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Looking Glass Studios va ser una empresa desenvolupadora de videojocs durant la dècada dels anys 1990. L'empresa va ser formada com a Looking Glass Technologies, quan Blue Sky Productions i Lerner Research es van fusionar.

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dbo:abstract Looking Glass Studios va ser una empresa desenvolupadora de videojocs durant la dècada dels anys 1990. L'empresa va ser formada com a Looking Glass Technologies, quan Blue Sky Productions i Lerner Research es van fusionar. (ca) Looking Glass Studios (ursprünglich Blue Sky Productions, später Looking Glass Technologies) war in den 1990er-Jahren ein Entwicklungsstudio für Computerspiele. Ihre Spiele waren Vorbilder für innovatives Gameplay, neue physikalische Effekte und gut geschriebene und durchdachte Geschichten. Trotz guter Kritiken waren die Verkaufszahlen mäßig. Zu den bekanntesten Spiele zählten die Spielerreihen Ultima Underworld, System Shock, Flight Unlimited und Thief. (de) لوكنغ غلاس ستوديوز (بالإنجليزية: Looking Glass Studios)‏، هي شركة أمريكية أسست سنة 1990، حيث تهتم الشركة بإنتاج وتطوير ونشر ألعاب الفيديو، وكانت مقرها في كامبريدج، ماساتشوتستس الأمريكية، أعلنت الشركة حلها سنة 2000. (ar) Looking Glass Studios fue una empresa de videojuegos en la década de los 90. La compañía nació originalmente como Looking Glass Technologies, siendo la unión de y . Sus juegos fueron elogiados por demostrar innovaciones en la jugabilidad, inventar simulaciones físicas, y presentar argumentos interesantes y trabajados. Sin embargo, muchos de sus títulos, a pesar de contar con el beneplácito de la crítica, obtuvieron discretas ventas en comparación con sus rivales de la época.Sus sagas más conocidas son , System Shock y Thief. En 1997, la compañía se unió con ​ para convertirse en Intermetrics Entertainment Software, LLC. Intermetrics, a su vez, pasó a llamarse AverStar tras hacerse con en febrero de 1998. En marzo de 1999, Intermetrics Looking Glass Studios Inc.​La compañía finalizó su actividad el 24 de mayo del 2000 durante una crisis financiera relacionada con su editor en aquella época, Eidos Interactive. Inicialmente ubicada en Lexington, Massachusetts, en 1994 la compañía se trasladó a Cambridge. Un elevado número de los empleados procedían del MIT. Looking Glass poseía también estudios satélites en Austin, TX y en Redmond, Washington.​ (es) Looking Glass Studios était un studio américain de développement de jeux vidéo basé à Cambridge dans le Massachusetts. Les jeux du studio ont souvent été considérés pour démontrer un gameplay innovant, une simulation physique pionnière, ou des histoires engagées et bien écrites. Toutefois, bon nombre de titres du studio, en dépit de nombreuses critiques élogieuses, se vendent mal en comparaison à des concurrents modernes. Les jeux les plus connus sont Ultima Underworld, System Shock et Dark Project : La Guilde des voleurs (fr) Looking Glass Studios, Inc. (formerly Blue Sky Productions and LookingGlass Technologies, Inc.) was an American video game developer based in Cambridge, Massachusetts. The company was founded by Paul Neurath with Ned Lerner as Blue Sky Productions in 1990, and merged with Lerner's Lerner Research in 1992 to become LookingGlass Technologies. Between 1997 and 1999, the company was part of AverStar, where it was renamed Looking Glass Studios. Following financial issues at Looking Glass, the studio shut down in May 2000. Notable productions by Looking Glass include the Ultima Underworld, System Shock and Thief series. (en) Looking Glass Studios, Inc. (dulunya Blue Sky Productions dan Looking Glass Technologies, Inc.) adalah sebuah perusahaan pengembangan permainan video Amerika Serikat yang berbasis di Cambridge, Massachusetts. Perusahaan tersebut dibentuk oleh dengan dengan nama Blue Sky Productions pada 1990. (in) Looking Glass Studios è stata un'azienda statunitense dedita allo sviluppo di videogiochi, fondata nel 1990 da Paul Neurath e fallita nel 2000. Nei suoi dieci anni di vita, tra le produzioni più celebri, spiccano