints: <Buffer ab 90 78 56 34 12>
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(6);
buf.writeIntLE(0x1234567890ab, 0, 6);
console.log(buf); // Prints: <Buffer ab 90 78 56 34 12>`
buf.writeUInt8(value[, offset])
#
value
Number to be written tobuf
.offset
Number of bytes to skip before starting to write. Must satisfy0 <= offset <= buf.length - 1
. Default:0
.- Returns:
offset
plus the number of bytes written.
Writes value
to buf
at the specified offset
. value
must be a valid unsigned 8-bit integer. Behavior is undefined when value
is anything other than an unsigned 8-bit integer.
This function is also available under the writeUint8
alias.
`import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(4);
buf.writeUInt8(0x3, 0); buf.writeUInt8(0x4, 1); buf.writeUInt8(0x23, 2); buf.writeUInt8(0x42, 3);
console.log(buf);
// Prints: <Buffer 03 04 23 42>
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(4);
buf.writeUInt8(0x3, 0); buf.writeUInt8(0x4, 1); buf.writeUInt8(0x23, 2); buf.writeUInt8(0x42, 3);
console.log(buf); // Prints: <Buffer 03 04 23 42>`
buf.writeUInt16BE(value[, offset])
#
value
Number to be written tobuf
.offset
Number of bytes to skip before starting to write. Must satisfy0 <= offset <= buf.length - 2
. Default:0
.- Returns:
offset
plus the number of bytes written.
Writes value
to buf
at the specified offset
as big-endian. The value
must be a valid unsigned 16-bit integer. Behavior is undefined when value
is anything other than an unsigned 16-bit integer.
This function is also available under the writeUint16BE
alias.
`import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(4);
buf.writeUInt16BE(0xdead, 0); buf.writeUInt16BE(0xbeef, 2);
console.log(buf);
// Prints:
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(4);
buf.writeUInt16BE(0xdead, 0); buf.writeUInt16BE(0xbeef, 2);
console.log(buf); // Prints: `
buf.writeUInt16LE(value[, offset])
#
value
Number to be written tobuf
.offset
Number of bytes to skip before starting to write. Must satisfy0 <= offset <= buf.length - 2
. Default:0
.- Returns:
offset
plus the number of bytes written.
Writes value
to buf
at the specified offset
as little-endian. The value
must be a valid unsigned 16-bit integer. Behavior is undefined when value
is anything other than an unsigned 16-bit integer.
This function is also available under the writeUint16LE
alias.
`import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(4);
buf.writeUInt16LE(0xdead, 0); buf.writeUInt16LE(0xbeef, 2);
console.log(buf);
// Prints:
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(4);
buf.writeUInt16LE(0xdead, 0); buf.writeUInt16LE(0xbeef, 2);
console.log(buf); // Prints: `
buf.writeUInt32BE(value[, offset])
#
value
Number to be written tobuf
.offset
Number of bytes to skip before starting to write. Must satisfy0 <= offset <= buf.length - 4
. Default:0
.- Returns:
offset
plus the number of bytes written.
Writes value
to buf
at the specified offset
as big-endian. The value
must be a valid unsigned 32-bit integer. Behavior is undefined when value
is anything other than an unsigned 32-bit integer.
This function is also available under the writeUint32BE
alias.
`import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(4);
buf.writeUInt32BE(0xfeedface, 0);
console.log(buf);
// Prints:
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(4);
buf.writeUInt32BE(0xfeedface, 0);
console.log(buf); // Prints: `
buf.writeUInt32LE(value[, offset])
#
value
Number to be written tobuf
.offset
Number of bytes to skip before starting to write. Must satisfy0 <= offset <= buf.length - 4
. Default:0
.- Returns:
offset
plus the number of bytes written.
Writes value
to buf
at the specified offset
as little-endian. The value
must be a valid unsigned 32-bit integer. Behavior is undefined when value
is anything other than an unsigned 32-bit integer.
This function is also available under the writeUint32LE
alias.