alcuni importanti titoli come System Shock, Thief e Ultima Underworld. (it) Looking Glass Studios – nieistniejąca już amerykańska firma produkująca gry komputerowe, założona w 1990 roku przez Paula Neuratha i Neda Lernera, mająca główną siedzibę w Lexington w stanie Massachusetts. W 1994 firma przeniosła się do Cambridge. W 1997 nastąpiła fuzja z Intermetrics. Looking Glass Studios zostało rozwiązane 24 maja 2000 z powodów finansowych. (pl) Looking Glass Studios, foi uma desenvolvedora de jogos eletrônicos americana com sede em Massachusetts. A empresa foi fundada inicialmente por Paul Neurath e Ned Lerner com o nome de Blue Sky Productions em 1990, sendo renomeada mais tarde para Looking Glass Technologies e em 1992 finalmente renomeada para Looking Glass Studios. O estúdio teve diversos jogos cancelados e passou por outros problemas financeiros durante sua existência, o que resultou no seu término em 2000. Foi uma empresa bastante ambiciosa, invadora e tinha o foco na imersão em seus jogos. A Looking Glass Studios trouxe diversas inovações para a indústria de jogos da época, incluindo o gênero novo de jogos que passou a ser chamado de "immersive sim" (algo como simulador imersivo), que mais tarde foi visto em outros jogos como Deus Ex. É a desenvolvedora responsável pela criação das séries Thief e System Shock. Seu primeiro jogo foi Ultima Underworld: The Stygian Abyss que foi muito bem recebido, vendendo quase 500.000 cópias. (pt) Looking Glass Studios, Inc. (tidigare Blue Sky Productions och Looking Glass Technologies, Inc.) var ett datorspelsutvecklarföretag, grundat 1990 och gick i konkurs den 24 maj 2000 på grund av en ekonomisk kris som var relaterad till deras utgivare Eidos Interactive. Företaget har utvecklat kända speltitlar såsom Ultima Underworld, System Shock, och spelserien Thief. (sv) Looking Glass Studios (раньше Blue Sky Productions и Looking Glass Technologies) — производитель компьютерных игр, просуществовавший с 1990 по 2000 год. Компания знаменита по играм серии Thief и System Shock. Компания была образована в 1990 году в результате слияния компаний Blue Sky Productions и Lerner Research. В 1997 году компания была объединена с Intermetrics, Inc. (в результате слияния образовалась компания Intermetrics Entertainment Software, LLC), однако в 1999 году Looking Glass Studios была выделена в отдельную компанию. 24 мая 2000 года из-за финансовых трудностей своего основного издателя, Eidos Interactive, компания была закрыта. Первоначально штаб-квартира Looking Glass базировалась в Лексингтоне (Массачусетс), затем она переехала в Кембридж. (ru)
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rdfs:comment Looking Glass Studios va ser una empresa desenvolupadora de videojocs durant la dècada dels anys 1990. L'empresa va ser formada com a Looking Glass Technologies, quan Blue Sky Productions i Lerner Research es van fusionar. (ca) Looking Glass Studios (ursprünglich Blue Sky Productions, später Looking Glass Technologies) war in den 1990er-Jahren ein Entwicklungsstudio für Computerspiele. Ihre Spiele waren Vorbilder für innovatives Gameplay, neue physikalische Effekte und gut geschriebene und durchdachte Geschichten. Trotz guter Kritiken waren die Verkaufszahlen mäßig. Zu den bekanntesten Spiele zählten die Spielerreihen Ultima Underworld, System Shock, Flight Unlimited und Thief. (de) لوكنغ غلاس ستوديوز (بالإنجليزية: Looking Glass Studios)‏، هي شركة أمريكية أسست سنة 1990، حيث تهتم الشركة بإنتاج وتطوير ونشر ألعاب الفيديو، وكانت مقرها في كامبريدج، ماساتشوتستس الأمريكية، أعلنت الشركة حلها سنة 2000. (ar) Looking Glass Studios était un studio américain de développement de jeux vidéo basé à Cambridge dans le Massachusetts. Les jeux du studio ont souvent été considérés pour démontrer un gameplay innovant, une simulation physique pionnière, ou des histoires engagées et bien écrites. Toutefois, bon nombre de titres du studio, en dépit de nombreuses critiques élogieuses, se vendent mal en comparaison à des concurrents modernes. Les jeux les plus connus sont Ultima Underworld, System Shock et Dark Project : La Guilde