`import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(4);
buf.writeUInt32LE(0xfeedface, 0);
console.log(buf);
// Prints:
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(4);
buf.writeUInt32LE(0xfeedface, 0);
console.log(buf); // Prints: `
buf.writeUIntBE(value, offset, byteLength)
#
value
Number to be written tobuf
.offset
Number of bytes to skip before starting to write. Must satisfy0 <= offset <= buf.length - byteLength
.byteLength
Number of bytes to write. Must satisfy0 < byteLength <= 6
.- Returns:
offset
plus the number of bytes written.
Writes byteLength
bytes of value
to buf
at the specified offset
as big-endian. Supports up to 48 bits of accuracy. Behavior is undefined when value
is anything other than an unsigned integer.
This function is also available under the writeUintBE
alias.
`import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(6);
buf.writeUIntBE(0x1234567890ab, 0, 6);
console.log(buf);
// Prints: <Buffer 12 34 56 78 90 ab>
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(6);
buf.writeUIntBE(0x1234567890ab, 0, 6);
console.log(buf); // Prints: <Buffer 12 34 56 78 90 ab>`
buf.writeUIntLE(value, offset, byteLength)
#
value
Number to be written tobuf
.offset
Number of bytes to skip before starting to write. Must satisfy0 <= offset <= buf.length - byteLength
.byteLength
Number of bytes to write. Must satisfy0 < byteLength <= 6
.- Returns:
offset
plus the number of bytes written.
Writes byteLength
bytes of value
to buf
at the specified offset
as little-endian. Supports up to 48 bits of accuracy. Behavior is undefined when value
is anything other than an unsigned integer.
This function is also available under the writeUintLE
alias.
`import { Buffer } from 'node:buffer';
const buf = Buffer.allocUnsafe(6);
buf.writeUIntLE(0x1234567890ab, 0, 6);
console.log(buf);
// Prints: <Buffer ab 90 78 56 34 12>
const { Buffer } = require('node:buffer');
const buf = Buffer.allocUnsafe(6);
buf.writeUIntLE(0x1234567890ab, 0, 6);
console.log(buf); // Prints: <Buffer ab 90 78 56 34 12>`
new Buffer(array)
#
array
<integer[]> An array of bytes to copy from.
See Buffer.from(array).
new Buffer(size)
#
See Buffer.alloc() and Buffer.allocUnsafe(). This variant of the constructor is equivalent to Buffer.alloc().
new Buffer(string[, encoding])
#
See Buffer.from(string[, encoding]).
Class: File
#
A provides information about files.
new buffer.File(sources, fileName[, options])
#
Added in: v19.2.0, v18.13.0
sources
<string[]> | <ArrayBuffer[]> | <TypedArray[]> | <DataView[]> | <Blob[]> | <File[]>An array of string, , , , , or objects, or any mix of such objects, that will be stored within theFile
.fileName
The name of the file.options
file.name
#
Added in: v19.2.0, v18.13.0
The name of the File
.
file.lastModified
#
Added in: v19.2.0, v18.13.0
The last modified date of the File
.
node:buffer
module APIs#
While, the Buffer
object is available as a global, there are additionalBuffer
-related APIs that are available only via the node:buffer
module accessed using require('node:buffer')
.
buffer.atob(data)
#
Added in: v15.13.0, v14.17.0
Stability: 3 - Legacy. Use Buffer.from(data, 'base64')
instead.
Decodes a string of Base64-encoded data into bytes, and encodes those bytes into a string using Latin-1 (ISO-8859-1).
The data
may be any JavaScript-value that can be coerced into a string.
This function is only provided for compatibility with legacy web platform APIs and should never be used in new code, because they use strings to represent binary data and predate the introduction of typed arrays in JavaScript. For code running using Node.js APIs, converting between base64-encoded strings and binary data should be performed using Buffer.from(str, 'base64')
andbuf.toString('base64')
.
buffer.btoa(data)
#
Added in: v15.13.0, v14.17.0
Stability: 3 - Legacy. Use buf.toString('base64')
instead.
Decodes a string into bytes using Latin-1 (ISO-8859), and encodes those bytes into a string using Base64.
The data
may be any JavaScript-value that can be coerced into a string.
This function is only provided for compatibility with legacy web platform APIs and should never be used in new code, because they use strings to represent binary data and predate the introduction of typed arrays in JavaScript. For code running using Node.js APIs, converting between base64-encoded strings and binary data should be performed using Buffer.from(str, 'base64')
andbuf.toString('base64')
.
buffer.isAscii(input)
#
Added in: v19.6.0, v18.15.0
This function returns true
if input
contains only valid ASCII-encoded data, including the case in which input
is empty.
Throws if the input
is a detached array buffer.
buffer.isUtf8(input)
#
Added in: v19.4.0, v18.14.0
This function returns true
if input
contains only valid UTF-8-encoded data, including the case in which input
is empty.
Throws if the input
is a detached array buffer.
buffer.INSPECT_MAX_BYTES
#
Added in: v0.5.4
Returns the maximum number of bytes that will be returned whenbuf.inspect()
is called. This can be overridden by user modules. Seeutil.inspect() for more details on buf.inspect()
behavior.
buffer.kMaxLength
#
Added in: v3.0.0
An alias for buffer.constants.MAX_LENGTH.
buffer.kStringMaxLength
#
Added in: v3.0.0
An alias for buffer.constants.MAX_STRING_LENGTH.
buffer.resolveObjectURL(id)
#
Added in: v16.7.0
Resolves a 'blob:nodedata:...'
an associated object registered using a prior call to URL.createObjectURL()
.
buffer.transcode(source, fromEnc, toEnc)
#
source
| ABuffer
orUint8Array
instance.fromEnc
The current encoding.toEnc
To target encoding.- Returns:
Re-encodes the given Buffer
or Uint8Array
instance from one character encoding to another. Returns a new Buffer
instance.
Throws if the fromEnc
or toEnc
specify invalid character encodings or if conversion from fromEnc
to toEnc
is not permitted.
Encodings supported by buffer.transcode()
are: 'ascii'
, 'utf8'
,'utf16le'
, 'ucs2'
, 'latin1'
, and 'binary'
.
The transcoding process will use substitution characters if a given byte sequence cannot be adequately represented in the target encoding. For instance:
`import { Buffer, transcode } from 'node:buffer';
const newBuf = transcode(Buffer.from('€'), 'utf8', 'ascii');
console.log(newBuf.toString('ascii'));
// Prints: '?'
const { Buffer, transcode } = require('node:buffer');
const newBuf = transcode(Buffer.from('€'), 'utf8', 'ascii'); console.log(newBuf.toString('ascii')); // Prints: '?'`
Because the Euro (€
) sign is not representable in US-ASCII, it is replaced with ?
in the transcoded Buffer
.
Class: SlowBuffer
#
Deprecated since: v6.0.0
See Buffer.allocUnsafeSlow(). This was never a class in the sense that the constructor always returned a Buffer
instance, rather than a SlowBuffer
instance.
new SlowBuffer(size)
#
Deprecated since: v6.0.0
Buffer constants#
Added in: v8.2.0
buffer.constants.MAX_LENGTH
#
On 32-bit architectures, this value currently is 230 - 1 (about 1 GiB).
On 64-bit architectures, this value currently is 253 - 1 (about 8 PiB).
It reflects v8::TypedArray::kMaxLength under the hood.
This value is also available as buffer.kMaxLength.
buffer.constants.MAX_STRING_LENGTH
#
Added in: v8.2.0
Represents the largest length
that a string
primitive can have, counted in UTF-16 code units.
This value may depend on the JS engine that is being used.
Buffer.from()
, Buffer.alloc()
, and Buffer.allocUnsafe()
#
In versions of Node.js prior to 6.0.0, Buffer
instances were created using theBuffer
constructor function, which allocates the returned Buffer
differently based on what arguments are provided:
- Passing a number as the first argument to
Buffer()
(e.g.new Buffer(10)
) allocates a newBuffer
object of the specified size. Prior to Node.js 8.0.0, the memory allocated for suchBuffer
instances is not initialized and_can contain sensitive data_. SuchBuffer
instances must be subsequently initialized by using either buf.fill(0) or by writing to the entireBuffer
before reading data from theBuffer
. While this behavior is intentional to improve performance, development experience has demonstrated that a more explicit distinction is required between creating a fast-but-uninitializedBuffer
versus creating a slower-but-saferBuffer
. Since Node.js 8.0.0,Buffer(num)
andnew Buffer(num)
return aBuffer
with initialized memory. - Passing a string, array, or
Buffer
as the first argument copies the passed object's data into theBuffer
. - Passing an or a returns a
Buffer
that shares allocated memory with the given array buffer.