des voleurs (fr) Looking Glass Studios, Inc. (formerly Blue Sky Productions and LookingGlass Technologies, Inc.) was an American video game developer based in Cambridge, Massachusetts. The company was founded by Paul Neurath with Ned Lerner as Blue Sky Productions in 1990, and merged with Lerner's Lerner Research in 1992 to become LookingGlass Technologies. Between 1997 and 1999, the company was part of AverStar, where it was renamed Looking Glass Studios. Following financial issues at Looking Glass, the studio shut down in May 2000. Notable productions by Looking Glass include the Ultima Underworld, System Shock and Thief series. (en) Looking Glass Studios, Inc. (dulunya Blue Sky Productions dan Looking Glass Technologies, Inc.) adalah sebuah perusahaan pengembangan permainan video Amerika Serikat yang berbasis di Cambridge, Massachusetts. Perusahaan tersebut dibentuk oleh dengan dengan nama Blue Sky Productions pada 1990. (in) Looking Glass Studios è stata un'azienda statunitense dedita allo sviluppo di videogiochi, fondata nel 1990 da Paul Neurath e fallita nel 2000. Nei suoi dieci anni di vita, tra le produzioni più celebri, spiccano alcuni importanti titoli come System Shock, Thief e Ultima Underworld. (it) Looking Glass Studios – nieistniejąca już amerykańska firma produkująca gry komputerowe, założona w 1990 roku przez Paula Neuratha i Neda Lernera, mająca główną siedzibę w Lexington w stanie Massachusetts. W 1994 firma przeniosła się do Cambridge. W 1997 nastąpiła fuzja z Intermetrics. Looking Glass Studios zostało rozwiązane 24 maja 2000 z powodów finansowych. (pl) Looking Glass Studios, Inc. (tidigare Blue Sky Productions och Looking Glass Technologies, Inc.) var ett datorspelsutvecklarföretag, grundat 1990 och gick i konkurs den 24 maj 2000 på grund av en ekonomisk kris som var relaterad till deras utgivare Eidos Interactive. Företaget har utvecklat kända speltitlar såsom Ultima Underworld, System Shock, och spelserien Thief. (sv) Looking Glass Studios fue una empresa de videojuegos en la década de los 90. La compañía nació originalmente como Looking Glass Technologies, siendo la unión de y . Sus juegos fueron elogiados por demostrar innovaciones en la jugabilidad, inventar simulaciones físicas, y presentar argumentos interesantes y trabajados. Sin embargo, muchos de sus títulos, a pesar de contar con el beneplácito de la crítica, obtuvieron discretas ventas en comparación con sus rivales de la época.Sus sagas más conocidas son , System Shock y Thief. En 1997, la compañía se unió con ​ para convertirse en Intermetrics Entertainment Software, LLC. Intermetrics, a su vez, pasó a llamarse AverStar tras hacerse con en febrero de 1998. En marzo de 1999, Intermetrics Looking Glass Studios Inc.​La compañía finalizó su a (es) Looking Glass Studios, foi uma desenvolvedora de jogos eletrônicos americana com sede em Massachusetts. A empresa foi fundada inicialmente por Paul Neurath e Ned Lerner com o nome de Blue Sky Productions em 1990, sendo renomeada mais tarde para Looking Glass Technologies e em 1992 finalmente renomeada para Looking Glass Studios. O estúdio teve diversos jogos cancelados e passou por outros problemas financeiros durante sua existência, o que resultou no seu término em 2000. Seu primeiro jogo foi Ultima Underworld: The Stygian Abyss que foi muito bem recebido, vendendo quase 500.000 cópias. (pt) Looking Glass Studios (раньше Blue Sky Productions и Looking Glass Technologies) — производитель компьютерных игр, просуществовавший с 1990 по 2000 год. Компания знаменита по играм серии Thief и System Shock. Первоначально штаб-квартира Looking Glass базировалась в Лексингтоне (Массачусетс), затем она переехала в Кембридж. (ru)
rdfs:label لوكنغ غلاس ستوديوز (ar) Looking Glass Studios (ca) Looking Glass Studios (de) Looking Glass Studios (en) Looking Glass Studios (es) Looking Glass Studios (in) Looking Glass Studios (fr) Looking Glass Studios (it) Looking Glass Studios (pl) Looking Glass Studios (ru) Looking Glass Studios (pt) Looking Glass Studios (sv)
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