Because the behavior of new Buffer()
is different depending on the type of the first argument, security and reliability issues can be inadvertently introduced into applications when argument validation or Buffer
initialization is not performed.
For example, if an attacker can cause an application to receive a number where a string is expected, the application may call new Buffer(100)
instead of new Buffer("100")
, leading it to allocate a 100 byte buffer instead of allocating a 3 byte buffer with content "100"
. This is commonly possible using JSON API calls. Since JSON distinguishes between numeric and string types, it allows injection of numbers where a naively written application that does not validate its input sufficiently might expect to always receive a string. Before Node.js 8.0.0, the 100 byte buffer might contain arbitrary pre-existing in-memory data, so may be used to expose in-memory secrets to a remote attacker. Since Node.js 8.0.0, exposure of memory cannot occur because the data is zero-filled. However, other attacks are still possible, such as causing very large buffers to be allocated by the server, leading to performance degradation or crashing on memory exhaustion.
To make the creation of Buffer
instances more reliable and less error-prone, the various forms of the new Buffer()
constructor have been deprecatedand replaced by separate Buffer.from()
, Buffer.alloc(), andBuffer.allocUnsafe() methods.
Developers should migrate all existing uses of the new Buffer()
constructors to one of these new APIs.
- Buffer.from(array) returns a new
Buffer
that contains a copy of the provided octets. - Buffer.from(arrayBuffer[, byteOffset[, length]])returns a new
Buffer
that shares the same allocated memory as the given. - Buffer.from(buffer) returns a new
Buffer
that contains a copy of the contents of the givenBuffer
. - Buffer.from(string[, encoding]) returns a new
Buffer
that contains a copy of the provided string. - Buffer.alloc(size[, fill[, encoding]]) returns a new initialized
Buffer
of the specified size. This method is slower thanBuffer.allocUnsafe(size) but guarantees that newly createdBuffer
instances never contain old data that is potentially sensitive. ATypeError
will be thrown ifsize
is not a number. - Buffer.allocUnsafe(size) andBuffer.allocUnsafeSlow(size) each return a new uninitialized
Buffer
of the specifiedsize
. Because theBuffer
is uninitialized, the allocated segment of memory might contain old data that is potentially sensitive.
Buffer
instances returned by Buffer.allocUnsafe(), Buffer.from(string),Buffer.concat() and Buffer.from(array) may be allocated off a shared internal memory pool if size
is less than or equal to half Buffer.poolSize. Instances returned by Buffer.allocUnsafeSlow() never use the shared internal memory pool.
The --zero-fill-buffers
command-line option#
Added in: v5.10.0
Node.js can be started using the --zero-fill-buffers
command-line option to cause all newly-allocated Buffer
instances to be zero-filled upon creation by default. Without the option, buffers created with Buffer.allocUnsafe(),Buffer.allocUnsafeSlow(), and new SlowBuffer(size)
are not zero-filled. Use of this flag can have a measurable negative impact on performance. Use the--zero-fill-buffers
option only when necessary to enforce that newly allocatedBuffer
instances cannot contain old data that is potentially sensitive.
`$ node --zero-fill-buffers
Buffer.allocUnsafe(5); <Buffer 00 00 00 00 00>`
What makes Buffer.allocUnsafe()
and Buffer.allocUnsafeSlow()
"unsafe"?#
When calling Buffer.allocUnsafe() and Buffer.allocUnsafeSlow(), the segment of allocated memory is uninitialized (it is not zeroed-out). While this design makes the allocation of memory quite fast, the allocated segment of memory might contain old data that is potentially sensitive. Using a Buffer
created by Buffer.allocUnsafe() without completely overwriting the memory can allow this old data to be leaked when the Buffer
memory is read.
While there are clear performance advantages to usingBuffer.allocUnsafe(), extra care must be taken in order to avoid introducing security vulnerabilities into an application.